Player Matchup

Fenrir
Fenrir
Eternal_Ghostrik
Fenrir
Level 64
God Stats
1W - 7L
1,205 SR
Queue Stats
13W - 16L
1,403 Elo+
Party 2
Anubis
Anubis
GydeoN_69
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,200 Elo+
Party 2
King Arthur
King Arthur
JuicedSpryzen
King Arthur
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
7W - 22L
1,305 Elo+
Party 2
Ymir
Ymir
MrGelo10
Ymir
Level 9
God Stats
1W - 8L
1,084 SR
Queue Stats
4W - 16L
1,246 Elo+
Party 2
Skadi
Skadi
WhyZeN_92
Skadi
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 85L
1,341 Elo+
Party 2
Team Averages
Level 27
1,358 SR
1,299 Elo+

VS

Team Averages
Level 37
1,463 SR
1,354 Elo+
Geb
Geb
NickBerkers
Geb
Level 29
God Stats
14W - 6L
1,457 SR
Queue Stats
32W - 36L
1,366 Elo+
Party 1
Hou Yi
Hou Yi
lothaurian
Hou Yi
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 59L
1,302 Elo+
Solo
Pele
Pele
mikadoos13
Pele
Level 29
God Stats
6W - 3L
1,486 SR
Queue Stats
21W - 29L
1,300 Elo+
Party 1
Tiamat
Tiamat
rickeman2003
Tiamat
Level 42
God Stats
9W - 11L
1,375 SR
Queue Stats
38W - 41L
1,393 Elo+
Party 1
Bellona
Bellona
superzijp0
Bellona
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 41L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 2
13,422
584
14,931
22,730
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
GydeoN_69
Anubis
13
1 / 10 / 7
8,968
390
7,571
15,900
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JuicedSpryzen
King Arthur
15
0 / 10 / 1
9,683
421
3,462
19,474
13,067
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
15
2 / 4 / 3
10,167
442
3,235
17,537
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
WhyZeN_92
Skadi
16
1 / 4 / 6
9,337
406
15,534
15,658
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 14
10,307
448
4,832
16,408
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
lothaurian
Hou Yi
19
1 / 2 / 4
11,951
520
8,300
15,525
5,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 7 / 8
12,311
535
12,624
18,524
5,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
11 / 4 / 8
13,517
588
21,437
11,795
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
superzijp0
Bellona
20
14 / 3 / 6
14,002
609
23,431
17,380
18,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
73
18
Kills
33
33
Deaths
18
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
14
5
2
3
L
Anubis
GydeoN_69
Anubis
1
10
7
0.45
L
King Arthur
JuicedSpryzen
King Arthur
0
10
1
0.05
L
Ymir
2
4
3
0.88
W
0
2
14
3.5
L
Skadi
WhyZeN_92
Skadi
1
4
6
1
W
Hou Yi
lothaurian
Hou Yi
1
2
4
1.5
W
7
7
8
1.57
W
Tiamat
11
4
8
3.75
W
Bellona
superzijp0
Bellona
14
3
6
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,733
Damage
70,624
91,299
Taken
79,632
45,269
Mitigated
53,811
19,001
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,931
3,596
39
7,969
22,730
9,453
0
4,216
18,514
0
89,573
L
Anubis
GydeoN_69
Anubis
7,571
435
392
2,583
15,900
5,928
0
8,232
7,668
29,920
0
L
King Arthur
JuicedSpryzen
King Arthur
3,462
322
0
1,913
19,474
13,067
348
2,859
16,615
0
43,718
L
Ymir
3,235
678
120
1,933
17,537
12,827
132
5,550
11,987
15,890
0
W
4,832
690
0
3,297
16,408
15,182
309
3,402
13,006
20,805
0
L
Skadi
WhyZeN_92
Skadi
15,534
6,085
483
3,569
15,658
3,994
820
5,412
10,246
0
75,961
W
Hou Yi
lothaurian
Hou Yi
8,300
3,852
0
5,859
15,525
5,969
2,958
312
15,213
0
102,845
W
12,624
2,860
0
1,216
18,524
5,772
586
2,163
16,361
0
82,399
W
Tiamat
21,437
2,137
0
4,066
11,795
8,177
3,080
1,749
10,046
95,776
0
W
Bellona
superzijp0
Bellona
23,431
8,746
0
5,104
17,380
18,711
1,501
3,180
14,200
0
83,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,577
Gold Earned
62,088
440
Minions Killed
559
0
Camps Cleared
0
2,057,811
Distance Traveled
2,143,097
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,422
584
140
6
0
427,444
0
L
Anubis
8,968
390
39
2
0
363,619
0
L
King Arthur
9,683
421
104
5
0
412,884
1
L
Ymir
10,167
442
39
2
0
436,088
1
W
Geb
10,307
448
18
1
0
427,387
0
L
Skadi
9,337
406
118
5
0
417,776
5
W
Hou Yi
11,951
520
145
6
0
352,650
7
W
Pele
12,311
535
118
5
0
481,981
2
W
Tiamat
13,517
588
152
7
0
447,850
3
W
Bellona
14,002
609
126
5
0
433,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role