Player Matchup

Medusa
Medusa
Silver III
EliasPijije
Medusa
Silver III
Level 122
God Stats
13W - 18L
1,251 SR
Queue Stats
286W - 324L
1,087 MMR
Solo
Ah Puch
Ah Puch
Silver II
Skirkey4057
Ah Puch
Silver II
Level 87
God Stats
6W - 11L
1,500 SR
Queue Stats
303W - 451L
1,081 MMR
Solo
Sylvanus
Sylvanus
Silver III
UGGI BEAR 3
Sylvanus
Silver III
Level 159
God Stats
51W - 59L
1,123 SR
Queue Stats
116W - 123L
990 MMR
Solo
Artio
Artio
Silver IV
chipa3094
Artio
Silver IV
Level 104
God Stats
2W - 0L
1,595 SR
Queue Stats
139W - 175L
1,115 MMR
Solo
Chiron
Chiron
Silver II
shortysmaals
Chiron
Silver II
Level 128
God Stats
24W - 38L
1,062 SR
Queue Stats
370W - 404L
1,078 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,306 SR
1,070 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,436 SR
1,050 MMR
Chang'e
Chang'e
Bronze IV
AsimovianBrovian
Chang'e
Bronze IV
Level 137
God Stats
0W - 1L
1,609 SR
Queue Stats
6W - 20L
1,009 MMR
Party 1
Mercury
Mercury
Bronze III
Battle-Lion-
Mercury
Bronze III
Level 88
God Stats
4W - 6L
1,498 SR
Queue Stats
69W - 66L
1,131 MMR
Solo
Olorun
Olorun
Silver I
Colossal_Shadow
Olorun
Silver I
Level 144
God Stats
6W - 10L
1,500 SR
Queue Stats
137W - 158L
1,227 MMR
Party 1
Poseidon
Poseidon
Silver IV
DEV WIPED9148
Poseidon
Silver IV
Level 76
God Stats
5W - 9L
1,305 SR
Queue Stats
87W - 91L
1,138 MMR
Solo
Amaterasu
Amaterasu
Silver IV
Edwin98
Amaterasu
Silver IV
Level 120
God Stats
2W - 5L
1,267 SR
Queue Stats
60W - 84L
746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 5 / 8
22,458
681
36,200
29,178
12,989
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
Skirkey4057
Ah Puch
20
6 / 8 / 8
20,126
610
28,669
30,327
12,315
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
UGGI BEAR 3
Sylvanus
20
5 / 5 / 15
16,910
512
12,357
34,974
38,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
chipa3094
Artio
20
5 / 9 / 8
17,581
533
11,871
35,302
52,377
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chiron
20
8 / 5 / 8
19,749
598
15,288
21,114
7,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
ThanatosAtlasChaacIzanami

VS

Bans
ArachneDanzaburouKukulkanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 12
14,030
425
15,588
27,125
19,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Battle-Lion-
Mercury
20
8 / 10 / 12
16,734
507
23,418
33,095
12,673
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 5 / 11
16,959
514
18,142
24,379
19,451
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
DEV WIPED9148
Poseidon
20
10 / 5 / 12
17,255
523
27,392
21,074
7,657
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
Edwin98
Amaterasu
20
3 / 9 / 12
15,511
470
15,630
40,004
43,949
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
91
36
Kills
32
32
Deaths
36
47
Assists
59
Player
Kills
Deaths
Assists
KDA
L
5
7
12
1.57
L
Mercury
Battle-Lion-
Mercury
8
10
12
1.4
L
6
5
11
2.3
L
Poseidon
DEV WIPED9148
Poseidon
10
5
12
3.2
L
Amaterasu
Edwin98
Amaterasu
3
9
12
1
W
Medusa
12
5
8
3.2
W
Ah Puch
Skirkey4057
Ah Puch
6
8
8
1.25
W
Sylvanus
UGGI BEAR 3
Sylvanus
5
5
15
2.5
W
Artio
chipa3094
Artio
5
9
8
1
W
Chiron
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,385
Damage
100,170
150,895
Taken
145,677
123,925
Mitigated
103,165
48,441
Healing
46,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,588
1,397
5,395
8,154
27,125
19,435
184
8,710
18,113
83,989
0
L
Mercury
Battle-Lion-
Mercury
23,418
12,590
151
6,490
33,095
12,673
693
11,562
21,412
0
120,103
L
18,142
7,454
2,825
7,825
24,379
19,451
4,820
7,396
16,983
133,838
15,553
L
Poseidon
DEV WIPED9148
Poseidon
27,392
1,283
434
4,455
21,074
7,657
474
9,063
11,825
122,106
0
L
Amaterasu
Edwin98
Amaterasu
15,630
4,810
0
10,428
40,004
43,949
1,335
13,816
25,032
45
104,989
W
Medusa
36,200
26,074
415
11,600
29,178
12,989
2,616
11,554
17,356
0
231,849
W
Ah Puch
Skirkey4057
Ah Puch
28,669
1,157
0
10,944
30,327
12,315
5,747
10,674
19,013
159,288
0
W
Sylvanus
UGGI BEAR 3
Sylvanus
12,357
937
2,679
8,042
34,974
38,250
1,352
15,449
19,229
49,909
10,237
W
Artio
chipa3094
Artio
11,871
1,679
153
6,854
35,302
52,377
951
9,960
25,172
78,976
0
W
Chiron
15,288
4,345
1,851
5,903
21,114
7,994
5,240
9,593
11,352
0
153,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,824
Gold Earned
80,489
885
Minions Killed
889
0
Camps Cleared
0
2,803,654
Distance Traveled
2,927,039
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,030
425
114
3
0
606,432
8
L
Mercury
16,734
507
180
5
0
581,715
4
L
Olorun
16,959
514
246
7
0
555,312
7
L
Poseidon
17,255
523
207
6
0
656,930
12
L
Amaterasu
15,511
470
142
4
0
526,650
2
W
Medusa
22,458
681
240
7
0
586,220
2
W
Ah Puch
20,126
610
230
7
0
551,797
5
W
Sylvanus
16,910
512
76
2
0
570,482
7
W
Artio
17,581
533
125
4
0
540,220
1
W
Chiron
19,749
598
214
6
0
554,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role