Player Matchup

Loki
Loki
ChunkyCareBear
Loki
Level 68
God Stats
17W - 26L
1,122 SR
Queue Stats
157W - 171L
1,441 Elo+
Party 1
Arachne
Arachne
CΙuf
Arachne
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 253L
1,408 Elo+
Party 1
Yemoja
Yemoja
Idahu
Yemoja
Level 123
God Stats
2W - 0L
1,289 SR
Queue Stats
44W - 53L
1,401 Elo+
Party 1
Janus
Janus
kaand0r
Janus
Level 149
God Stats
6W - 6L
1,370 SR
Queue Stats
524W - 539L
1,502 Elo+
Party 1
Neith
Neith
zombie7713
Neith
Level 149
God Stats
2W - 3L
1,508 SR
Queue Stats
22W - 25L
1,549 Elo+
Party 1
Team Averages
Level 119
1,358 SR
1,460 Elo+

VS

Team Averages
Level 103
1,548 SR
1,498 Elo+
Osiris
Osiris
 
Osiris
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BigDabs710
Ao Kuang
Level 94
God Stats
0W - 4L
1,294 SR
Queue Stats
49W - 62L
1,410 Elo+
Party 3
Fenrir
Fenrir
LittleJamwitch
Fenrir
Level 119
God Stats
2W - 3L
1,732 SR
Queue Stats
201W - 188L
1,592 Elo+
Party 2
Tiamat
Tiamat
XxLilMuffinxX11
Tiamat
Level 108
God Stats
3W - 4L
1,716 SR
Queue Stats
121W - 111L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
paws0923
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,708
671
1,392
5,352
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
CΙuf
Arachne
10
5 / 2 / 4
6,501
650
4,654
7,431
4,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Idahu
Yemoja
10
1 / 1 / 7
5,939
594
2,393
5,795
4,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
kaand0r
Janus
13
4 / 0 / 7
7,437
744
5,603
3,419
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
11
4 / 0 / 5
6,274
627
6,243
5,409
1,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 1
6,144
614
2,274
5,682
5,397
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
BigDabs710
Ao Kuang
9
2 / 5 / 1
5,773
577
3,278
7,505
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 2
5,485
549
3,041
8,751
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
5,766
577
2,493
4,884
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
paws0923
Danzaburou
9
1 / 3 / 0
5,434
543
2,314
5,575
1,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
5
5
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
1
0.75
L
Ao Kuang
BigDabs710
Ao Kuang
2
5
1
0.5
W
1
2
1
0.75
W
Arachne
CΙuf
Arachne
5
2
4
3.5
W
Yemoja
Idahu
Yemoja
1
1
7
4.5
L
1
3
2
0.67
L
0
2
2
0.5
W
Janus
kaand0r
Janus
4
0
7
7.5
L
Danzaburou
paws0923
Danzaburou
1
3
0
0.33
W
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
13,400
27,406
Taken
32,397
13,152
Mitigated
14,728
9,671
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,274
531
0
536
5,682
5,397
0
306
5,307
0
33,584
L
Ao Kuang
BigDabs710
Ao Kuang
3,278
1,022
0
1,697
7,505
2,424
0
1,907
5,506
17,632
6,567
W
1,392
483
0
1,542
5,352
1,630
0
1,028
4,324
0
39,169
W
Arachne
CΙuf
Arachne
4,654
3,411
0
2,011
7,431
4,273
36
2,195
5,236
0
26,249
W
Yemoja
Idahu
Yemoja
2,393
1,021
665
2,182
5,795
4,400
64
551
5,244
19,936
0
L
3,041
484
79
2,483
8,751
3,721
0
1,744
6,772
0
11,499
L
2,493
0
0
1,726
4,884
1,788
0
2,383
2,501
34,207
0
W
Janus
kaand0r
Janus
5,603
460
0
918
3,419
964
0
1,123
2,296
51,731
0
L
Danzaburou
paws0923
Danzaburou
2,314
1,341
0
1,390
5,575
1,398
0
1,656
3,765
0
30,952
W
Neith
6,243
3,255
1
2,352
5,409
1,885
1,184
552
4,857
0
34,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
28,602
367
Minions Killed
311
0
Camps Cleared
0
1,048,355
Distance Traveled
986,337
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,144
614
84
8
0
208,163
3
L
Ao Kuang
5,773
577
53
5
0
193,627
1
W
Loki
6,708
671
102
10
0
199,152
3
W
Arachne
6,501
650
49
5
0
242,817
3
W
Yemoja
5,939
594
43
4
0
193,729
5
L
Fenrir
5,485
549
20
2
0
218,635
3
L
Tiamat
5,766
577
92
9
0
182,898
0
W
Janus
7,437
744
107
11
0
247,680
0
L
Danzaburou
5,434
543
62
6
0
183,014
4
W
Neith
6,274
627
66
7
0
164,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role