Player Matchup

Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Silver I
AbdulrahmanASHz
Bastet
Silver I
Level 120
God Stats
12W - 4L
1,728 SR
Queue Stats
152W - 187L
1,382 MMR
Party 2
Sol
Sol
Silver I
Milkmommy4093
Sol
Silver I
Level 107
God Stats
10W - 11L
1,519 SR
Queue Stats
157W - 151L
1,492 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,582 SR
1,458 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,630 SR
1,470 MMR
Odin
Odin
Bronze III
Darkren_84
Odin
Bronze III
Level 96
God Stats
3W - 2L
1,651 SR
Queue Stats
6W - 4L
1,470 MMR
Party 1
Zeus
Zeus
Bronze III
NeKare_03
Zeus
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,470 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Sr-_epikito
Cernunnos
Bronze III
Level 91
God Stats
1W - 0L
1,738 SR
Queue Stats
6W - 4L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
2 / 10 / 6
13,101
728
13,678
26,012
34,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 13 / 4
12,148
675
14,981
24,202
10,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 2
13,219
734
18,485
16,544
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AchillesBacchusGilgameshChaacGeb

VS

Bans
HadesGaneshaAtlasArtioAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 26
13,234
735
10,314
18,870
26,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
20
21 / 6 / 9
15,883
882
28,371
16,450
6,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Sr-_epikito
Cernunnos
19
8 / 3 / 17
13,943
775
20,916
20,465
8,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
83
10
Kills
31
31
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
10
6
0.5
L
3
13
4
0.38
W
2
1
26
15
L
5
8
2
0.75
W
Zeus
21
6
9
4.25
W
Cernunnos
Sr-_epikito
Cernunnos
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,144
Damage
59,601
66,758
Taken
55,785
49,518
Mitigated
41,424
15,097
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
13,678
1,306
733
6,963
26,012
34,879
141
10,213
15,153
1,415
31,320
L
14,981
2,960
43
2,905
24,202
10,056
240
9,788
13,948
0
33,024
W
10,314
3,208
0
3,754
18,870
26,233
29
7,441
11,429
0
29,990
L
18,485
3,743
0
4,453
16,544
4,583
1,101
7,718
8,562
54,667
3,782
W
Zeus
28,371
3,703
0
1,185
16,450
6,942
800
5,180
11,270
60,867
0
W
Cernunnos
Sr-_epikito
Cernunnos
20,916
11,562
144
8,498
20,465
8,249
1,035
6,769
13,696
0
72,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,468
Gold Earned
43,060
164
Minions Killed
216
9
Camps Cleared
7
885,413
Distance Traveled
950,768
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,101
728
25
1
2
292,386
1
L
Bastet
12,148
675
38
2
3
312,149
3
W
Odin
13,234
735
46
3
0
349,398
6
L
Sol
13,219
734
101
6
4
280,878
4
W
Zeus
15,883
882
77
4
3
290,157
1
W
Cernunnos
13,943
775
93
5
4
311,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role