Player Matchup

Neith
Neith
CHAMP482
Neith
Level 55
God Stats
24W - 44L
1,293 SR
Queue Stats
39W - 60L
1,337 Elo+
Solo
Kukulkan
Kukulkan
FeedAnemone8816
Kukulkan
Level 136
God Stats
45W - 44L
1,440 SR
Queue Stats
225W - 232L
1,426 Elo+
Solo
Da Ji
Da Ji
Liam1294
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,178 Elo+
Party 2
Ratatoskr
Ratatoskr
dat_boooi420
Ratatoskr
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
314W - 326L
1,575 Elo+
Solo
Bacchus
Bacchus
jbears007
Bacchus
Level 18
God Stats
9W - 18L
1,291 SR
Queue Stats
12W - 30L
1,178 Elo+
Party 2
Team Averages
Level 73
1,405 SR
1,339 Elo+

VS

Team Averages
Level 79
1,464 SR
1,473 Elo+
Neith
Neith
LazyJiggabo
Neith
Level 17
God Stats
28W - 29L
1,500 SR
Queue Stats
46W - 45L
1,471 Elo+
Party 1
Ares
Ares
MarcozonF
Ares
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 25L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Seekwence
Morgan Le Fay
Level 125
God Stats
42W - 36L
1,555 SR
Queue Stats
126W - 125L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
V1CK1NG666
Guan Yu
Level 144
God Stats
14W - 18L
1,210 SR
Queue Stats
486W - 564L
1,433 Elo+
Solo
Da Ji
Da Ji
xD3PR3553Dx
Da Ji
Level 41
God Stats
8W - 6L
1,556 SR
Queue Stats
103W - 105L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CHAMP482
Neith
18
2 / 12 / 12
11,879
1,080
15,452
24,356
9,180
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
1 / 3 / 12
12,186
1,108
13,009
10,792
4,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Liam1294
Da Ji
18
11 / 13 / 7
14,608
1,328
22,405
25,625
14,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
dat_boooi420
Ratatoskr
18
3 / 2 / 12
11,903
1,082
9,316
18,430
11,586
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bacchus
jbears007
Bacchus
19
2 / 8 / 12
12,918
1,174
9,055
22,266
36,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

68

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 19
13,258
1,205
19,618
10,535
5,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
8 / 6 / 23
15,163
1,378
18,575
24,877
37,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Seekwence
Morgan Le Fay
20
11 / 0 / 19
14,773
1,343
34,689
7,142
2,516
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
V1CK1NG666
Guan Yu
20
0 / 5 / 24
12,269
1,115
5,461
21,785
23,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
13 / 4 / 15
14,578
1,325
19,366
14,382
9,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
138
19
Kills
38
38
Deaths
19
55
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
CHAMP482
Neith
2
12
12
0.67
L
Kukulkan
1
3
12
2.33
W
6
4
19
3.88
L
Da Ji
Liam1294
Da Ji
11
13
7
1.12
W
Ares
8
6
23
3.25
W
Morgan Le Fay
Seekwence
Morgan Le Fay
11
0
19
20.5
W
Guan Yu
V1CK1NG666
Guan Yu
0
5
24
2.4
L
Ratatoskr
dat_boooi420
Ratatoskr
3
2
12
4.5
L
Bacchus
jbears007
Bacchus
2
8
12
1
W
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,237
Damage
97,709
101,469
Taken
78,721
76,169
Mitigated
77,849
9,197
Healing
15,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CHAMP482
Neith
15,452
10,458
0
975
24,356
9,180
0
11,222
12,870
0
25,959
L
Kukulkan
13,009
932
0
59
10,792
4,230
0
6,445
4,211
57,380
0
W
19,618
10,953
0
2,253
10,535
5,562
0
1,856
8,679
0
33,831
L
Da Ji
Liam1294
Da Ji
22,405
6,424
0
2,520
25,625
14,540
0
12,785
12,433
0
35,505
W
Ares
18,575
1,278
34
2,354
24,877
37,229
0
7,210
17,291
29,715
0
W
Morgan Le Fay
Seekwence
Morgan Le Fay
34,689
3,010
97
2,427
7,142
2,516
0
2,729
4,413
52,043
0
W
Guan Yu
V1CK1NG666
Guan Yu
5,461
1,573
3,047
4,200
21,785
23,372
0
5,143
15,452
0
25,198
L
Ratatoskr
dat_boooi420
Ratatoskr
9,316
2,244
0
3,652
18,430
11,586
0
10,225
7,893
0
17,938
L
Bacchus
jbears007
Bacchus
9,055
1,266
228
1,763
22,266
36,633
0
11,015
10,798
19,033
0
W
19,366
5,662
89
1,081
14,382
9,170
0
5,126
9,256
0
34,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,494
Gold Earned
70,041
204
Minions Killed
170
4
Camps Cleared
7
920,589
Distance Traveled
1,039,603
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,879
1,080
25
2
0
155,072
0
L
Kukulkan
12,186
1,108
107
10
0
199,072
0
W
Neith
13,258
1,205
42
4
0
168,333
0
L
Da Ji
14,608
1,328
31
3
2
189,577
0
W
Ares
15,163
1,378
17
2
1
197,087
0
W
Morgan Le Fay
14,773
1,343
45
4
0
252,094
0
W
Guan Yu
12,269
1,115
31
3
2
213,365
0
L
Ratatoskr
11,903
1,082
21
2
2
186,546
1
L
Bacchus
12,918
1,174
20
2
0
190,322
0
W
Da Ji
14,578
1,325
35
3
4
208,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role