Player Matchup

Danzaburou
Danzaburou
DLanta
Danzaburou
Level 50
God Stats
19W - 11L
1,465 SR
Queue Stats
84W - 66L
1,736 Elo+
Party 3
Sol
Sol
ICEP3AKS
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 89L
1,696 Elo+
Party 3
Ares
Ares
InVyHYPED
Ares
Level 99
God Stats
3W - 2L
1,717 SR
Queue Stats
89W - 68L
1,664 Elo+
Party 3
Cliodhna
Cliodhna
InVyOptic
Cliodhna
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 122L
1,708 Elo+
Party 3
King Arthur
King Arthur
JungleMonkey94
King Arthur
Level 113
God Stats
44W - 23L
1,694 SR
Queue Stats
109W - 87L
1,696 Elo+
Party 3
Team Averages
Level 94
1,575 SR
1,700 Elo+

VS

Team Averages
Level 115
1,433 SR
1,580 Elo+
Freya
Freya
Algxh
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 32L
1,622 Elo+
Party 1
Nike
Nike
Derrelith
Nike
Level 103
God Stats
2W - 6L
1,301 SR
Queue Stats
362W - 343L
1,555 Elo+
Solo
Tiamat
Tiamat
Repxxxxx
Tiamat
Level 129
God Stats
3W - 7L
1,392 SR
Queue Stats
553W - 511L
1,599 Elo+
Party 2
Serqet
Serqet
S0UL7
Serqet
Level 111
God Stats
19W - 14L
1,665 SR
Queue Stats
88W - 80L
1,506 Elo+
Party 2
Hercules
Hercules
SelaromSN
Hercules
Level 86
God Stats
0W - 2L
1,308 SR
Queue Stats
41W - 32L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DLanta
Danzaburou
17
2 / 1 / 3
10,518
554
10,059
8,898
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

17
8 / 3 / 2
10,286
541
10,985
11,477
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
15
1 / 3 / 12
9,304
490
10,361
13,474
10,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
InVyOptic
Cliodhna
18
8 / 2 / 4
10,731
565
13,247
13,306
5,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JungleMonkey94
King Arthur
17
5 / 2 / 11
10,746
566
13,605
17,881
18,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Algxh
Freya
16
1 / 2 / 2
9,985
526
8,827
12,717
4,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
15
1 / 7 / 3
9,278
488
7,474
18,447
19,521
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
Repxxxxx
Tiamat
17
3 / 5 / 2
10,054
529
12,877
12,115
7,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
S0UL7
Serqet
18
5 / 5 / 2
10,832
570
7,102
14,680
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
SelaromSN
Hercules
13
1 / 5 / 4
8,223
433
3,807
21,718
17,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
11
11
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
Algxh
Freya
1
2
2
1
W
Danzaburou
DLanta
Danzaburou
2
1
3
3.5
L
Nike
1
7
3
0.36
W
8
3
2
3
W
Ares
1
3
12
2.33
W
Cliodhna
InVyOptic
Cliodhna
8
2
4
5
W
King Arthur
JungleMonkey94
King Arthur
5
2
11
5.25
L
Tiamat
Repxxxxx
Tiamat
3
5
2
0.8
L
Serqet
S0UL7
Serqet
5
5
2
1.2
L
Hercules
SelaromSN
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,257
Damage
40,087
65,036
Taken
79,677
42,406
Mitigated
54,747
20,676
Healing
18,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Algxh
Freya
8,827
3,246
0
5,899
12,717
4,243
0
2,234
10,483
70,672
0
W
Danzaburou
DLanta
Danzaburou
10,059
5,378
0
5,083
8,898
3,542
88
4,049
4,718
0
88,387
L
Nike
7,474
540
36
1,400
18,447
19,521
0
3,602
14,845
0
56,012
W
10,985
3,365
0
5,194
11,477
4,367
0
4,122
7,215
70,622
0
W
Ares
10,361
375
0
1,647
13,474
10,844
0
4,811
6,879
34,226
0
W
Cliodhna
InVyOptic
Cliodhna
13,247
2,242
0
5,893
13,306
5,610
0
3,911
8,987
0
84,382
W
King Arthur
JungleMonkey94
King Arthur
13,605
1,856
0
2,859
17,881
18,043
232
4,197
12,806
0
67,287
L
Tiamat
Repxxxxx
Tiamat
12,877
1,595
0
2,156
12,115
7,881
251
3,536
8,579
72,498
0
L
Serqet
S0UL7
Serqet
7,102
1,801
0
4,762
14,680
5,693
0
2,765
11,915
0
71,126
L
Hercules
SelaromSN
Hercules
3,807
727
0
4,278
21,718
17,409
0
9,209
11,556
0
26,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
48,372
620
Minions Killed
534
0
Camps Cleared
0
1,897,170
Distance Traveled
1,832,164
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,985
526
141
7
0
373,748
5
W
Danzaburou
10,518
554
168
9
0
340,766
4
L
Nike
9,278
488
103
5
0
328,692
2
W
Sol
10,286
541
148
8
0
352,100
1
W
Ares
9,304
490
40
2
0
391,191
7
W
Cliodhna
10,731
565
145
8
0
434,900
1
W
King Arthur
10,746
566
119
6
0
378,213
4
L
Tiamat
10,054
529
150
8
0
352,591
1
L
Serqet
10,832
570
111
6
0
395,549
4
L
Hercules
8,223
433
29
2
0
381,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role