Player Matchup

Hun Batz
Hun Batz
IWasBlind
Hun Batz
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 208L
1,212 Elo+
Party 1
Baron Samedi
Baron Samedi
Knowhere7798
Baron Samedi
Level 25
God Stats
1W - 5L
1,182 SR
Queue Stats
21W - 41L
1,214 Elo+
Party 1
Jormungandr
Jormungandr
MangoNetwork
Jormungandr
Level 49
God Stats
5W - 9L
1,416 SR
Queue Stats
25W - 32L
1,294 Elo+
Solo
Team Averages
Level 54
1,366 SR
1,240 Elo+

VS

Team Averages
Level 95
1,609 SR
1,478 Elo+
Gilgamesh
Gilgamesh
MoyaBear
Gilgamesh
Level 28
God Stats
5W - 8L
1,598 SR
Queue Stats
44W - 66L
1,442 Elo+
Party 2
Zhong Kui
Zhong Kui
Night Assalant
Zhong Kui
Level 148
God Stats
3W - 5L
1,500 SR
Queue Stats
98W - 123L
1,452 Elo+
Party 2
Charybdis
Charybdis
openrange91
Charybdis
Level 110
God Stats
4W - 4L
1,730 SR
Queue Stats
61W - 64L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IWasBlind
Hun Batz
12
4 / 5 / 5
8,562
714
5,655
12,359
4,573
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Knowhere7798
Baron Samedi
11
0 / 7 / 7
7,326
611
3,748
11,418
5,593
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
MangoNetwork
Jormungandr
14
6 / 5 / 2
8,658
722
8,153
19,013
19,309
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoyaBear
Gilgamesh
14
3 / 4 / 12
9,177
765
9,134
10,046
10,005
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Night Assalant
Zhong Kui
15
10 / 4 / 6
10,797
900
12,692
12,560
7,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
openrange91
Charybdis
14
4 / 2 / 10
9,611
801
16,170
9,452
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
10
Kills
17
17
Deaths
10
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
IWasBlind
Hun Batz
4
5
5
1.3
L
Baron Samedi
Knowhere7798
Baron Samedi
0
7
7
0.5
L
Jormungandr
MangoNetwork
Jormungandr
6
5
2
1.4
W
Gilgamesh
MoyaBear
Gilgamesh
3
4
12
2.25
W
Zhong Kui
Night Assalant
Zhong Kui
10
4
6
3.25
W
Charybdis
openrange91
Charybdis
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,556
Damage
37,996
42,790
Taken
32,058
29,475
Mitigated
20,981
4,128
Healing
7,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
IWasBlind
Hun Batz
5,655
1,439
0
1,201
12,359
4,573
0
5,551
6,808
0
18,934
L
Baron Samedi
Knowhere7798
Baron Samedi
3,748
574
580
775
11,418
5,593
0
2,738
8,680
13,145
0
L
Jormungandr
MangoNetwork
Jormungandr
8,153
1,903
176
1,396
19,013
19,309
110
4,951
14,062
27,074
0
W
Gilgamesh
MoyaBear
Gilgamesh
9,134
1,774
0
758
10,046
10,005
453
3,488
6,558
210
19,749
W
Zhong Kui
Night Assalant
Zhong Kui
12,692
1,212
0
5,080
12,560
7,825
737
4,850
7,710
37,941
0
W
Charybdis
openrange91
Charybdis
16,170
7,820
188
1,403
9,452
3,151
1,498
4,132
5,320
0
53,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
29,585
89
Minions Killed
137
4
Camps Cleared
6
598,562
Distance Traveled
628,717
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,562
714
23
2
2
216,418
0
L
Baron Samedi
7,326
611
25
2
0
172,302
0
L
Jormungandr
8,658
722
41
3
2
209,842
3
W
Gilgamesh
9,177
765
16
1
1
234,158
3
W
Zhong Kui
10,797
900
56
5
1
199,118
2
W
Charybdis
9,611
801
65
5
4
195,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role