Player Matchup

Chiron
Chiron
JaréArrebentado
Chiron
Level 41
God Stats
4W - 4L
1,308 SR
Queue Stats
69W - 68L
1,450 Elo+
Party 1
Atlas
Atlas
P4P1T4s_F51T4s
Atlas
Level 23
God Stats
2W - 5L
1,134 SR
Queue Stats
85W - 98L
1,491 Elo+
Party 2
Fenrir
Fenrir
el_chanque_12
Fenrir
Level 44
God Stats
7W - 0L
1,990 SR
Queue Stats
80W - 94L
1,491 Elo+
Party 2
Achilles
Achilles
papasconcheddars
Achilles
Level 43
God Stats
5W - 2L
1,627 SR
Queue Stats
71W - 80L
1,537 Elo+
Solo
Olorun
Olorun
pedwisky
Olorun
Level 45
God Stats
3W - 1L
1,444 SR
Queue Stats
23W - 16L
1,450 Elo+
Party 1
Team Averages
Level 39
1,501 SR
1,484 Elo+

VS

Team Averages
Level 63
1,609 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BrunoKbral
Kukulkan
Level 52
God Stats
8W - 11L
1,596 SR
Queue Stats
147W - 175L
1,446 Elo+
Solo
Bellona
Bellona
LitoralTatU
Bellona
Level 59
God Stats
1W - 5L
1,715 SR
Queue Stats
20W - 41L
1,425 Elo+
Solo
Ymir
Ymir
Putsy1805
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Awilix
Awilix
chispitaslsd
Awilix
Level 64
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 12L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,787
579
1,864
4,325
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
6 / 1 / 3
5,992
599
6,509
5,676
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

6
0 / 1 / 0
4,615
462
177
3,238
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,931
593
2,582
4,231
2,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
pedwisky
Olorun
12
3 / 0 / 4
6,818
682
4,432
5,203
2,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 0 / 0
5,717
572
3,048
3,821
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
BrunoKbral
Kukulkan
9
0 / 3 / 0
5,117
512
2,793
5,099
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
LitoralTatU
Bellona
8
0 / 2 / 0
4,746
475
2,252
6,456
3,065
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
6
0 / 2 / 1
4,410
441
981
4,399
1,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
8
1 / 4 / 1
4,711
471
3,150
6,511
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
0
0
2
L
Kukulkan
BrunoKbral
Kukulkan
0
3
0
0
W
0
1
1
0.5
L
Bellona
LitoralTatU
Bellona
0
2
0
0
W
6
1
3
7.5
L
Ymir
0
2
1
0.25
L
Awilix
1
4
1
0.38
W
0
1
0
0
W
2
0
1
2.5
W
Olorun
pedwisky
Olorun
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
12,224
22,673
Taken
26,286
10,708
Mitigated
9,359
7,003
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,048
1,763
0
2,000
3,821
844
1,380
531
3,290
29,100
0
L
Kukulkan
BrunoKbral
Kukulkan
2,793
342
0
520
5,099
1,633
0
3,136
1,963
29,060
0
W
1,864
560
285
1,672
4,325
1,232
0
2,529
1,796
0
31,854
L
Bellona
LitoralTatU
Bellona
2,252
261
0
1,953
6,456
3,065
208
1,364
5,092
0
18,970
W
6,509
1,379
117
473
5,676
3,459
0
2,231
3,411
18,261
4,504
L
Ymir
981
125
0
826
4,399
1,877
0
2,100
2,299
4,489
0
L
Awilix
3,150
1,550
0
1,704
6,511
1,940
0
2,296
4,215
0
20,782
W
177
87
0
384
3,238
852
0
0
3,238
0
12,870
W
2,582
559
0
1,082
4,231
2,966
588
0
4,231
0
26,048
W
Olorun
pedwisky
Olorun
4,432
2,114
96
2,894
5,203
2,199
1,243
1,888
3,175
34,314
5,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,143
Gold Earned
24,701
286
Minions Killed
220
0
Camps Cleared
0
913,014
Distance Traveled
893,320
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,717
572
70
7
0
178,858
6
L
Kukulkan
5,117
512
64
6
0
181,736
1
W
Chiron
5,787
579
74
7
0
195,229
1
L
Bellona
4,746
475
39
4
0
188,947
2
W
Atlas
5,992
599
25
3
0
184,414
1
L
Ymir
4,410
441
5
1
0
154,264
1
L
Awilix
4,711
471
42
4
0
189,515
0
W
Fenrir
4,615
462
32
3
0
134,940
1
W
Achilles
5,931
593
65
7
0
203,159
5
W
Olorun
6,818
682
90
9
0
195,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role