Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Erlang Shen
Erlang Shen
Bronze III
BBC Genetics
Erlang Shen
Bronze III
Level 56
God Stats
10W - 10L
1,644 SR
Queue Stats
94W - 75L
1,456 MMR
Party 1
Izanami
Izanami
Bronze III
Lulkingz
Izanami
Bronze III
Level 109
God Stats
3W - 4L
1,597 SR
Queue Stats
7W - 10L
1,367 MMR
Solo
Achilles
Achilles
Gold IV
coldpedro164
Achilles
Gold IV
Level 127
God Stats
14W - 19L
1,191 SR
Queue Stats
273W - 277L
1,365 MMR
Party 3
Kuzenbo
Kuzenbo
Silver II
mevsec
Kuzenbo
Silver II
Level 156
God Stats
8W - 9L
1,395 SR
Queue Stats
79W - 91L
1,273 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,465 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 78
1,393 SR
1,366 MMR
Zhong Kui
Zhong Kui
Silver I
BadRiddler
Zhong Kui
Silver I
Level 68
God Stats
11W - 9L
1,536 SR
Queue Stats
24W - 26L
1,361 MMR
Solo
King Arthur
King Arthur
Silver III
Fushiguro-_-
King Arthur
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,374 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
StroppyBug2704
Cthulhu
Silver IV
Level 61
God Stats
14W - 14L
1,319 SR
Queue Stats
127W - 146L
1,365 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
TheDadChris
Ah Muzen Cab
Silver III
Level 83
God Stats
1W - 1L
1,293 SR
Queue Stats
31W - 37L
1,363 MMR
Solo
Ne Zha
Ne Zha
Silver I
awakening-CK
Ne Zha
Silver I
Level 73
God Stats
2W - 6L
1,318 SR
Queue Stats
146W - 149L
1,365 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
2 / 0 / 2
4,613
769
2,515
1,846
547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
BBC Genetics
Erlang Shen
6
2 / 0 / 0
3,960
660
1,966
2,649
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Lulkingz
Izanami
7
3 / 0 / 1
4,405
734
2,067
1,547
384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
coldpedro164
Achilles
8
2 / 0 / 0
4,493
749
1,163
2,253
920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kuzenbo
mevsec
Kuzenbo
7
1 / 0 / 3
4,658
776
1,403
2,575
1,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
BastetAtlasHera

VS

Bans
CliodhnaAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadRiddler
Zhong Kui
6
0 / 2 / 0
3,488
581
1,557
3,318
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Fushiguro-_-
King Arthur
5
0 / 2 / 0
3,292
549
971
3,211
1,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 5 / 0
2,810
468
543
5,577
1,345
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
TheDadChris
Ah Muzen Cab
7
0 / 0 / 0
3,584
597
1,014
2,048
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
4
0 / 1 / 0
3,159
527
552
2,442
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
2
3
W
Erlang Shen
BBC Genetics
Erlang Shen
2
0
0
2
L
Zhong Kui
BadRiddler
Zhong Kui
0
2
0
0
L
King Arthur
Fushiguro-_-
King Arthur
0
2
0
0
W
Izanami
Lulkingz
Izanami
3
0
1
3.5
L
0
5
0
0
L
Ah Muzen Cab
TheDadChris
Ah Muzen Cab
0
0
0
0
L
Ne Zha
0
1
0
0
W
Achilles
coldpedro164
Achilles
2
0
0
2
W
Kuzenbo
mevsec
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,114
Damage
4,637
10,870
Taken
16,596
4,282
Mitigated
5,108
4,966
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
2,515
154
0
1,031
1,846
547
630
923
923
20,081
0
W
Erlang Shen
BBC Genetics
Erlang Shen
1,966
776
0
926
2,649
1,022
0
713
1,936
0
16,072
L
Zhong Kui
BadRiddler
Zhong Kui
1,557
127
127
868
3,318
1,726
162
1,632
1,534
16,585
0
L
King Arthur
Fushiguro-_-
King Arthur
971
270
0
430
3,211
1,094
0
0
3,112
0
10,386
W
Izanami
Lulkingz
Izanami
2,067
1,599
0
896
1,547
384
0
140
1,407
0
31,409
L
543
235
34
386
5,577
1,345
0
1,716
3,817
4,106
0
L
Ah Muzen Cab
TheDadChris
Ah Muzen Cab
1,014
667
0
1,457
2,048
446
0
38
2,010
0
19,246
L
Ne Zha
552
203
0
1,342
2,442
497
0
288
2,106
0
7,584
W
Achilles
coldpedro164
Achilles
1,163
407
0
907
2,253
920
0
0
2,253
0
19,282
W
Kuzenbo
mevsec
Kuzenbo
1,403
740
0
1,206
2,575
1,409
0
324
2,251
6,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
16,333
219
Minions Killed
120
0
Camps Cleared
0
621,120
Distance Traveled
487,004
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,613
769
46
8
0
125,462
2
W
Erlang Shen
3,960
660
40
7
0
131,611
0
L
Zhong Kui
3,488
581
32
5
0
105,482
2
L
King Arthur
3,292
549
19
3
0
87,635
0
W
Izanami
4,405
734
69
12
0
113,151
1
L
Cthulhu
2,810
468
9
2
0
92,130
1
L
Ah Muzen Cab
3,584
597
34
6
0
104,136
2
L
Ne Zha
3,159
527
26
4
0
97,621
1
W
Achilles
4,493
749
45
8
0
111,541
3
W
Kuzenbo
4,658
776
19
3
0
139,355
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role