Player Matchup

Fafnir
Fafnir
CaptainCuchulain
Fafnir
Level 82
God Stats
1W - 2L
1,438 SR
Queue Stats
1,183W - 828L
1,663 Elo+
Party 2
Osiris
Osiris
ConjureCloud
Osiris
Level 28
God Stats
8W - 1L
1,685 SR
Queue Stats
320W - 220L
1,731 Elo+
Party 2
Chaac
Chaac
DrunkenPatch
Chaac
Level 103
God Stats
23W - 11L
1,830 SR
Queue Stats
352W - 263L
1,601 Elo+
Party 2
Olorun
Olorun
Haloe
Olorun
Level 68
God Stats
6W - 2L
1,763 SR
Queue Stats
167W - 111L
1,824 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
please_be_maad
Ah Muzen Cab
Level 157
God Stats
3W - 1L
1,800 SR
Queue Stats
46W - 35L
1,632 Elo+
Party 2
Team Averages
Level 88
1,703 SR
1,690 Elo+

VS

Team Averages
Level 124
1,694 SR
1,449 Elo+
Neith
Neith
ADAMbastet
Neith
Level 117
God Stats
5W - 9L
1,296 SR
Queue Stats
13W - 24L
1,321 Elo+
Solo
Ne Zha
Ne Zha
AydsDixon89
Ne Zha
Level 107
God Stats
0W - 1L
1,629 SR
Queue Stats
8W - 17L
1,303 Elo+
Solo
Poseidon
Poseidon
Riley_Smoke
Poseidon
Level 141
God Stats
9W - 4L
1,880 SR
Queue Stats
378W - 390L
1,592 Elo+
Party 1
Hera
Hera
VikingVolcanic1
Hera
Level 102
God Stats
18W - 15L
1,706 SR
Queue Stats
83W - 69L
1,496 Elo+
Solo
Chaac
Chaac
Z0mb1e_Wolf_TV
Chaac
Level 155
God Stats
15W - 17L
1,960 SR
Queue Stats
766W - 767L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,527
705
992
2,502
1,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
5
1 / 0 / 2
3,582
716
1,029
2,946
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 0 / 0
4,049
810
885
1,212
531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Olorun
Haloe
Olorun
7
1 / 0 / 1
3,823
765
1,237
1,837
619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
please_be_maad
Ah Muzen Cab
7
0 / 0 / 0
3,816
763
895
1,343
261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
1
0 / 0 / 0
912
182
0
0
0
Ne Zha
2
0 / 2 / 0
2,570
514
118
1,442
275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Poseidon
Riley_Smoke
Poseidon
5
0 / 1 / 0
3,001
600
1,320
2,251
564
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 1 / 0
2,757
551
677
1,687
473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 0 / 0
2,925
585
396
1,877
685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
0
0
0
0
L
Ne Zha
0
2
0
0
W
0
0
2
1
W
Osiris
1
0
2
2
W
2
0
0
2
W
Olorun
Haloe
Olorun
1
0
1
1.5
L
Poseidon
Riley_Smoke
Poseidon
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Ah Muzen Cab
please_be_maad
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,038
Damage
2,511
9,840
Taken
7,257
4,285
Mitigated
1,997
5,625
Healing
2,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
118
0
0
186
1,442
275
0
600
821
0
2,635
W
992
294
0
1,361
2,502
1,359
0
595
1,907
7,498
0
W
Osiris
1,029
496
70
1,537
2,946
1,515
0
796
2,150
0
7,441
W
885
0
0
408
1,212
531
0
255
957
0
14,029
W
Olorun
Haloe
Olorun
1,237
566
41
1,052
1,837
619
0
351
1,486
15,843
4,378
L
Poseidon
Riley_Smoke
Poseidon
1,320
178
0
742
2,251
564
0
751
1,430
8,974
0
L
677
0
0
669
1,687
473
0
661
1,026
6,576
0
L
396
232
0
1,188
1,877
685
0
0
1,877
0
6,168
W
Ah Muzen Cab
please_be_maad
Ah Muzen Cab
895
740
0
1,156
1,343
261
1,157
0
1,343
0
19,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,797
Gold Earned
12,165
158
Minions Killed
54
0
Camps Cleared
0
474,302
Distance Traveled
251,285
2
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
912
182
0
0
0
0
0
L
Ne Zha
2,570
514
6
1
0
35,755
0
W
Fafnir
3,527
705
24
5
0
105,245
1
W
Osiris
3,582
716
21
4
0
99,435
1
W
Chaac
4,049
810
30
6
0
94,716
0
W
Olorun
3,823
765
44
9
0
98,476
0
L
Poseidon
3,001
600
16
3
0
63,765
1
L
Hera
2,757
551
7
1
0
64,430
1
L
Chaac
2,925
585
25
5
0
87,335
41
W
Ah Muzen Cab
3,816
763
39
8
0
76,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role