Player Matchup

Heimdallr
Heimdallr
BillyGrayBush
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Party 1
Mercury
Mercury
Kukuljuan108
Mercury
Level 42
God Stats
1W - 1L
1,374 SR
Queue Stats
13W - 32L
1,285 Elo+
Solo
Ymir
Ymir
l-_-Reba
Ymir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 36
1,458 SR
1,350 Elo+

VS

Team Averages
Level 85
1,674 SR
1,425 Elo+
Raijin
Raijin
Dabaagoo_22
Raijin
Level 70
God Stats
2W - 2L
1,766 SR
Queue Stats
76W - 141L
1,315 Elo+
Solo
Susano
Susano
G_m0nk3y8969
Susano
Level 142
God Stats
8W - 9L
1,755 SR
Queue Stats
283W - 318L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Master Miah5488
Cthulhu
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BillyGrayBush
Heimdallr
13
3 / 5 / 3
8,931
687
9,401
13,312
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Kukuljuan108
Mercury
12
4 / 8 / 5
9,467
728
4,754
12,630
6,030
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
12
3 / 8 / 6
8,959
689
3,608
18,218
16,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
8 / 4 / 12
10,549
811
6,845
8,727
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
13 / 1 / 7
11,363
874
23,300
12,291
4,695
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 7 / 10
8,410
647
6,196
13,078
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
10
Kills
21
21
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BillyGrayBush
Heimdallr
3
5
3
0.9
W
Raijin
8
4
12
3.5
W
Susano
13
1
7
16.5
L
Mercury
Kukuljuan108
Mercury
4
8
5
0.81
W
0
7
10
0.71
L
Ymir
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,763
Damage
36,341
44,160
Taken
34,096
27,080
Mitigated
13,817
3,415
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BillyGrayBush
Heimdallr
9,401
4,813
0
991
13,312
5,008
0
2,796
10,434
0
39,637
W
Raijin
6,845
1,110
0
264
8,727
2,900
118
1,481
7,166
20,789
0
W
Susano
23,300
4,935
0
3,477
12,291
4,695
1,096
800
11,432
0
49,268
L
Mercury
Kukuljuan108
Mercury
4,754
2,511
0
476
12,630
6,030
0
2,691
9,785
0
9,897
W
6,196
643
51
731
13,078
6,222
1,079
1,836
11,019
17,199
0
L
Ymir
3,608
793
39
1,909
18,218
16,042
0
6,937
10,876
13,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,357
Gold Earned
30,322
73
Minions Killed
108
0
Camps Cleared
5
569,518
Distance Traveled
678,874
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,931
687
45
3
0
207,245
0
W
Raijin
10,549
811
26
2
1
175,952
0
W
Susano
11,363
874
54
4
4
302,127
2
L
Mercury
9,467
728
10
1
0
168,747
0
W
Cthulhu
8,410
647
28
2
0
200,795
0
L
Ymir
8,959
689
18
1
0
193,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role