Player Matchup

Izanami
Izanami
BlakesLiteralKid
Izanami
Level 89
God Stats
3W - 1L
1,729 SR
Queue Stats
117W - 128L
1,487 Elo+
Party 1
Erlang Shen
Erlang Shen
ButchThePlumber_
Erlang Shen
Level 53
God Stats
0W - 3L
1,270 SR
Queue Stats
18W - 17L
1,314 Elo+
Party 1
Hercules
Hercules
SPARKAMUS1996
Hercules
Level 57
God Stats
4W - 6L
1,771 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 1
Ymir
Ymir
THATSTOTA1BS
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,273 Elo+
Party 1
Thoth
Thoth
kickster49
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 100L
1,637 Elo+
Party 1
Team Averages
Level 77
1,554 SR
1,442 Elo+

VS

Team Averages
Level 70
1,623 SR
1,719 Elo+
Sol
Sol
Fear7641
Sol
Level 34
God Stats
8W - 8L
1,564 SR
Queue Stats
33W - 42L
1,653 Elo+
Solo
Guan Yu
Guan Yu
Kelan TR
Guan Yu
Level 29
God Stats
13W - 5L
1,812 SR
Queue Stats
464W - 272L
1,785 Elo+
Party 2
Xing Tian
Xing Tian
QuAd Rambo
Xing Tian
Level 117
God Stats
11W - 4L
1,740 SR
Queue Stats
761W - 544L
1,762 Elo+
Party 2
Danzaburou
Danzaburou
Rioo TR
Danzaburou
Level 123
God Stats
21W - 9L
1,500 SR
Queue Stats
1,001W - 708L
1,752 Elo+
Party 2
Loki
Loki
ttvDroppi
Loki
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 0
4,900
490
6,225
9,095
1,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ButchThePlumber_
Erlang Shen
7
0 / 2 / 0
4,457
446
1,480
4,457
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
SPARKAMUS1996
Hercules
8
0 / 3 / 0
4,298
430
2,162
7,882
1,869
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 6 / 0
4,080
408
571
7,599
2,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
11
1 / 3 / 0
5,713
571
3,541
5,371
1,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
6,225
623
1,620
5,495
1,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Kelan TR
Guan Yu
12
3 / 0 / 1
6,662
666
6,346
6,059
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
QuAd Rambo
Xing Tian
10
4 / 1 / 8
6,274
627
5,148
7,146
3,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Rioo TR
Danzaburou
11
8 / 1 / 5
6,795
680
9,041
5,742
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
5 / 0 / 3
5,870
587
2,674
3,841
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
3
Kills
20
20
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Erlang Shen
ButchThePlumber_
Erlang Shen
0
2
0
0
W
0
1
3
1.5
W
Guan Yu
Kelan TR
Guan Yu
3
0
1
3.5
W
Xing Tian
QuAd Rambo
Xing Tian
4
1
8
8
W
Danzaburou
Rioo TR
Danzaburou
8
1
5
10.5
L
Hercules
SPARKAMUS1996
Hercules
0
3
0
0
L
0
6
0
0
L
Thoth
1
3
0
0.33
W
Loki
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,979
Damage
24,829
34,404
Taken
28,283
9,282
Mitigated
10,786
5,982
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,225
4,274
0
1,954
9,095
1,488
0
2,645
6,450
0
31,138
L
Erlang Shen
ButchThePlumber_
Erlang Shen
1,480
776
0
1,246
4,457
2,040
0
407
3,988
0
20,411
W
1,620
589
0
2,353
5,495
1,242
0
2,885
2,330
36,994
0
W
Guan Yu
Kelan TR
Guan Yu
6,346
1,123
0
3,195
6,059
4,379
0
0
6,059
0
40,427
W
Xing Tian
QuAd Rambo
Xing Tian
5,148
1,072
833
1,691
7,146
3,216
23
451
6,695
18,392
0
W
Danzaburou
Rioo TR
Danzaburou
9,041
3,853
0
2,322
5,742
1,136
112
120
5,622
0
41,654
L
Hercules
SPARKAMUS1996
Hercules
2,162
653
0
1,181
7,882
1,869
0
0
7,433
0
16,124
L
571
228
25
412
7,599
2,400
0
2,096
5,503
4,320
0
L
Thoth
3,541
123
0
1,164
5,371
1,485
0
1,620
3,751
36,468
0
W
Loki
2,674
787
0
598
3,841
813
0
338
3,465
0
22,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
31,826
229
Minions Killed
330
0
Camps Cleared
0
903,244
Distance Traveled
1,009,548
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,900
490
60
6
0
177,732
2
L
Erlang Shen
4,457
446
44
4
0
231,057
1
W
Sol
6,225
623
80
8
0
178,198
1
W
Guan Yu
6,662
666
97
10
0
197,374
5
W
Xing Tian
6,274
627
25
3
0
206,089
1
W
Danzaburou
6,795
680
83
8
0
189,776
2
L
Hercules
4,298
430
31
3
0
179,091
0
L
Ymir
4,080
408
12
1
0
140,446
1
L
Thoth
5,713
571
82
8
0
174,918
0
W
Loki
5,870
587
45
5
0
238,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role