Player Matchup

Terra
Terra
Gold V
Cocassed
Terra
Gold V
Level 96
God Stats
11W - 11L
1,704 SR
Queue Stats
154W - 161L
1,358 MMR
Solo
Izanami
Izanami
Gold V
Davis_224444
Izanami
Gold V
Level 109
God Stats
5W - 9L
1,328 SR
Queue Stats
24W - 28L
1,276 MMR
Party 1
Raijin
Raijin
Bronze IV
DominaterChief
Raijin
Bronze IV
Level 160
God Stats
1W - 1L
1,267 SR
Queue Stats
4W - 4L
1,361 MMR
Solo
Camazotz
Camazotz
Silver II
Flaremyster
Camazotz
Silver II
Level 106
God Stats
3W - 1L
1,646 SR
Queue Stats
4W - 9L
1,377 MMR
Solo
Mulan
Mulan
Gold III
chill_patch
Mulan
Gold III
Level 62
God Stats
3W - 2L
1,472 SR
Queue Stats
26W - 22L
1,496 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,483 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,531 SR
1,374 MMR
Zeus
Zeus
Gold V
DFS-_-SoTiMaN_HD
Zeus
Gold V
Level 154
God Stats
1W - 6L
1,981 SR
Queue Stats
206W - 194L
1,369 MMR
Solo
Neith
Neith
Gold IV
ExclusiveCSR
Neith
Gold IV
Level 144
God Stats
6W - 12L
1,500 SR
Queue Stats
401W - 421L
1,397 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Exhaunter06
Gilgamesh
Bronze III
Level 69
God Stats
1W - 1L
1,551 SR
Queue Stats
47W - 50L
1,354 MMR
Solo
Kali
Kali
Silver I
GogettoSSJB
Kali
Silver I
Level 109
God Stats
0W - 1L
1,469 SR
Queue Stats
15W - 20L
1,381 MMR
Solo
Ymir
Ymir
Bronze III
Tiz2cold
Ymir
Bronze III
Level 67
God Stats
1W - 2L
1,156 SR
Queue Stats
8W - 14L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cocassed
Terra
16
1 / 4 / 14
11,531
480
5,589
26,615
37,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Davis_224444
Izanami
20
8 / 3 / 8
15,566
649
18,039
18,127
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 9 / 10
12,371
515
10,585
16,196
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Flaremyster
Camazotz
20
14 / 2 / 6
14,451
602
16,678
28,336
13,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 4 / 2
13,370
557
13,491
26,960
26,264
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetAtlasCliodhna

VS

Bans
ChaacGebMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 1
14,250
594
26,426
16,586
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 8 / 6
11,424
476
13,287
16,613
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Exhaunter06
Gilgamesh
17
2 / 2 / 4
10,851
452
16,049
24,618
25,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 6 / 3
12,363
515
14,105
24,758
9,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
3 / 4 / 0
8,685
362
2,653
12,390
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
29
Kills
22
22
Deaths
29
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
Cocassed
Terra
1
4
14
2
L
10
9
1
1.17
W
Izanami
Davis_224444
Izanami
8
3
8
4
W
3
9
10
0.89
L
0
8
6
0.38
L
Gilgamesh
Exhaunter06
Gilgamesh
2
2
4
2
W
Camazotz
Flaremyster
Camazotz
14
2
6
8.5
L
7
6
3
1.42
L
Ymir
3
4
0
0.75
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,382
Damage
72,520
116,234
Taken
94,965
90,659
Mitigated
55,718
46,115
Healing
24,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cocassed
Terra
5,589
1,273
3,684
6,391
26,615
37,821
754
8,210
17,701
32,947
1,600
L
26,426
1,112
0
2,736
16,586
4,184
303
5,527
10,716
112,247
0
W
Izanami
Davis_224444
Izanami
18,039
11,714
0
9,197
18,127
7,716
4,575
3,866
14,261
0
163,113
W
10,585
231
0
1,821
16,196
5,694
230
9,273
6,923
66,826
0
L
13,287
5,397
0
3,669
16,613
7,008
2,774
1,488
15,093
0
87,949
L
Gilgamesh
Exhaunter06
Gilgamesh
16,049
4,144
0
6,316
24,618
25,977
836
3,215
21,321
0
61,920
W
Camazotz
Flaremyster
Camazotz
16,678
4,536
0
17,258
28,336
13,164
492
5,414
22,922
0
122,564
L
14,105
5,821
0
10,638
24,758
9,335
0
4,196
20,342
0
82,072
L
Ymir
2,653
964
0
1,500
12,390
9,214
72
1,540
10,717
20,513
0
W
13,491
2,692
443
7,321
26,960
26,264
665
4,622
22,338
4,439
63,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,289
Gold Earned
57,573
691
Minions Killed
571
0
Camps Cleared
0
2,226,396
Distance Traveled
1,999,499
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,531
480
47
2
0
478,745
7
L
Zeus
14,250
594
177
7
0
406,409
4
W
Izanami
15,566
649
245
10
0
422,624
5
W
Raijin
12,371
515
124
5
0
384,586
2
L
Neith
11,424
476
141
6
0
385,980
3
L
Gilgamesh
10,851
452
110
5
0
464,660
1
W
Camazotz
14,451
602
148
6
0
528,135
4
L
Kali
12,363
515
126
5
0
472,362
1
L
Ymir
8,685
362
17
1
0
270,088
2
W
Mulan
13,370
557
127
5
0
412,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role