Player Matchup

Kumbhakarna
Kumbhakarna
ByBruce11
Kumbhakarna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 9L
1,673 Elo+
Party 2
Izanami
Izanami
Darksks
Izanami
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,548 Elo+
Party 2
Ra
Ra
INaxoI
Ra
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 33L
1,735 Elo+
Party 2
Yemoja
Yemoja
JuliiCAT5
Yemoja
Level 18
God Stats
9W - 7L
1,763 SR
Queue Stats
19W - 11L
1,626 Elo+
Party 2
Mercury
Mercury
UltimateDead
Mercury
Level 126
God Stats
5W - 6L
1,720 SR
Queue Stats
123W - 143L
1,531 Elo+
Solo
Team Averages
Level 110
1,597 SR
1,623 Elo+

VS

Team Averages
Level 58
1,539 SR
1,593 Elo+
Cupid
Cupid
Kallzeraa
Cupid
Level 7
God Stats
2W - 1L
1,477 SR
Queue Stats
5W - 2L
1,642 Elo+
Party 3
Fenrir
Fenrir
Nuneseu
Fenrir
Level 65
God Stats
5W - 5L
1,379 SR
Queue Stats
275W - 257L
1,512 Elo+
Party 1
Hel
Hel
Vitinhobs06
Hel
Level 46
God Stats
8W - 6L
1,726 SR
Queue Stats
142W - 101L
1,687 Elo+
Solo
Hades
Hades
cpufonedeouvido
Hades
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
259W - 241L
1,482 Elo+
Party 1
Sylvanus
Sylvanus
kenny199
Sylvanus
Level 67
God Stats
4W - 2L
1,613 SR
Queue Stats
5W - 3L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ByBruce11
Kumbhakarna
8
0 / 3 / 0
4,817
482
1,969
6,435
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Darksks
Izanami
7
0 / 3 / 1
4,470
447
4,177
6,738
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
0 / 1 / 0
5,900
590
1,669
3,933
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
JuliiCAT5
Yemoja
7
1 / 1 / 0
4,832
483
3,414
5,176
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
UltimateDead
Mercury
8
0 / 3 / 1
4,866
487
2,947
5,214
1,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kallzeraa
Cupid
10
3 / 0 / 3
5,879
588
7,940
5,547
1,398
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Nuneseu
Fenrir
10
2 / 0 / 4
6,011
601
1,991
5,383
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 0
7,244
724
2,113
2,575
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 2
6,670
667
4,324
6,751
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
kenny199
Sylvanus
10
1 / 1 / 3
5,954
595
2,787
6,534
4,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
11
11
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ByBruce11
Kumbhakarna
0
3
0
0
L
Izanami
Darksks
Izanami
0
3
1
0.17
L
Ra
0
1
0
0
L
Yemoja
JuliiCAT5
Yemoja
1
1
0
1
W
Cupid
Kallzeraa
Cupid
3
0
3
4.5
W
Fenrir
Nuneseu
Fenrir
2
0
4
4
L
Mercury
UltimateDead
Mercury
0
3
1
0.17
W
2
0
0
2
W
3
0
2
4
W
Sylvanus
kenny199
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,176
Damage
19,155
27,496
Taken
26,790
11,785
Mitigated
11,348
6,508
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ByBruce11
Kumbhakarna
1,969
306
0
902
6,435
5,588
0
3,609
2,826
22,317
0
L
Izanami
Darksks
Izanami
4,177
3,517
1
806
6,738
1,383
0
1,248
5,490
0
25,886
L
Ra
1,669
196
126
1,187
3,933
996
0
1,381
2,552
42,340
0
L
Yemoja
JuliiCAT5
Yemoja
3,414
868
764
2,107
5,176
2,295
0
1,360
3,816
10,011
0
W
Cupid
Kallzeraa
Cupid
7,940
4,319
247
3,039
5,547
1,398
1,185
1,660
3,887
0
31,179
W
Fenrir
Nuneseu
Fenrir
1,991
350
0
2,189
5,383
1,799
0
940
4,411
0
26,194
L
Mercury
UltimateDead
Mercury
2,947
1,506
0
615
5,214
1,523
0
1,626
3,588
0
23,568
W
2,113
49
393
1,047
2,575
768
360
701
1,874
54,811
0
W
4,324
831
98
5,334
6,751
2,898
292
1,320
5,225
30,342
0
W
Sylvanus
kenny199
Sylvanus
2,787
174
918
3,618
6,534
4,485
394
2,193
4,341
14,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,885
Gold Earned
31,758
266
Minions Killed
335
0
Camps Cleared
0
964,810
Distance Traveled
971,978
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,817
482
35
4
0
189,974
1
L
Izanami
4,470
447
60
6
0
173,142
4
L
Ra
5,900
590
101
10
0
221,329
3
L
Yemoja
4,832
483
16
2
0
172,679
5
W
Cupid
5,879
588
55
6
0
185,098
3
W
Fenrir
6,011
601
62
6
0
221,039
1
L
Mercury
4,866
487
54
5
0
207,686
0
W
Hel
7,244
724
121
12
0
210,526
5
W
Hades
6,670
667
74
7
0
182,080
2
W
Sylvanus
5,954
595
23
2
0
173,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role