Player Matchup

Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Bonmonk
Merlin
Level 89
God Stats
14W - 7L
1,500 SR
Queue Stats
144W - 117L
1,621 Elo+
Party 1
Chaac
Chaac
RICOLIVES116
Chaac
Level 158
God Stats
210W - 142L
1,658 SR
Queue Stats
805W - 766L
1,613 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
foreignadvisor
Ah Muzen Cab
Level 123
God Stats
6W - 8L
1,648 SR
Queue Stats
28W - 22L
1,586 Elo+
Solo
Team Averages
Level 135
1,561 SR
1,564 Elo+

VS

Team Averages
Level 132
1,500 SR
1,467 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Percival__1999
Artemis
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 162L
1,514 Elo+
Party 2
Mercury
Mercury
TheByahkee
Mercury
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
143W - 110L
1,619 Elo+
Party 2
Baba Yaga
Baba Yaga
gobbigates
Baba Yaga
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
4
0 / 1 / 0
2,997
599
1,164
3,041
889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
 
Osiris
1
0 / 0 / 0
909
182
0
0
0
Merlin
Bonmonk
Merlin
6
0 / 0 / 0
3,445
689
541
720
156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,528
706
919
2,858
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
foreignadvisor
Ah Muzen Cab
6
0 / 0 / 0
3,321
664
919
1,277
276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
1 / 0 / 1
3,745
749
1,220
2,379
757
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
 
Athena
5
0 / 0 / 0
2,999
600
431
2,372
788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 0
3,090
618
765
1,581
301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Mercury
TheByahkee
Mercury
6
0 / 0 / 1
3,477
695
461
2,220
501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
gobbigates
Baba Yaga
6
1 / 0 / 0
3,754
751
326
1,326
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
L
Osiris
 
Osiris
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
W
Athena
 
Athena
0
0
0
0
L
Merlin
Bonmonk
Merlin
0
0
0
0
W
0
0
0
0
L
0
1
0
0
W
Mercury
TheByahkee
Mercury
0
0
1
0.5
L
Ah Muzen Cab
foreignadvisor
Ah Muzen Cab
0
0
0
0
W
Baba Yaga
gobbigates
Baba Yaga
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,543
Damage
3,203
7,896
Taken
9,878
2,211
Mitigated
2,644
2,755
Healing
3,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,164
541
202
697
3,041
889
0
274
2,767
7,436
0
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
 
Sun Wukong
1,220
369
0
592
2,379
757
19
215
2,164
0
16,152
W
Athena
 
Athena
431
143
151
659
2,372
788
0
600
1,772
5,449
0
L
Merlin
Bonmonk
Merlin
541
0
0
379
720
156
0
0
720
13,053
0
W
765
577
0
1,045
1,581
301
0
349
1,232
0
13,905
L
919
162
0
677
2,858
890
0
298
2,532
0
17,158
W
Mercury
TheByahkee
Mercury
461
221
0
308
2,220
501
0
352
1,810
0
15,356
L
Ah Muzen Cab
foreignadvisor
Ah Muzen Cab
919
533
0
800
1,277
276
0
157
1,120
0
15,755
W
Baba Yaga
gobbigates
Baba Yaga
326
84
0
783
1,326
297
0
103
1,195
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,200
Gold Earned
17,065
139
Minions Killed
145
0
Camps Cleared
0
384,380
Distance Traveled
518,096
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
2,997
599
9
2
0
95,557
1
L
Osiris
909
182
0
0
0
0
0
W
Sun Wukong
3,745
749
31
6
0
89,784
0
W
Athena
2,999
600
10
2
0
105,005
2
L
Merlin
3,445
689
37
7
0
95,146
2
W
Artemis
3,090
618
35
7
0
92,155
1
L
Chaac
3,528
706
50
10
0
102,940
1
W
Mercury
3,477
695
38
8
0
125,569
2
L
Ah Muzen Cab
3,321
664
43
9
0
90,737
1
W
Baba Yaga
3,754
751
31
6
0
105,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role