Player Matchup

He Bo
He Bo
 
He Bo
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Guiti420
Loki
Level 100
God Stats
21W - 31L
1,440 SR
Queue Stats
148W - 181L
1,415 Elo+
Party 3
Kuzenbo
Kuzenbo
alan13569
Kuzenbo
Level 51
God Stats
9W - 7L
1,798 SR
Queue Stats
186W - 221L
1,562 Elo+
Party 2
Medusa
Medusa
diegososa2003
Medusa
Level 59
God Stats
66W - 55L
1,577 SR
Queue Stats
332W - 356L
1,493 Elo+
Party 2
Mulan
Mulan
xCHATO_SKATEx
Mulan
Level 61
God Stats
35W - 38L
1,460 SR
Queue Stats
67W - 90L
1,388 Elo+
Party 3
Team Averages
Level 64
1,555 SR
1,472 Elo+

VS

Team Averages
Level 90
1,525 SR
1,397 Elo+
Neith
Neith
CruddyBreadJr
Neith
Level 86
God Stats
32W - 36L
1,508 SR
Queue Stats
216W - 231L
1,424 Elo+
Solo
Artio
Artio
Hotsotuff
Artio
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 36L
1,369 Elo+
Party 1
Anubis
Anubis
Kinzoku Kage
Anubis
Level 69
God Stats
3W - 0L
1,721 SR
Queue Stats
42W - 39L
1,369 Elo+
Party 1
Cliodhna
Cliodhna
ferrozbek
Cliodhna
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 25L
1,342 Elo+
Solo
Amaterasu
Amaterasu
vloneflvme
Amaterasu
Level 87
God Stats
37W - 30L
1,396 SR
Queue Stats
250W - 241L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 4 / 1
5,239
437
2,687
5,647
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
10
2 / 4 / 2
6,519
543
3,820
7,364
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
alan13569
Kuzenbo
9
2 / 2 / 2
6,341
528
3,031
8,763
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 4 / 2
5,245
437
4,041
7,789
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 6 / 0
5,831
486
7,042
11,587
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 5
5,798
483
6,174
5,527
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Hotsotuff
Artio
10
1 / 0 / 7
6,620
552
5,114
9,046
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
11
4 / 1 / 0
7,021
585
2,309
4,568
1,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
ferrozbek
Cliodhna
13
9 / 1 / 1
7,968
664
8,203
6,567
2,396
Amaterasu
vloneflvme
Amaterasu
14
5 / 0 / 2
8,061
672
8,447
9,816
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
20
20
Deaths
4
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
4
1
0.13
W
1
2
5
1.75
L
Loki
2
4
2
0.75
W
Artio
Hotsotuff
Artio
1
0
7
4.5
W
Anubis
4
1
0
4
L
Kuzenbo
alan13569
Kuzenbo
2
2
2
1.5
L
0
4
2
0.25
W
Cliodhna
ferrozbek
Cliodhna
9
1
1
9.5
W
Amaterasu
vloneflvme
Amaterasu
5
0
2
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,621
Damage
30,247
41,150
Taken
35,524
15,920
Mitigated
23,087
7,529
Healing
15,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
2,687
72
0
587
5,647
950
0
2,280
3,367
21,225
0
W
6,174
3,282
0
1,147
5,527
2,001
1,628
416
5,111
0
32,217
L
Loki
3,820
707
0
1,386
7,364
1,814
0
1,114
6,250
0
29,329
W
Artio
Hotsotuff
Artio
5,114
1,267
894
4,363
9,046
9,624
0
1,818
7,176
14,682
0
W
Anubis
2,309
86
0
1,639
4,568
1,845
396
1,731
2,697
30,067
0
L
Kuzenbo
alan13569
Kuzenbo
3,031
1,180
90
976
8,763
5,576
0
2,066
6,697
9,038
0
L
4,041
1,302
0
2,449
7,789
1,593
0
1,834
5,955
0
26,974
W
Cliodhna
ferrozbek
Cliodhna
8,203
1,004
0
699
6,567
2,396
0
1,092
5,445
0
49,849
W
Amaterasu
vloneflvme
Amaterasu
8,447
5,672
0
6,268
9,816
7,221
0
393
9,377
0
46,336
L
7,042
2,733
0
2,041
11,587
5,987
0
129
11,458
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,175
Gold Earned
35,468
231
Minions Killed
344
0
Camps Cleared
0
1,105,042
Distance Traveled
1,106,039
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,239
437
39
3
0
225,475
5
W
Neith
5,798
483
55
5
0
174,974
1
L
Loki
6,519
543
57
5
0
245,379
0
W
Artio
6,620
552
19
2
0
239,146
1
W
Anubis
7,021
585
71
6
0
205,558
3
L
Kuzenbo
6,341
528
14
1
0
230,025
0
L
Medusa
5,245
437
45
4
0
206,197
1
W
Cliodhna
7,968
664
96
8
0
253,330
1
W
Amaterasu
8,061
672
103
9
0
233,031
3
L
Mulan
5,831
486
76
6
0
197,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role