Player Matchup

King Arthur
King Arthur
Batant
King Arthur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,459 Elo+
Party 1
Aphrodite
Aphrodite
Cytrus3
Aphrodite
Level 147
God Stats
8W - 7L
1,710 SR
Queue Stats
239W - 231L
1,518 Elo+
Solo
Loki
Loki
stonman94
Loki
Level 108
God Stats
3W - 2L
1,375 SR
Queue Stats
94W - 83L
1,496 Elo+
Party 1
Sobek
Sobek
tony_warrior_71
Sobek
Level 155
God Stats
1W - 1L
1,505 SR
Queue Stats
44W - 50L
1,448 Elo+
Party 1
Neith
Neith
ucccc
Neith
Level 61
God Stats
7W - 5L
1,407 SR
Queue Stats
39W - 39L
1,544 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,493 Elo+

VS

Team Averages
Level 101
1,508 SR
1,443 Elo+
Sol
Sol
 
Sol
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
ED__MO
Medusa
Level 76
God Stats
1W - 6L
1,361 SR
Queue Stats
84W - 105L
1,450 Elo+
Party 2
Chang'e
Chang'e
Gndolll
Chang'e
Level 69
God Stats
1W - 4L
1,328 SR
Queue Stats
35W - 45L
1,402 Elo+
Party 2
Ne Zha
Ne Zha
KRVA1994
Ne Zha
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 208L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
PREINC_7
Gilgamesh
Level 100
God Stats
2W - 2L
1,852 SR
Queue Stats
46W - 71L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Batant
King Arthur
13
0 / 7 / 4
7,688
405
3,189
14,781
10,648
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Cytrus3
Aphrodite
17
8 / 0 / 10
10,421
548
14,775
12,420
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
8 / 3 / 4
10,401
547
7,057
14,130
5,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 0 / 14
9,269
488
8,406
17,525
23,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
ucccc
Neith
19
6 / 0 / 7
10,921
575
10,529
8,215
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 2
9,909
522
14,601
11,611
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ED__MO
Medusa
12
1 / 2 / 0
7,875
414
3,328
4,972
1,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Gndolll
Chang'e
14
1 / 7 / 3
8,906
469
11,510
15,191
4,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
KRVA1994
Ne Zha
14
1 / 8 / 3
8,696
458
6,235
16,637
4,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
PREINC_7
Gilgamesh
13
1 / 4 / 2
7,988
420
5,465
12,836
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
23
Kills
9
10
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
2
2
3
W
King Arthur
Batant
King Arthur
0
7
4
0.29
W
Aphrodite
Cytrus3
Aphrodite
8
0
10
13
L
Medusa
ED__MO
Medusa
1
2
0
0.5
L
Chang'e
Gndolll
Chang'e
1
7
3
0.36
L
Ne Zha
KRVA1994
Ne Zha
1
8
3
0.31
L
Gilgamesh
PREINC_7
Gilgamesh
1
4
2
0.5
W
Loki
8
3
4
3.33
W
1
0
14
8
W
Neith
ucccc
Neith
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,956
Damage
41,139
67,071
Taken
61,247
50,039
Mitigated
27,195
33,291
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,601
3,782
0
3,182
11,611
3,998
320
4,797
6,814
57,159
5,472
W
King Arthur
Batant
King Arthur
3,189
693
0
2,180
14,781
10,648
98
6,187
8,518
0
29,546
W
Aphrodite
Cytrus3
Aphrodite
14,775
1,580
6,320
9,166
12,420
6,035
1,080
5,723
6,441
67,865
0
L
Medusa
ED__MO
Medusa
3,328
936
0
0
4,972
1,453
0
603
4,369
0
44,319
L
Chang'e
Gndolll
Chang'e
11,510
278
1,023
4,593
15,191
4,496
0
7,097
8,094
61,756
0
L
Ne Zha
KRVA1994
Ne Zha
6,235
1,981
0
3,084
16,637
4,955
50
4,860
11,777
0
55,871
L
Gilgamesh
PREINC_7
Gilgamesh
5,465
609
48
1,241
12,836
12,293
0
5,824
7,012
0
24,982
W
Loki
7,057
1,262
0
5,110
14,130
5,729
329
3,124
10,898
0
74,224
W
8,406
184
319
6,945
17,525
23,705
59
6,598
10,537
28,544
0
W
Neith
ucccc
Neith
10,529
3,274
0
3,251
8,215
3,922
710
2,484
5,657
0
99,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
43,374
515
Minions Killed
438
0
Camps Cleared
0
1,790,417
Distance Traveled
1,658,064
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,909
522
110
6
0
341,272
3
W
King Arthur
7,688
405
55
3
0
305,486
3
W
Aphrodite
10,421
548
129
7
0
357,227
11
L
Medusa
7,875
414
80
4
0
223,190
2
L
Chang'e
8,906
469
121
6
0
332,474
7
L
Ne Zha
8,696
458
94
5
0
390,713
0
L
Gilgamesh
7,988
420
33
2
0
370,415
2
W
Loki
10,401
547
124
7
0
396,746
6
W
Sobek
9,269
488
28
1
0
378,895
0
W
Neith
10,921
575
179
9
0
352,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role