Player Matchup

Ullr
Ullr
 
Ullr
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Benji_989
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,466 Elo+
Party 1
Xbalanque
Xbalanque
FlashOnPoint
Xbalanque
Level 144
God Stats
22W - 22L
1,756 SR
Queue Stats
320W - 311L
1,571 Elo+
Party 1
Jormungandr
Jormungandr
GAS_MONKEY_ZzZ
Jormungandr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 25L
1,582 Elo+
Party 1
Ymir
Ymir
MoZzA_GaMeRs
Ymir
Level 158
God Stats
13W - 17L
1,522 SR
Queue Stats
155W - 197L
1,517 Elo+
Party 1
Team Averages
Level 132
1,555 SR
1,527 Elo+

VS

Team Averages
Level 123
1,471 SR
1,580 Elo+
Bacchus
Bacchus
BarbeRousse--76
Bacchus
Level 141
God Stats
7W - 6L
1,422 SR
Queue Stats
224W - 208L
1,640 Elo+
Party 2
Charybdis
Charybdis
Fenrirmain14
Charybdis
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 288L
1,567 Elo+
Solo
Chang'e
Chang'e
Mr__Moustache76
Chang'e
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
320W - 327L
1,624 Elo+
Party 2
Pele
Pele
YoungSmeed
Pele
Level 125
God Stats
0W - 2L
1,270 SR
Queue Stats
122W - 117L
1,530 Elo+
Party 3
Chaac
Chaac
supportivesolo
Chaac
Level 74
God Stats
15W - 12L
1,664 SR
Queue Stats
54W - 54L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 2 / 2
7,317
523
5,327
9,083
2,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Benji_989
Hun Batz
13
2 / 0 / 2
7,561
540
4,324
7,392
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
FlashOnPoint
Xbalanque
13
4 / 2 / 2
7,792
557
10,746
7,868
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
GAS_MONKEY_ZzZ
Jormungandr
14
5 / 0 / 0
9,046
646
9,740
9,381
8,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 1 / 5
6,504
465
3,521
9,277
6,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,770
484
7,294
9,088
10,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charybdis
Fenrirmain14
Charybdis
13
2 / 3 / 0
7,246
518
7,659
8,476
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
6,953
497
2,912
9,897
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 4 / 1
7,206
515
5,452
10,786
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 3 / 0
6,337
453
3,840
12,430
7,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
5
5
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
2
1.5
L
1
0
2
2
W
Hun Batz
Benji_989
Hun Batz
2
0
2
3
L
Charybdis
Fenrirmain14
Charybdis
2
3
0
0.67
W
Xbalanque
FlashOnPoint
Xbalanque
4
2
2
2.5
W
Jormungandr
GAS_MONKEY_ZzZ
Jormungandr
5
0
0
5
W
0
1
5
2.5
L
0
3
1
0.17
L
2
4
1
0.63
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
27,157
43,001
Taken
50,677
22,588
Mitigated
27,596
11,736
Healing
16,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,327
1,185
0
340
9,083
2,447
0
2,720
6,323
0
42,430
L
7,294
392
429
1,633
9,088
10,789
0
1,582
7,506
25,871
0
W
Hun Batz
Benji_989
Hun Batz
4,324
903
0
4,518
7,392
2,375
213
1,400
5,904
0
45,215
L
Charybdis
Fenrirmain14
Charybdis
7,659
3,878
0
2,635
8,476
2,595
0
1,006
7,470
0
47,314
W
Xbalanque
FlashOnPoint
Xbalanque
10,746
3,674
0
1,355
7,868
2,567
0
2,397
5,443
0
54,337
W
Jormungandr
GAS_MONKEY_ZzZ
Jormungandr
9,740
3,889
259
2,708
9,381
8,881
294
684
8,173
59,694
0
W
3,521
337
272
2,284
9,277
6,318
0
2,570
6,637
15,381
0
L
2,912
43
430
3,861
9,897
3,068
0
360
9,537
44,172
1,896
L
5,452
1,348
0
1,870
10,786
3,584
0
2,295
8,491
0
51,182
L
3,840
450
0
5,377
12,430
7,560
0
8,018
4,412
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
34,512
414
Minions Killed
409
0
Camps Cleared
0
1,364,074
Distance Traveled
1,364,626
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,317
523
84
6
0
278,057
9
L
Bacchus
6,770
484
35
3
0
305,883
5
W
Hun Batz
7,561
540
102
7
0
324,980
3
L
Charybdis
7,246
518
95
7
0
233,251
1
W
Xbalanque
7,792
557
81
6
0
257,382
2
W
Jormungandr
9,046
646
124
9
0
251,973
4
W
Ymir
6,504
465
23
2
0
251,682
8
L
Chang'e
6,953
497
107
8
0
265,085
4
L
Pele
7,206
515
93
7
0
274,041
0
L
Chaac
6,337
453
79
6
0
286,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role