Player Matchup

Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Platinum V
JaviCastro
Serqet
Platinum V
Level 160
God Stats
9W - 3L
1,774 SR
Queue Stats
438W - 436L
1,676 MMR
Solo
Kali
Kali
Silver I
KaliAllRoles
Kali
Silver I
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 5L
1,625 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Rafrazao
Gilgamesh
Gold II
Level 156
God Stats
1W - 2L
1,311 SR
Queue Stats
138W - 126L
1,577 MMR
Solo
Merlin
Merlin
Platinum I
Rheezan
Merlin
Platinum I
Level 129
God Stats
47W - 43L
1,452 SR
Queue Stats
293W - 287L
1,863 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,507 SR
1,648 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,612 SR
1,605 MMR
Chaac
Chaac
Gold IV
 
Chaac
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
Nigthe
Vamana
Platinum IV
Level 137
God Stats
0W - 1L
1,546 SR
Queue Stats
52W - 40L
1,690 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
SmartMoron123
Baron Samedi
Bronze III
Level 129
God Stats
8W - 6L
1,655 SR
Queue Stats
180W - 201L
1,552 MMR
Solo
Chiron
Chiron
Gold II
SoFunnyMaK
Chiron
Gold II
Level 79
God Stats
145W - 164L
1,660 SR
Queue Stats
464W - 470L
1,624 MMR
Solo
Thanatos
Thanatos
Gold II
Waziox
Thanatos
Gold II
Level 129
God Stats
5W - 6L
1,697 SR
Queue Stats
54W - 44L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
2 / 0 / 5
5,956
596
3,513
6,751
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
JaviCastro
Serqet
11
5 / 0 / 5
6,532
653
3,954
6,749
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 2
6,623
662
3,671
7,904
2,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Rafrazao
Gilgamesh
11
2 / 1 / 1
6,497
650
7,417
8,856
3,850
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Rheezan
Merlin
11
2 / 2 / 4
6,509
651
3,883
4,246
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Sun WukongAtlasSolThoth

VS

Bans
BastetGebKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 2 / 3
5,480
548
4,470
7,560
3,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
Nigthe
Vamana
10
1 / 4 / 0
5,461
546
5,633
9,998
3,004
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SmartMoron123
Baron Samedi
9
1 / 3 / 0
5,179
518
3,048
5,901
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
SoFunnyMaK
Chiron
10
1 / 2 / 0
5,430
543
3,984
5,359
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Waziox
Thanatos
9
1 / 4 / 1
5,501
550
2,445
6,716
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
4
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
5
4.5
L
Chaac
 
Chaac
0
2
3
0.75
W
Serqet
JaviCastro
Serqet
5
0
5
7.5
W
4
1
2
5
L
Vamana
Nigthe
Vamana
1
4
0
0.25
W
Gilgamesh
Rafrazao
Gilgamesh
2
1
1
2.5
W
Merlin
Rheezan
Merlin
2
2
4
2
L
Baron Samedi
SmartMoron123
Baron Samedi
1
3
0
0.33
L
Chiron
SoFunnyMaK
Chiron
1
2
0
0.5
L
Thanatos
Waziox
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,438
Damage
19,580
34,506
Taken
35,534
14,168
Mitigated
12,665
9,692
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,513
311
0
2,483
6,751
4,214
0
1,223
5,392
10,651
3,932
L
Chaac
 
Chaac
4,470
830
27
2,606
7,560
3,722
0
2,041
5,300
0
24,441
W
Serqet
JaviCastro
Serqet
3,954
1,057
0
683
6,749
2,249
0
538
6,187
0
31,883
W
3,671
2,137
0
3,604
7,904
2,490
196
138
7,726
0
37,799
L
Vamana
Nigthe
Vamana
5,633
2,808
0
2,615
9,998
3,004
0
0
9,950
0
31,911
W
Gilgamesh
Rafrazao
Gilgamesh
7,417
2,560
0
2,478
8,856
3,850
0
0
8,856
0
41,506
W
Merlin
Rheezan
Merlin
3,883
393
0
444
4,246
1,365
0
857
3,297
36,955
0
L
Baron Samedi
SmartMoron123
Baron Samedi
3,048
44
68
1,566
5,901
2,045
0
1,845
3,786
24,995
0
L
Chiron
SoFunnyMaK
Chiron
3,984
1,719
387
2,314
5,359
1,383
702
688
4,557
0
28,038
L
Thanatos
Waziox
Thanatos
2,445
158
0
4,740
6,716
2,511
0
1,633
5,045
0
30,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
27,051
315
Minions Killed
290
0
Camps Cleared
0
1,080,894
Distance Traveled
983,251
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,956
596
21
2
0
237,763
5
L
Chaac
5,480
548
38
4
0
199,184
3
W
Serqet
6,532
653
67
7
0
248,234
2
W
Kali
6,623
662
68
7
0
208,744
4
L
Vamana
5,461
546
58
6
0
190,924
2
W
Gilgamesh
6,497
650
82
8
0
198,775
5
W
Merlin
6,509
651
77
8
0
187,378
5
L
Baron Samedi
5,179
518
62
6
0
174,882
4
L
Chiron
5,430
543
67
7
0
196,450
0
L
Thanatos
5,501
550
65
7
0
221,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role