Player Matchup

Zeus
Zeus
Alex_posi
Zeus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 245L
1,650 Elo+
Party 1
Sylvanus
Sylvanus
BuzzingSlinky
Sylvanus
Level 126
God Stats
7W - 6L
1,341 SR
Queue Stats
57W - 31L
1,717 Elo+
Party 1
Ravana
Ravana
sanchezalfa96
Ravana
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,764 Elo+
Party 1
Team Averages
Level 133
1,447 SR
1,710 Elo+

VS

Team Averages
Level 112
1,304 SR
1,554 Elo+
Freya
Freya
CasparxT
Freya
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,483 Elo+
Solo
Rama
Rama
Cataract666
Rama
Level 154
God Stats
2W - 5L
1,135 SR
Queue Stats
413W - 347L
1,579 Elo+
Party 2
Sylvanus
Sylvanus
zynra666
Sylvanus
Level 127
God Stats
21W - 26L
1,277 SR
Queue Stats
430W - 356L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
5 / 0 / 8
9,434
786
16,106
8,113
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
BuzzingSlinky
Sylvanus
14
5 / 0 / 6
9,161
763
3,805
7,904
8,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 3 / 8
8,600
717
8,127
10,027
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
CasparxT
Freya
10
0 / 8 / 2
6,667
556
3,438
10,036
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
1 / 2 / 2
7,510
626
9,054
11,315
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
zynra666
Sylvanus
11
2 / 3 / 1
8,074
673
6,398
12,424
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
8
9
W
Sylvanus
BuzzingSlinky
Sylvanus
5
0
6
8
L
Freya
CasparxT
Freya
0
8
2
0.13
L
1
2
2
1
W
3
3
8
2.33
L
Sylvanus
zynra666
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
18,890
26,044
Taken
33,775
18,040
Mitigated
20,185
14,025
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,106
3,904
0
3,962
8,113
3,170
1,114
2,924
5,189
58,387
0
W
Sylvanus
BuzzingSlinky
Sylvanus
3,805
933
3,483
4,224
7,904
8,954
382
3,118
4,786
15,109
2,707
L
Freya
CasparxT
Freya
3,438
795
0
1,028
10,036
3,953
0
5,528
4,258
11,475
799
L
9,054
5,651
0
2,860
11,315
4,484
0
7,856
3,393
0
41,639
W
8,127
1,898
0
2,356
10,027
5,916
525
3,892
6,135
0
22,014
L
Sylvanus
zynra666
Sylvanus
6,398
940
1,446
4,457
12,424
11,748
0
6,551
5,654
12,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,195
Gold Earned
22,251
143
Minions Killed
104
9
Camps Cleared
2
637,175
Distance Traveled
576,270
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,434
786
92
8
6
210,569
3
W
Sylvanus
9,161
763
28
2
1
197,601
3
L
Freya
6,667
556
21
2
0
166,362
3
L
Rama
7,510
626
73
6
2
220,966
2
W
Ravana
8,600
717
23
2
2
229,005
2
L
Sylvanus
8,074
673
10
1
0
188,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role