Player Matchup

Kumbhakarna
Kumbhakarna
Morannn
Kumbhakarna
Level 155
God Stats
1W - 3L
1,179 SR
Queue Stats
219W - 207L
1,560 Elo+
Solo
Tiamat
Tiamat
SHABDUE
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,608 Elo+
Party 2
Aphrodite
Aphrodite
Shawncreed3
Aphrodite
Level 148
God Stats
0W - 1L
1,254 SR
Queue Stats
18W - 13L
1,761 Elo+
Party 2
Nu Wa
Nu Wa
ShotgunSSurgeon
Nu Wa
Level 160
God Stats
13W - 8L
1,285 SR
Queue Stats
803W - 621L
1,583 Elo+
Solo
Fenrir
Fenrir
iFr0be
Fenrir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,785 Elo+
Party 2
Team Averages
Level 142
1,343 SR
1,660 Elo+

VS

Team Averages
Level 113
1,581 SR
1,465 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AustInTheSauce
Xing Tian
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,307 Elo+
Party 1
Hel
Hel
Sn1zZ
Hel
Level 103
God Stats
2W - 0L
1,729 SR
Queue Stats
148W - 138L
1,615 Elo+
Solo
Amaterasu
Amaterasu
WizardMoney4984
Amaterasu
Level 157
God Stats
3W - 2L
1,677 SR
Queue Stats
576W - 568L
1,549 Elo+
Solo
Arachne
Arachne
oOoNEPHALEMoOo
Arachne
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Morannn
Kumbhakarna
18
1 / 2 / 16
11,192
746
11,700
23,628
26,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiamat
SHABDUE
Tiamat
17
2 / 3 / 19
10,685
712
21,593
16,631
9,633
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Shawncreed3
Aphrodite
19
8 / 3 / 11
11,843
790
28,995
21,373
14,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 14
11,247
750
27,571
12,531
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
iFr0be
Fenrir
17
7 / 8 / 13
11,412
761
20,169
20,497
18,567
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
7 / 4 / 13
12,038
803
22,732
34,529
30,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
AustInTheSauce
Xing Tian
17
1 / 2 / 15
10,136
676
9,820
18,876
21,606
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
Sn1zZ
Hel
19
6 / 6 / 11
12,282
819
19,835
21,225
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
WizardMoney4984
Amaterasu
17
0 / 5 / 14
9,987
666
12,104
34,195
34,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 6 / 9
12,049
803
16,010
18,361
7,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
84
23
Kills
22
22
Deaths
23
73
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
4
13
3.38
W
Xing Tian
AustInTheSauce
Xing Tian
1
2
15
4.25
L
Kumbhakarna
Morannn
Kumbhakarna
1
2
16
4.5
L
Tiamat
SHABDUE
Tiamat
2
3
19
3.83
L
Aphrodite
Shawncreed3
Aphrodite
8
3
11
4.5
L
5
6
14
2
W
Hel
Sn1zZ
Hel
6
6
11
1.92
W
Amaterasu
WizardMoney4984
Amaterasu
0
5
14
1.4
L
Fenrir
iFr0be
Fenrir
7
8
13
1.69
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,028
Damage
80,501
94,660
Taken
127,186
75,390
Mitigated
102,419
48,067
Healing
65,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
22,732
3,653
81
11,491
34,529
30,269
1,256
23,913
10,616
0
52,442
W
Xing Tian
AustInTheSauce
Xing Tian
9,820
666
0
450
18,876
21,606
212
14,408
4,468
17,810
0
L
Kumbhakarna
Morannn
Kumbhakarna
11,700
932
1,985
4,307
23,628
26,984
522
5,912
17,068
20,880
0
L
Tiamat
SHABDUE
Tiamat
21,593
2,526
1,784
5,798
16,631
9,633
888
6,025
10,197
37,807
0
L
Aphrodite
Shawncreed3
Aphrodite
28,995
2,143
15,408
12,517
21,373
14,499
943
7,482
13,353
49,929
0
L
27,571
6,536
2,835
760
12,531
5,707
2,531
3,478
8,734
61,529
0
W
Hel
Sn1zZ
Hel
19,835
1,082
17,858
11,108
21,225
8,913
1,063
16,140
5,085
47,870
0
W
Amaterasu
WizardMoney4984
Amaterasu
12,104
2,365
2,929
14,444
34,195
34,380
344
22,179
12,016
0
24,790
L
Fenrir
iFr0be
Fenrir
20,169
5,451
1,129
1,544
20,497
18,567
1,157
6,758
13,137
0
28,418
W
16,010
11,877
2,322
4,685
18,361
7,251
2,550
13,219
5,142
0
34,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
56,492
195
Minions Killed
178
0
Camps Cleared
0
1,339,036
Distance Traveled
1,403,252
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,038
803
34
2
0
277,853
2
W
Xing Tian
10,136
676
20
1
0
305,333
0
L
Kumbhakarna
11,192
746
17
1
0
301,759
0
L
Tiamat
10,685
712
41
3
0
272,762
0
L
Aphrodite
11,843
790
48
3
0
281,139
1
L
Nu Wa
11,247
750
64
4
0
233,636
1
W
Hel
12,282
819
65
4
0
256,840
0
W
Amaterasu
9,987
666
26
2
0
281,571
3
L
Fenrir
11,412
761
25
2
0
249,740
0
W
Arachne
12,049
803
33
2
0
281,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role