Player Matchup

Janus
Janus
 
Janus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ExpFail
Horus
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 76L
1,482 Elo+
Party 1
Khepri
Khepri
FerDiox
Khepri
Level 61
God Stats
1W - 3L
1,345 SR
Queue Stats
4W - 11L
1,395 Elo+
Party 1
Izanami
Izanami
anaquin
Izanami
Level 89
God Stats
16W - 13L
1,521 SR
Queue Stats
78W - 84L
1,400 Elo+
Party 1
Awilix
Awilix
rjanssen980
Awilix
Level 88
God Stats
9W - 4L
1,497 SR
Queue Stats
95W - 116L
1,570 Elo+
Solo
Team Averages
Level 92
1,473 SR
1,469 Elo+

VS

Team Averages
Level 65
1,431 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GArantegui11
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,431 Elo+
Party 2
Bacchus
Bacchus
Raden2401
Bacchus
Level 7
God Stats
1W - 1L
1,239 SR
Queue Stats
33W - 40L
1,406 Elo+
Party 2
Susano
Susano
SESEMICH
Susano
Level 121
God Stats
6W - 4L
1,579 SR
Queue Stats
127W - 125L
1,496 Elo+
Solo
Vulcan
Vulcan
genMordor
Vulcan
Level 80
God Stats
7W - 8L
1,339 SR
Queue Stats
76W - 89L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 1
6,876
573
1,931
4,714
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ExpFail
Horus
9
0 / 4 / 3
5,767
481
3,961
9,888
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
FerDiox
Khepri
9
0 / 1 / 0
5,762
480
1,926
5,982
3,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
anaquin
Izanami
9
0 / 3 / 0
5,293
441
5,413
5,331
1,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
11
4 / 2 / 0
6,932
578
2,992
8,450
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 2 / 2
7,379
615
5,246
7,291
2,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
GArantegui11
Danzaburou
11
3 / 1 / 4
6,940
578
4,304
5,746
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Raden2401
Bacchus
9
0 / 0 / 5
6,063
505
3,090
5,907
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
SESEMICH
Susano
13
7 / 1 / 2
7,467
622
6,750
8,246
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
genMordor
Vulcan
12
1 / 1 / 2
6,780
565
2,469
3,689
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
12
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
1
0.75
W
Chaac
 
Chaac
1
2
2
1
L
Horus
ExpFail
Horus
0
4
3
0.38
L
Khepri
FerDiox
Khepri
0
1
0
0
W
Danzaburou
GArantegui11
Danzaburou
3
1
4
5
W
Bacchus
Raden2401
Bacchus
0
0
5
2.5
W
Susano
SESEMICH
Susano
7
1
2
8
L
Izanami
anaquin
Izanami
0
3
0
0
W
Vulcan
genMordor
Vulcan
1
1
2
2
L
Awilix
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,223
Damage
21,859
34,365
Taken
30,879
13,718
Mitigated
11,914
8,924
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,931
158
0
765
4,714
1,207
0
494
4,180
43,009
0
W
Chaac
 
Chaac
5,246
261
0
2,585
7,291
2,579
0
0
7,291
0
47,101
L
Horus
ExpFail
Horus
3,961
1,718
218
2,617
9,888
5,227
0
806
9,056
0
22,202
L
Khepri
FerDiox
Khepri
1,926
216
57
900
5,982
3,539
0
2,260
3,680
14,220
0
W
Danzaburou
GArantegui11
Danzaburou
4,304
1,354
140
2,285
5,746
1,671
32
1,509
4,195
0
34,412
W
Bacchus
Raden2401
Bacchus
3,090
479
99
1,589
5,907
3,764
0
675
5,232
15,543
0
W
Susano
SESEMICH
Susano
6,750
1,602
0
2,576
8,246
2,855
0
790
7,432
0
35,610
L
Izanami
anaquin
Izanami
5,413
3,744
0
1,126
5,331
1,302
0
1,232
4,059
0
32,846
W
Vulcan
genMordor
Vulcan
2,469
496
0
250
3,689
1,045
0
729
2,872
37,933
0
L
Awilix
2,992
845
0
3,241
8,450
2,443
0
619
7,831
0
38,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,630
Gold Earned
34,629
309
Minions Killed
360
0
Camps Cleared
0
1,203,851
Distance Traveled
1,212,876
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,876
573
90
8
0
249,074
2
W
Chaac
7,379
615
103
9
0
244,041
4
L
Horus
5,767
481
38
3
0
228,129
0
L
Khepri
5,762
480
24
2
0
240,990
1
W
Danzaburou
6,940
578
81
7
0
226,687
5
W
Bacchus
6,063
505
12
1
0
252,308
1
W
Susano
7,467
622
70
6
0
248,154
5
L
Izanami
5,293
441
78
7
0
207,590
4
W
Vulcan
6,780
565
94
8
0
241,686
3
L
Awilix
6,932
578
79
7
0
278,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role