Player Matchup

Jing Wei
Jing Wei
ARTODITO
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 112L
1,559 Elo+
Party 2
Tiamat
Tiamat
PAULATHAN
Tiamat
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,611 Elo+
Party 2
Ares
Ares
blacknaygers
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,984 Elo+
Party 2
Fenrir
Fenrir
pэnis
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
wheyproteinkid
Cupid
Level 19
God Stats
2W - 1L
1,454 SR
Queue Stats
7W - 4L
1,510 Elo+
Solo
Team Averages
Level 27
1,491 SR
1,633 Elo+

VS

Team Averages
Level 63
1,664 SR
1,590 Elo+
Freya
Freya
Akaashí
Freya
Level 120
God Stats
4W - 3L
1,722 SR
Queue Stats
179W - 135L
1,597 Elo+
Party 1
Hou Yi
Hou Yi
Chairling
Hou Yi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 61L
1,607 Elo+
Party 1
Thanatos
Thanatos
DuckVader1234508
Thanatos
Level 48
God Stats
1W - 3L
1,724 SR
Queue Stats
214W - 225L
1,618 Elo+
Solo
Geb
Geb
Grasmo
Geb
Level 44
God Stats
6W - 6L
1,702 SR
Queue Stats
132W - 88L
1,597 Elo+
Party 1
Poseidon
Poseidon
OeftersLost
Poseidon
Level 7
God Stats
4W - 4L
1,670 SR
Queue Stats
39W - 48L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARTODITO
Jing Wei
13
0 / 3 / 2
7,413
741
886
3,971
1,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
PAULATHAN
Tiamat
14
1 / 1 / 1
7,681
768
583
5,004
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
7 / 1 / 7
8,278
828
18,458
19,360
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
pэnis
Fenrir
16
9 / 0 / 9
9,495
950
9,323
13,912
8,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 1 / 4
9,148
915
2,375
4,184
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Akaashí
Freya
10
0 / 4 / 2
5,994
599
4,616
7,346
2,948
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
Chairling
Hou Yi
11
1 / 1 / 2
6,454
645
1,950
4,235
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
2 / 6 / 2
6,631
663
4,600
9,323
3,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
Grasmo
Geb
12
2 / 4 / 2
7,182
718
4,486
8,291
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
OeftersLost
Poseidon
10
0 / 4 / 1
6,025
603
4,823
7,763
2,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
19
Kills
5
6
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ARTODITO
Jing Wei
0
3
2
0.33
L
Freya
Akaashí
Freya
0
4
2
0.25
L
Hou Yi
Chairling
Hou Yi
1
1
2
2
L
2
6
2
0.5
L
Geb
Grasmo
Geb
2
4
2
0.75
L
Poseidon
OeftersLost
Poseidon
0
4
1
0.13
W
Tiamat
PAULATHAN
Tiamat
1
1
1
1.5
W
7
1
7
10.5
W
Fenrir
pэnis
Fenrir
9
0
9
13.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,625
Damage
20,475
46,431
Taken
36,958
22,430
Mitigated
18,086
9,855
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ARTODITO
Jing Wei
886
794
0
70
3,971
1,314
811
114
3,857
0
17,732
L
Freya
Akaashí
Freya
4,616
1,654
0
388
7,346
2,948
0
5,092
2,254
5,626
0
L
Hou Yi
Chairling
Hou Yi
1,950
468
0
328
4,235
1,795
0
2,887
1,348
0
8,878
L
4,600
1,296
0
2,417
9,323
3,657
0
2,605
6,718
0
8,351
L
Geb
Grasmo
Geb
4,486
379
0
168
8,291
6,943
0
4,044
4,247
7,410
0
L
Poseidon
OeftersLost
Poseidon
4,823
1,457
0
1,032
7,763
2,743
0
4,413
3,350
8,499
0
W
Tiamat
PAULATHAN
Tiamat
583
54
41
1,541
5,004
2,044
964
1,088
3,916
18,772
0
W
18,458
461
0
430
19,360
8,544
0
7,802
11,558
20,834
0
W
Fenrir
pэnis
Fenrir
9,323
3,348
0
6,504
13,912
8,764
183
3,897
10,015
0
37,782
W
2,375
1,164
0
1,269
4,184
1,764
5,228
1,024
3,160
0
44,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
32,286
235
Minions Killed
32
0
Camps Cleared
0
2,246,217
Distance Traveled
508,402
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,413
741
38
4
0
172,187
3
L
Freya
5,994
599
3
0
0
113,307
1
L
Hou Yi
6,454
645
16
2
0
81,940
0
L
Thanatos
6,631
663
3
0
0
112,916
0
L
Geb
7,182
718
2
0
0
106,627
0
L
Poseidon
6,025
603
8
1
0
93,612
0
W
Tiamat
7,681
768
46
5
0
163,364
2
W
Ares
8,278
828
4
0
0
1,066,917
1
W
Fenrir
9,495
950
59
6
0
697,676
0
W
Cupid
9,148
915
88
9
0
146,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role