Player Matchup

Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
Romëo
Zeus
Platinum I
Level 160
God Stats
9W - 1L
1,716 SR
Queue Stats
538W - 517L
1,771 MMR
Party 1
Nemesis
Nemesis
Platinum I
Siker
Nemesis
Platinum I
Level 160
God Stats
4W - 1L
1,759 SR
Queue Stats
117W - 110L
1,925 MMR
Solo
Hou Yi
Hou Yi
Platinum III
iEscanor28
Hou Yi
Platinum III
Level 109
God Stats
2W - 1L
1,719 SR
Queue Stats
77W - 67L
2,059 MMR
Party 1
Ganesha
Ganesha
Platinum V
thedevil014
Ganesha
Platinum V
Level 160
God Stats
7W - 9L
1,442 SR
Queue Stats
220W - 211L
1,834 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,627 SR
1,818 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,637 SR
1,822 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold III
GiveMeCarry
Raijin
Gold III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 117L
1,618 MMR
Party 3
Medusa
Medusa
Diamond V
IDCsander
Medusa
Diamond V
Level 143
God Stats
1W - 2L
1,732 SR
Queue Stats
113W - 101L
2,034 MMR
Party 2
Mulan
Mulan
Platinum III
MehdiDefender
Mulan
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 74L
1,926 MMR
Party 3
Bastet
Bastet
Diamond V
Pitoeve
Bastet
Diamond V
Level 158
God Stats
4W - 1L
1,954 SR
Queue Stats
115W - 102L
2,034 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
8 / 3 / 13
12,730
670
16,507
9,186
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Romëo
Zeus
19
5 / 3 / 4
12,637
665
14,003
12,337
9,153
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Siker
Nemesis
19
9 / 2 / 7
12,873
678
13,212
14,044
6,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
iEscanor28
Hou Yi
20
8 / 1 / 2
14,267
751
12,179
12,681
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
thedevil014
Ganesha
16
0 / 2 / 16
11,132
586
5,900
14,876
14,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
IzanamiOdinGebSolAthena

VS

Bans
AtlasGilgameshAh Muzen CabArtioCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 5 / 2
7,944
418
4,181
17,374
11,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
14
0 / 8 / 3
8,132
428
2,906
13,251
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
IDCsander
Medusa
15
3 / 7 / 2
9,694
510
10,485
14,529
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 2 / 2
9,638
507
8,290
17,638
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Pitoeve
Bastet
14
5 / 8 / 2
9,105
479
11,041
15,320
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
30
Kills
11
11
Deaths
30
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
3
13
4.83
L
Erlang Shen
 
Erlang Shen
1
5
2
0.4
L
Raijin
0
8
3
0.19
L
Medusa
IDCsander
Medusa
3
7
2
0.57
L
2
2
2
1.5
L
Bastet
Pitoeve
Bastet
5
8
2
0.75
W
Zeus
Romëo
Zeus
5
3
4
2.33
W
Nemesis
Siker
Nemesis
9
2
7
6.25
W
Hou Yi
iEscanor28
Hou Yi
8
1
2
9
W
Ganesha
thedevil014
Ganesha
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,801
Damage
36,903
63,124
Taken
78,112
37,937
Mitigated
32,186
19,656
Healing
15,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
16,507
535
0
1,577
9,186
2,495
1,233
1,172
7,916
83,605
0
L
Erlang Shen
 
Erlang Shen
4,181
1,251
105
2,780
17,374
11,913
0
9,114
8,260
0
26,074
L
Raijin
2,906
44
0
610
13,251
2,587
0
7,366
5,885
54,304
0
L
Medusa
IDCsander
Medusa
10,485
4,269
0
3,219
14,529
3,040
0
2,815
11,714
0
64,979
L
8,290
1,272
169
5,825
17,638
11,332
0
8,669
8,969
1,363
64,792
L
Bastet
Pitoeve
Bastet
11,041
2,247
0
3,284
15,320
3,314
0
8,029
7,291
0
61,701
W
Zeus
Romëo
Zeus
14,003
3,100
0
4,703
12,337
9,153
1,697
266
11,657
83,585
0
W
Nemesis
Siker
Nemesis
13,212
5,695
0
3,005
14,044
6,762
1,621
1,094
12,467
0
98,706
W
Hou Yi
iEscanor28
Hou Yi
12,179
5,964
0
5,818
12,681
4,818
8,943
0
12,681
0
111,575
W
Ganesha
thedevil014
Ganesha
5,900
571
675
3,878
14,876
14,709
244
1,577
13,205
30,242
5,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,639
Gold Earned
44,513
679
Minions Killed
519
0
Camps Cleared
0
1,914,321
Distance Traveled
1,791,889
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,730
670
154
8
0
385,585
5
L
Erlang Shen
7,944
418
32
2
0
385,369
4
L
Raijin
8,132
428
125
7
0
318,739
3
L
Medusa
9,694
510
131
7
0
340,297
6
L
Mulan
9,638
507
140
7
0
366,744
0
L
Bastet
9,105
479
91
5
0
380,740
3
W
Zeus
12,637
665
152
8
0
354,106
8
W
Nemesis
12,873
678
142
7
0
447,151
8
W
Hou Yi
14,267
751
227
12
0
337,266
5
W
Ganesha
11,132
586
4
0
0
390,213
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role