Player Matchup

Bastet
Bastet
Jose-online-
Bastet
Level 69
God Stats
14W - 14L
1,577 SR
Queue Stats
117W - 178L
1,415 Elo+
Party 1
Charybdis
Charybdis
MRCHUCHO192
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 61L
1,535 Elo+
Solo
Hera
Hera
aguilaguerrera9
Hera
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 166L
1,510 Elo+
Party 1
Sobek
Sobek
hatake-escolar
Sobek
Level 49
God Stats
22W - 27L
1,478 SR
Queue Stats
109W - 166L
1,414 Elo+
Party 1
Nike
Nike
lucas777peke
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 175L
1,467 Elo+
Party 1
Team Averages
Level 93
1,511 SR
1,468 Elo+

VS

Team Averages
Level 109
1,647 SR
1,584 Elo+
Tyr
Tyr
ByBruce11
Tyr
Level 143
God Stats
7W - 3L
1,641 SR
Queue Stats
23W - 9L
1,648 Elo+
Party 2
Medusa
Medusa
Darksks
Medusa
Level 114
God Stats
4W - 0L
1,667 SR
Queue Stats
20W - 13L
1,490 Elo+
Party 2
Bastet
Bastet
INaxoI
Bastet
Level 150
God Stats
3W - 0L
1,717 SR
Queue Stats
55W - 33L
1,722 Elo+
Party 2
Yemoja
Yemoja
JuliiCAT5
Yemoja
Level 18
God Stats
9W - 7L
1,707 SR
Queue Stats
19W - 11L
1,577 Elo+
Party 2
Nu Wa
Nu Wa
viviCodex
Nu Wa
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
129W - 131L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 2 / 2
5,686
569
2,671
7,076
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MRCHUCHO192
Charybdis
10
1 / 5 / 0
5,620
562
3,605
7,123
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 3
5,473
547
3,564
5,095
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,079
508
888
7,705
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,024
502
1,510
5,686
2,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,685
669
5,388
6,424
3,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Darksks
Medusa
11
5 / 2 / 5
7,168
717
8,602
7,214
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
INaxoI
Bastet
12
3 / 1 / 2
6,805
681
3,627
8,005
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
JuliiCAT5
Yemoja
10
5 / 0 / 6
7,159
716
3,340
3,049
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
viviCodex
Nu Wa
11
2 / 0 / 5
6,720
672
2,697
1,480
348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
17
17
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Medusa
Darksks
Medusa
5
2
5
3.75
W
Bastet
INaxoI
Bastet
3
1
2
4
L
Bastet
2
2
2
1.5
W
Yemoja
JuliiCAT5
Yemoja
5
0
6
8
L
Charybdis
MRCHUCHO192
Charybdis
1
5
0
0.2
L
0
4
3
0.38
L
1
4
0
0.25
L
0
2
1
0.25
W
Nu Wa
viviCodex
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,238
Damage
23,654
32,685
Taken
26,172
10,559
Mitigated
10,655
6,708
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,388
483
0
2,263
6,424
3,719
256
877
5,295
2,138
30,762
W
Medusa
Darksks
Medusa
8,602
4,267
0
2,174
7,214
2,101
1,967
640
6,574
0
48,187
W
Bastet
INaxoI
Bastet
3,627
589
1
4,255
8,005
2,415
0
1,252
6,753
0
41,109
L
Bastet
2,671
646
0
756
7,076
2,009
0
1,111
5,895
0
21,843
W
Yemoja
JuliiCAT5
Yemoja
3,340
1,048
1,363
1,984
3,049
2,072
334
933
2,116
12,089
0
L
Charybdis
MRCHUCHO192
Charybdis
3,605
1,501
0
1,787
7,123
1,221
0
919
6,184
0
32,594
L
3,564
1,059
0
787
5,095
1,230
0
1,013
3,944
37,394
0
L
888
137
73
1,339
7,705
3,653
0
2,775
4,830
5,568
0
L
1,510
203
0
1,966
5,686
2,446
123
379
5,287
0
19,658
W
Nu Wa
viviCodex
Nu Wa
2,697
291
0
644
1,480
348
304
750
730
27,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,882
Gold Earned
34,537
252
Minions Killed
330
0
Camps Cleared
0
890,448
Distance Traveled
1,019,992
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,685
669
65
7
0
224,117
4
W
Medusa
7,168
717
92
9
0
177,949
5
W
Bastet
6,805
681
69
7
0
244,017
3
L
Bastet
5,686
569
45
5
0
212,610
1
W
Yemoja
7,159
716
21
2
0
186,179
5
L
Charybdis
5,620
562
73
7
0
158,984
3
L
Hera
5,473
547
79
8
0
173,394
3
L
Sobek
5,079
508
7
1
0
194,180
2
L
Nike
5,024
502
48
5
0
151,280
0
W
Nu Wa
6,720
672
83
8
0
187,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role