Player Matchup

Olorun
Olorun
Fates__Fury
Olorun
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,569 Elo+
Party 1
Artio
Artio
Ginger5613
Artio
Level 29
God Stats
1W - 2L
1,761 SR
Queue Stats
5W - 4L
1,473 Elo+
Party 1
Chaac
Chaac
PapaSlaus
Chaac
Level 29
God Stats
4W - 3L
1,496 SR
Queue Stats
7W - 11L
1,413 Elo+
Party 1
Team Averages
Level 59
1,586 SR
1,485 Elo+

VS

Team Averages
Level 57
1,459 SR
1,465 Elo+
Fafnir
Fafnir
Big_jayz71
Fafnir
Level 84
God Stats
2W - 3L
1,163 SR
Queue Stats
53W - 37L
1,592 Elo+
Party 2
Hachiman
Hachiman
fredpowerskideaf
Hachiman
Level 21
God Stats
1W - 1L
1,715 SR
Queue Stats
52W - 42L
1,432 Elo+
Party 2
Merlin
Merlin
ramon0935
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
5 / 1 / 7
10,103
777
12,034
8,846
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
13
0 / 2 / 6
9,164
705
1,675
15,991
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
PapaSlaus
Chaac
15
7 / 0 / 4
9,846
757
10,856
10,698
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Big_jayz71
Fafnir
12
1 / 2 / 2
8,744
673
4,727
12,897
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 1
7,487
576
6,218
8,437
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
ramon0935
Merlin
12
1 / 5 / 2
7,674
590
12,817
7,671
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
12
Kills
3
3
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Big_jayz71
Fafnir
1
2
2
1
W
Olorun
5
1
7
8.5
W
Artio
0
2
6
1.5
W
Chaac
PapaSlaus
Chaac
7
0
4
9
L
1
5
1
0.3
L
Merlin
ramon0935
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
23,762
35,535
Taken
29,005
23,162
Mitigated
19,037
17,236
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Big_jayz71
Fafnir
4,727
1,043
0
2,546
12,897
12,566
0
4,615
7,824
11,174
0
W
Olorun
12,034
5,549
745
4,047
8,846
3,151
1,504
5,193
3,653
56,054
6,056
W
Artio
1,675
139
962
6,025
15,991
10,753
326
8,678
7,313
8,693
0
W
Chaac
PapaSlaus
Chaac
10,856
1,772
446
5,011
10,698
9,258
256
4,099
6,599
0
28,562
L
6,218
3,194
0
1,058
8,437
3,309
0
3,758
4,473
0
22,962
L
Merlin
ramon0935
Merlin
12,817
837
0
205
7,671
3,162
0
3,995
3,565
35,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,113
Gold Earned
23,905
158
Minions Killed
101
10
Camps Cleared
0
675,502
Distance Traveled
634,951
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,744
673
8
1
0
217,953
2
W
Olorun
10,103
777
101
8
9
225,158
2
W
Artio
9,164
705
19
1
1
213,348
3
W
Chaac
9,846
757
38
3
0
236,996
0
L
Hachiman
7,487
576
40
3
0
196,586
0
L
Merlin
7,674
590
53
4
0
220,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role