Player Matchup

Izanami
Izanami
Gold I
 
Izanami
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Bizzaroman
Erlang Shen
Gold V
Level 128
God Stats
6W - 4L
1,762 SR
Queue Stats
12W - 9L
1,586 MMR
Solo
Awilix
Awilix
Silver I
CaboDios
Awilix
Silver I
Level 109
God Stats
4W - 0L
1,663 SR
Queue Stats
131W - 123L
1,584 MMR
Solo
Ganesha
Ganesha
Silver I
IllusiveTruth
Ganesha
Silver I
Level 106
God Stats
6W - 1L
1,919 SR
Queue Stats
8W - 5L
1,584 MMR
Solo
Hel
Hel
Gold I
OfficialStevie
Hel
Gold I
Level 129
God Stats
10W - 3L
1,824 SR
Queue Stats
641W - 638L
1,577 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,734 SR
1,566 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,526 SR
1,567 MMR
Fenrir
Fenrir
Silver II
 
Fenrir
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
Lưnar
Morgan Le Fay
Gold III
Level 147
God Stats
1W - 5L
1,305 SR
Queue Stats
579W - 524L
1,583 MMR
Solo
Chronos
Chronos
Silver III
MaxinjiNika
Chronos
Silver III
Level 68
God Stats
8W - 2L
1,500 SR
Queue Stats
117W - 98L
1,456 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
lxHybrid
Cernunnos
Gold IV
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
329W - 325L
1,561 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
rapiddog14
Gilgamesh
Gold II
Level 159
God Stats
1W - 4L
1,828 SR
Queue Stats
123W - 95L
1,733 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
7 / 1 / 6
13,726
722
11,863
13,696
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Bizzaroman
Erlang Shen
19
11 / 3 / 4
13,249
697
17,129
16,939
15,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
CaboDios
Awilix
17
8 / 0 / 9
12,102
637
10,939
16,367
6,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
15
0 / 1 / 18
10,916
575
5,750
16,084
20,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 5 / 11
12,581
662
15,670
13,345
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
FreyaThothBastet

VS

Bans
ArtioApolloKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 9 / 3
7,854
413
4,472
16,750
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Lưnar
Morgan Le Fay
19
6 / 6 / 1
11,148
587
10,892
14,345
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
MaxinjiNika
Chronos
15
2 / 9 / 2
9,452
497
10,900
19,254
5,496
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
lxHybrid
Cernunnos
15
0 / 6 / 0
9,185
483
5,810
13,000
3,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
rapiddog14
Gilgamesh
14
2 / 4 / 2
9,067
477
11,972
18,480
11,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
34
Kills
10
10
Deaths
34
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
1
6
10
L
Fenrir
 
Fenrir
0
9
3
0.17
W
Erlang Shen
Bizzaroman
Erlang Shen
11
3
4
4.33
W
Awilix
CaboDios
Awilix
8
0
9
12.5
W
Ganesha
0
1
18
9
L
Morgan Le Fay
Lưnar
Morgan Le Fay
6
6
1
1.08
L
Chronos
MaxinjiNika
Chronos
2
9
2
0.33
W
8
5
11
2.7
L
Cernunnos
lxHybrid
Cernunnos
0
6
0
0
L
Gilgamesh
rapiddog14
Gilgamesh
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,351
Damage
44,046
76,431
Taken
81,829
52,943
Mitigated
29,541
40,188
Healing
10,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,863
9,945
0
8,529
13,696
5,311
9,229
3,247
10,386
0
134,101
L
Fenrir
 
Fenrir
4,472
990
0
2,586
16,750
4,202
0
5,827
10,923
0
34,971
W
Erlang Shen
Bizzaroman
Erlang Shen
17,129
10,613
0
9,132
16,939
15,822
136
8,137
8,711
0
77,793
W
Awilix
CaboDios
Awilix
10,939
4,535
0
4,217
16,367
6,566
970
1,867
14,450
0
71,467
W
Ganesha
5,750
786
732
4,439
16,084
20,380
532
3,042
11,940
23,117
6,709
L
Morgan Le Fay
Lưnar
Morgan Le Fay
10,892
583
0
1,437
14,345
5,171
0
4,595
9,750
82,854
0
L
Chronos
MaxinjiNika
Chronos
10,900
5,686
0
693
19,254
5,496
3,270
3,442
15,812
57,262
0
W
15,670
807
5,818
7,321
13,345
4,864
2,299
5,767
7,224
84,552
0
L
Cernunnos
lxHybrid
Cernunnos
5,810
1,202
0
3,293
13,000
3,553
1,529
2,542
10,458
0
76,851
L
Gilgamesh
rapiddog14
Gilgamesh
11,972
3,387
83
2,650
18,480
11,119
0
4,249
14,231
79
45,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,574
Gold Earned
46,706
640
Minions Killed
545
0
Camps Cleared
0
2,017,778
Distance Traveled
1,766,398
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,726
722
248
13
0
346,665
5
L
Fenrir
7,854
413
68
4
0
392,659
4
W
Erlang Shen
13,249
697
121
6
0
404,948
4
W
Awilix
12,102
637
113
6
0
499,370
2
W
Ganesha
10,916
575
6
0
0
406,214
11
L
Morgan Le Fay
11,148
587
164
9
0
361,703
4
L
Chronos
9,452
497
115
6
0
314,434
4
W
Hel
12,581
662
152
8
0
360,581
0
L
Cernunnos
9,185
483
149
8
0
332,769
2
L
Gilgamesh
9,067
477
49
3
0
364,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role