Player Matchup

Merlin
Merlin
Standingbear1
Merlin
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 64L
1,656 Elo+
Party 2
Rama
Rama
ZeroFricks
Rama
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
332W - 172L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
dreTHEmaniac21
Gilgamesh
Level 106
God Stats
12W - 8L
1,655 SR
Queue Stats
79W - 61L
1,593 Elo+
Party 2
Team Averages
Level 96
1,552 SR
1,627 Elo+

VS

Team Averages
Level 44
1,546 SR
1,491 Elo+
Ravana
Ravana
 
Ravana
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Vibe Danny
Cthulhu
Level 28
God Stats
27W - 15L
1,639 SR
Queue Stats
70W - 64L
1,491 Elo+
Party 1
Discordia
Discordia
Vibe Oni
Discordia
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 79L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 11
9,235
924
8,148
5,744
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 13
8,787
879
11,044
7,910
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
dreTHEmaniac21
Gilgamesh
12
5 / 2 / 14
8,039
804
9,716
12,857
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
1 / 9 / 0
6,498
650
3,650
9,691
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vibe Danny
Cthulhu
12
4 / 5 / 1
8,847
885
6,054
12,659
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Vibe Oni
Discordia
10
0 / 7 / 5
7,210
721
5,615
8,552
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
21
Kills
5
5
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
9
0
0.11
W
9
2
11
7.25
L
Cthulhu
Vibe Danny
Cthulhu
4
5
1
0.9
L
Discordia
Vibe Oni
Discordia
0
7
5
0.36
W
7
1
13
13.5
W
Gilgamesh
dreTHEmaniac21
Gilgamesh
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
15,319
26,511
Taken
30,902
14,136
Mitigated
14,367
3,411
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,650
1,166
156
862
9,691
5,201
0
2,130
7,207
0
9,041
W
8,148
835
248
890
5,744
2,052
491
2,428
3,277
28,783
0
L
Cthulhu
Vibe Danny
Cthulhu
6,054
649
234
559
12,659
7,459
0
3,863
8,403
17,020
0
L
Discordia
Vibe Oni
Discordia
5,615
553
77
279
8,552
1,707
0
2,024
6,254
14,876
0
W
11,044
8,282
0
1,223
7,910
2,670
1,759
3,671
4,126
0
27,677
W
Gilgamesh
dreTHEmaniac21
Gilgamesh
9,716
2,366
0
1,050
12,857
9,414
0
5,941
6,740
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
22,555
128
Minions Killed
64
8
Camps Cleared
1
514,434
Distance Traveled
465,732
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,498
650
17
2
0
141,591
0
W
Merlin
9,235
924
71
7
4
165,037
2
L
Cthulhu
8,847
885
25
3
0
182,507
2
L
Discordia
7,210
721
22
2
1
141,634
0
W
Rama
8,787
879
41
4
2
169,687
2
W
Gilgamesh
8,039
804
16
2
2
179,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role