Player Matchup

Kumbhakarna
Kumbhakarna
FrankieCheeks
Kumbhakarna
Level 71
God Stats
4W - 8L
1,505 SR
Queue Stats
18W - 19L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Jerian6434
Danzaburou
Level 22
God Stats
0W - 2L
1,399 SR
Queue Stats
1W - 2L
1,191 Elo+
Party 1
Bacchus
Bacchus
MagicSpells
Bacchus
Level 82
God Stats
4W - 2L
1,810 SR
Queue Stats
43W - 30L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mau guapo3585
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,330 Elo+
Party 1
Ra
Ra
MrClpcheeks
Ra
Level 9
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 43
1,544 SR
1,432 Elo+

VS

Team Averages
Level 110
1,462 SR
1,473 Elo+
Cthulhu
Cthulhu
Elias4806
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,345 Elo+
Solo
Nu Wa
Nu Wa
FoxxieGamin
Nu Wa
Level 129
God Stats
1W - 0L
1,311 SR
Queue Stats
36W - 39L
1,534 Elo+
Party 3
Medusa
Medusa
VerdeVeneno
Medusa
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 15L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
gamewitSmoke
Cliodhna
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,561 Elo+
Solo
He Bo
He Bo
wrayglen
He Bo
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 88L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FrankieCheeks
Kumbhakarna
16
4 / 7 / 7
9,773
814
6,997
21,251
24,163
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Jerian6434
Danzaburou
17
7 / 5 / 3
10,379
865
12,498
12,909
5,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
MagicSpells
Bacchus
15
2 / 5 / 6
9,217
768
8,792
22,083
22,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Mau guapo3585
Tsukuyomi
16
5 / 10 / 3
9,398
783
5,747
18,319
7,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 8 / 4
8,473
706
8,368
11,014
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elias4806
Cthulhu
16
2 / 6 / 11
9,202
767
2,892
16,628
10,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
12 / 1 / 8
10,894
908
17,555
5,818
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
10 / 4 / 13
10,937
911
21,182
12,484
5,303
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
gamewitSmoke
Cliodhna
18
8 / 4 / 9
11,086
924
14,889
13,812
6,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
wrayglen
He Bo
18
3 / 5 / 12
10,365
864
16,003
7,344
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
88
20
Kills
35
35
Deaths
20
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elias4806
Cthulhu
2
6
11
1.25
W
12
1
8
16
L
Kumbhakarna
FrankieCheeks
Kumbhakarna
4
7
7
1.07
L
Danzaburou
Jerian6434
Danzaburou
7
5
3
1.7
L
Bacchus
MagicSpells
Bacchus
2
5
6
1
L
Tsukuyomi
Mau guapo3585
Tsukuyomi
5
10
3
0.65
L
2
8
4
0.5
W
Medusa
10
4
13
4.13
W
Cliodhna
gamewitSmoke
Cliodhna
8
4
9
3.13
W
He Bo
wrayglen
He Bo
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,402
Damage
72,521
85,576
Taken
56,086
63,350
Mitigated
27,621
9,237
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elias4806
Cthulhu
2,892
640
181
2,969
16,628
10,983
277
5,349
11,029
13,197
0
W
17,555
4,885
0
260
5,818
2,227
1,190
2,075
3,717
40,439
0
L
Kumbhakarna
FrankieCheeks
Kumbhakarna
6,997
863
0
336
21,251
24,163
0
9,366
11,856
17,883
0
L
Danzaburou
Jerian6434
Danzaburou
12,498
9,221
0
2,902
12,909
5,033
0
4,732
8,038
0
34,795
L
Bacchus
MagicSpells
Bacchus
8,792
739
259
1,361
22,083
22,476
0
7,637
14,261
24,688
0
L
Tsukuyomi
Mau guapo3585
Tsukuyomi
5,747
784
0
1,745
18,319
7,180
0
10,119
8,167
0
14,833
L
8,368
1,707
787
1,847
11,014
4,498
0
4,528
6,358
24,850
0
W
Medusa
21,182
10,584
57
1,352
12,484
5,303
1,691
8,078
4,320
0
36,360
W
Cliodhna
gamewitSmoke
Cliodhna
14,889
804
0
3,627
13,812
6,455
620
4,489
9,283
453
39,402
W
He Bo
wrayglen
He Bo
16,003
1,286
520
480
7,344
2,653
1,975
3,714
3,580
48,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,240
Gold Earned
52,484
154
Minions Killed
233
0
Camps Cleared
0
995,070
Distance Traveled
1,232,114
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,202
767
19
2
0
210,104
0
W
Nu Wa
10,894
908
44
4
0
270,923
2
L
Kumbhakarna
9,773
814
17
1
0
219,007
3
L
Danzaburou
10,379
865
53
4
0
199,055
5
L
Bacchus
9,217
768
32
3
0
212,323
2
L
Tsukuyomi
9,398
783
18
2
0
211,064
0
L
Ra
8,473
706
34
3
0
153,621
0
W
Medusa
10,937
911
39
3
0
277,623
2
W
Cliodhna
11,086
924
58
5
0
264,611
2
W
He Bo
10,365
864
73
6
0
208,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role