Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cee-J_5FDP
Izanami
Level 24
God Stats
0W - 2L
1,251 SR
Queue Stats
12W - 28L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daey
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Qwertus11
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo
Janus
Janus
Wofaosmurf
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,618 Elo+
Solo
Team Averages
Level 41
1,450 SR
1,492 Elo+

VS

Team Averages
Level 99
1,407 SR
1,436 Elo+
Tiamat
Tiamat
BATSPARTE
Tiamat
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 84L
1,610 Elo+
Solo
Artemis
Artemis
Blikkenslayer
Artemis
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 137L
1,397 Elo+
Solo
Xing Tian
Xing Tian
Takhsmlrd
Xing Tian
Level 145
God Stats
2W - 0L
1,267 SR
Queue Stats
46W - 52L
1,407 Elo+
Solo
Thanatos
Thanatos
Wr37ch3d
Thanatos
Level 73
God Stats
3W - 5L
1,267 SR
Queue Stats
51W - 55L
1,400 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ne_lass_ma
Kumbhakarna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 63L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 6 / 9
10,239
683
12,884
11,085
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Cee-J_5FDP
Izanami
16
2 / 7 / 7
10,281
685
6,173
13,385
3,938
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Daey
Morgan Le Fay
18
4 / 8 / 7
11,466
764
15,447
12,981
5,019
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Qwertus11
Gilgamesh
18
8 / 11 / 6
12,128
809
14,521
25,077
14,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
16
4 / 8 / 7
10,428
695
16,980
11,788
3,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BATSPARTE
Tiamat
20
3 / 4 / 20
12,065
804
15,161
15,942
10,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
19
5 / 2 / 17
11,624
775
11,720
11,623
5,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Takhsmlrd
Xing Tian
18
4 / 2 / 23
11,686
779
7,174
20,614
23,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Wr37ch3d
Thanatos
20
24 / 6 / 8
13,723
915
24,702
21,764
11,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
ne_lass_ma
Kumbhakarna
17
4 / 5 / 22
11,578
772
6,471
21,078
24,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
130
19
Kills
40
40
Deaths
19
36
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
6
9
0.92
W
Tiamat
BATSPARTE
Tiamat
3
4
20
3.25
W
Artemis
5
2
17
6.75
L
Izanami
Cee-J_5FDP
Izanami
2
7
7
0.79
L
Morgan Le Fay
Daey
Morgan Le Fay
4
8
7
0.94
L
Gilgamesh
Qwertus11
Gilgamesh
8
11
6
1
W
Xing Tian
Takhsmlrd
Xing Tian
4
2
23
7.75
L
Janus
4
8
7
0.94
W
Thanatos
Wr37ch3d
Thanatos
24
6
8
4.67
W
Kumbhakarna
ne_lass_ma
Kumbhakarna
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,005
Damage
65,228
74,316
Taken
91,021
31,073
Mitigated
75,672
10,740
Healing
44,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,884
202
569
1,453
11,085
4,023
510
5,704
5,381
31,131
0
W
Tiamat
BATSPARTE
Tiamat
15,161
1,030
1,336
4,856
15,942
10,457
917
7,439
8,503
39,166
0
W
Artemis
11,720
4,248
1,710
3,149
11,623
5,598
2,683
8,473
3,150
0
31,129
L
Izanami
Cee-J_5FDP
Izanami
6,173
3,323
307
2,603
13,385
3,938
320
3,845
9,540
0
14,232
L
Morgan Le Fay
Daey
Morgan Le Fay
15,447
2,889
436
1,202
12,981
5,019
350
5,662
7,319
27,067
0
L
Gilgamesh
Qwertus11
Gilgamesh
14,521
2,485
945
2,508
25,077
14,291
589
10,260
14,817
0
23,416
W
Xing Tian
Takhsmlrd
Xing Tian
7,174
454
5,535
5,469
20,614
23,530
225
9,558
11,056
17,088
0
L
Janus
16,980
1,074
277
440
11,788
3,802
120
3,335
8,453
29,160
0
W
Thanatos
Wr37ch3d
Thanatos
24,702
6,587
3,785
13,452
21,764
11,965
1,403
10,975
10,789
0
33,061
W
Kumbhakarna
ne_lass_ma
Kumbhakarna
6,471
905
1,903
3,195
21,078
24,122
364
8,866
12,212
14,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
60,676
130
Minions Killed
131
0
Camps Cleared
0
1,082,198
Distance Traveled
1,382,069
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,239
683
35
2
0
213,388
0
W
Tiamat
12,065
804
52
3
0
257,220
0
W
Artemis
11,624
775
44
3
0
270,367
0
L
Izanami
10,281
685
18
1
0
215,142
0
L
Morgan Le Fay
11,466
764
23
2
0
218,137
0
L
Gilgamesh
12,128
809
24
2
0
215,878
0
W
Xing Tian
11,686
779
21
1
0
302,843
2
L
Janus
10,428
695
30
2
0
219,653
2
W
Thanatos
13,723
915
9
1
0
276,150
1
W
Kumbhakarna
11,578
772
5
0
0
275,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role