Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MsPhoenix420
Tsukuyomi
Level 160
God Stats
18W - 15L
1,402 SR
Queue Stats
207W - 252L
1,291 Elo+
Party 2
Freya
Freya
SambartaBanerjee
Freya
Level 84
God Stats
17W - 24L
1,545 SR
Queue Stats
996W - 1,050L
1,472 Elo+
Solo
Chronos
Chronos
phoenixninja13
Chronos
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
340W - 399L
1,300 Elo+
Party 2
Team Averages
Level 120
1,489 SR
1,412 Elo+

VS

Team Averages
Level 42
1,441 SR
1,479 Elo+
Chiron
Chiron
Blinkaz_
Chiron
Level 17
God Stats
2W - 2L
1,204 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Sobek
Sobek
Infidel600
Sobek
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Nemesis
Nemesis
OnlyRowa
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Agni
Agni
WindowSill328
Agni
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
birdordog
Ah Puch
Level 139
God Stats
6W - 8L
1,499 SR
Queue Stats
352W - 363L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 3 / 1
9,131
571
11,339
14,440
9,625
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
13
6 / 1 / 6
8,142
509
7,427
9,458
6,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MsPhoenix420
Tsukuyomi
14
4 / 2 / 7
8,572
536
6,930
11,121
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
7 / 3 / 0
9,411
588
4,408
11,904
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 1 / 8
9,090
568
13,725
9,714
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blinkaz_
Chiron
8
0 / 7 / 2
5,620
351
2,967
10,878
2,920
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
9
0 / 3 / 4
6,581
411
2,373
10,462
8,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
OnlyRowa
Nemesis
14
6 / 6 / 0
8,912
557
10,182
13,207
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 9 / 3
7,808
488
11,001
10,826
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
birdordog
Ah Puch
13
2 / 4 / 0
8,168
511
7,873
12,803
7,580
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
29
Kills
10
10
Deaths
29
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
1
1.5
W
Gilgamesh
 
Gilgamesh
6
1
6
9
L
Chiron
Blinkaz_
Chiron
0
7
2
0.14
L
Sobek
0
3
4
0.67
W
Tsukuyomi
MsPhoenix420
Tsukuyomi
4
2
7
3.75
L
Nemesis
OnlyRowa
Nemesis
6
6
0
1
W
7
3
0
2.33
L
2
9
3
0.39
L
Ah Puch
birdordog
Ah Puch
2
4
0
0.5
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
34,396
56,637
Taken
58,176
28,374
Mitigated
27,733
20,629
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,339
2,477
0
6,110
14,440
9,625
0
5,506
8,930
0
55,311
W
Gilgamesh
 
Gilgamesh
7,427
2,197
148
2,162
9,458
6,722
512
3,490
5,806
0
30,824
L
Chiron
Blinkaz_
Chiron
2,967
2,061
98
2,207
10,878
2,920
0
4,582
6,296
0
20,607
L
Sobek
2,373
203
0
1,234
10,462
8,733
0
4,600
5,862
11,186
0
W
Tsukuyomi
MsPhoenix420
Tsukuyomi
6,930
1,810
0
3,479
11,121
4,040
48
4,370
6,563
0
48,979
L
Nemesis
OnlyRowa
Nemesis
10,182
4,346
0
3,544
13,207
4,686
0
3,831
9,376
0
47,930
W
4,408
2,420
0
4,887
11,904
4,563
232
3,973
7,529
54,963
0
L
11,001
1,007
0
336
10,826
3,814
0
4,190
6,636
35,150
0
L
Ah Puch
birdordog
Ah Puch
7,873
498
0
5,476
12,803
7,580
0
0
12,803
48,353
0
W
13,725
6,328
0
3,843
9,714
3,424
1,646
3,026
6,562
48,370
3,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
37,089
460
Minions Killed
295
0
Camps Cleared
0
1,514,263
Distance Traveled
1,470,229
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,131
571
128
8
0
276,347
2
W
Gilgamesh
8,142
509
54
3
0
327,134
4
L
Chiron
5,620
351
38
2
0
286,342
1
L
Sobek
6,581
411
9
1
0
322,303
3
W
Tsukuyomi
8,572
536
81
5
0
317,999
3
L
Nemesis
8,912
557
76
5
0
326,298
6
W
Freya
9,411
588
105
7
0
282,473
6
L
Agni
7,808
488
75
5
0
288,332
2
L
Ah Puch
8,168
511
97
6
0
246,954
0
W
Chronos
9,090
568
92
6
0
310,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role