Player Matchup

Atlas
Atlas
BanOdin
Atlas
Level 143
God Stats
3W - 2L
1,742 SR
Queue Stats
91W - 75L
1,445 Elo+
Party 3
Cabrakan
Cabrakan
Bushido Ice
Cabrakan
Level 160
God Stats
3W - 1L
1,285 SR
Queue Stats
144W - 121L
1,407 Elo+
Party 3
Awilix
Awilix
Chazdaplumby
Awilix
Level 138
God Stats
7W - 4L
1,695 SR
Queue Stats
140W - 125L
1,578 Elo+
Party 3
Ne Zha
Ne Zha
TheB1GGERsalami
Ne Zha
Level 47
God Stats
11W - 2L
1,900 SR
Queue Stats
29W - 15L
1,543 Elo+
Party 3
Izanami
Izanami
ZergiNate
Izanami
Level 157
God Stats
105W - 73L
1,619 SR
Queue Stats
653W - 562L
1,559 Elo+
Party 3
Team Averages
Level 129
1,648 SR
1,506 Elo+

VS

Team Averages
Level 81
1,665 SR
1,578 Elo+
Hou Yi
Hou Yi
AteMyAirpods
Hou Yi
Level 15
God Stats
7W - 2L
1,924 SR
Queue Stats
21W - 18L
1,582 Elo+
Party 2
Athena
Athena
BritneyPoochie
Athena
Level 16
God Stats
7W - 7L
1,565 SR
Queue Stats
13W - 14L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
KIntensity
Erlang Shen
Level 82
God Stats
11W - 13L
1,511 SR
Queue Stats
445W - 397L
1,591 Elo+
Party 2
Merlin
Merlin
VoidCarbine
Merlin
Level 153
God Stats
6W - 6L
1,698 SR
Queue Stats
187W - 169L
1,654 Elo+
Party 2
Arachne
Arachne
killerdude254
Arachne
Level 139
God Stats
90W - 71L
1,626 SR
Queue Stats
327W - 302L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BanOdin
Atlas
9
2 / 0 / 4
5,605
623
2,466
4,300
2,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Bushido Ice
Cabrakan
10
4 / 0 / 2
6,036
671
4,379
6,223
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
3 / 0 / 5
6,681
742
3,658
4,621
1,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,065
674
2,605
4,530
1,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
ZergiNate
Izanami
11
2 / 0 / 2
6,383
709
3,304
3,700
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 1 / 0
4,181
465
872
4,332
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 0
4,040
449
510
5,682
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
KIntensity
Erlang Shen
8
1 / 2 / 0
4,746
527
2,348
5,290
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
7
0 / 4 / 1
4,671
519
2,099
3,378
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
6
0 / 5 / 0
4,119
458
2,898
5,929
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
0
0
W
Atlas
BanOdin
Atlas
2
0
4
4
L
0
2
0
0
W
Cabrakan
Bushido Ice
Cabrakan
4
0
2
5
W
Awilix
3
0
5
5.5
L
Erlang Shen
KIntensity
Erlang Shen
1
2
0
0.5
W
3
1
2
4
L
Merlin
0
4
1
0.13
W
Izanami
ZergiNate
Izanami
2
0
2
3
L
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
8,727
23,374
Taken
24,611
10,497
Mitigated
7,843
12,993
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
872
234
0
1,452
4,332
876
0
793
3,539
0
17,421
W
Atlas
BanOdin
Atlas
2,466
992
251
1,120
4,300
2,431
26
584
3,716
13,318
0
L
510
196
119
742
5,682
2,038
0
1,454
4,228
6,014
0
W
Cabrakan
Bushido Ice
Cabrakan
4,379
1,052
167
4,225
6,223
3,820
0
224
5,999
31,002
0
W
Awilix
3,658
1,411
0
2,576
4,621
1,353
0
583
4,038
0
37,884
L
Erlang Shen
KIntensity
Erlang Shen
2,348
828
0
1,549
5,290
2,052
0
1,043
4,247
0
21,537
W
2,605
610
109
2,276
4,530
1,826
0
1,108
3,422
0
31,590
L
Merlin
2,099
113
0
185
3,378
870
0
356
3,022
22,523
0
W
Izanami
ZergiNate
Izanami
3,304
2,520
0
2,269
3,700
1,067
178
110
3,590
0
46,551
L
Arachne
2,898
1,738
0
1,552
5,929
2,007
0
3,199
2,730
0
12,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
21,757
348
Minions Killed
161
0
Camps Cleared
0
947,353
Distance Traveled
796,518
6
Wards Purchased
109
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,181
465
39
4
0
159,984
32
W
Atlas
5,605
623
20
2
0
194,010
4
L
Athena
4,040
449
9
1
0
168,695
0
W
Cabrakan
6,036
671
77
9
0
168,717
0
W
Awilix
6,681
742
90
10
0
223,426
0
L
Erlang Shen
4,746
527
51
6
0
185,469
1
W
Ne Zha
6,065
674
74
8
0
209,036
2
L
Merlin
4,671
519
45
5
0
161,496
76
W
Izanami
6,383
709
87
10
0
152,164
0
L
Arachne
4,119
458
17
2
0
120,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role