Player Matchup

Poseidon
Poseidon
AkaReJay
Poseidon
Level 45
God Stats
15W - 16L
1,500 SR
Queue Stats
121W - 136L
1,546 Elo+
Party 3
Arachne
Arachne
KaitlynBabyDaddy
Arachne
Level 8
God Stats
3W - 1L
1,834 SR
Queue Stats
21W - 22L
1,546 Elo+
Party 3
Ymir
Ymir
Shadowstrike003
Ymir
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 125L
1,418 Elo+
Party 2
Chaac
Chaac
Tomdawwg77
Chaac
Level 27
God Stats
3W - 1L
1,781 SR
Queue Stats
8W - 8L
1,720 Elo+
Party 3
Skadi
Skadi
trinitywasheree
Skadi
Level 20
God Stats
17W - 17L
1,500 SR
Queue Stats
48W - 61L
1,392 Elo+
Party 2
Team Averages
Level 40
1,623 SR
1,524 Elo+

VS

Team Averages
Level 57
1,560 SR
1,474 Elo+
Izanami
Izanami
Austins Alt6616
Izanami
Level 25
God Stats
3W - 2L
1,713 SR
Queue Stats
25W - 31L
1,435 Elo+
Party 1
Hel
Hel
DeductedClub31
Hel
Level 112
God Stats
12W - 13L
1,405 SR
Queue Stats
391W - 303L
1,479 Elo+
Party 1
Arachne
Arachne
Iuail
Arachne
Level 37
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 97L
1,488 Elo+
Party 1
Atlas
Atlas
Monsters2016
Atlas
Level 47
God Stats
40W - 43L
1,532 SR
Queue Stats
169W - 194L
1,444 Elo+
Party 4
Odin
Odin
knightsof21
Odin
Level 65
God Stats
36W - 22L
1,650 SR
Queue Stats
359W - 385L
1,524 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaReJay
Poseidon
12
4 / 1 / 4
7,012
701
2,490
2,865
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 0 / 3
7,307
731
5,407
6,844
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 3 / 1
5,533
553
4,014
6,036
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
10
1 / 2 / 1
6,099
610
3,826
6,470
3,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 3
5,052
505
1,892
5,648
1,376
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 4
4,937
494
3,612
4,546
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
5,178
518
2,119
5,886
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Iuail
Arachne
10
3 / 2 / 3
5,666
567
1,901
5,661
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 1 / 5
5,049
505
2,784
5,317
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,521
552
3,081
7,457
3,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
7
9
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AkaReJay
Poseidon
4
1
4
6
L
2
2
4
2
L
0
6
0
0
L
Arachne
Iuail
Arachne
3
2
3
2.25
W
7
0
3
8.5
L
1
1
5
3.5
W
2
3
1
0.83
W
Chaac
1
2
1
0.75
L
1
3
1
0.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,629
Damage
13,497
27,863
Taken
28,867
9,567
Mitigated
11,366
5,651
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AkaReJay
Poseidon
2,490
144
0
254
2,865
673
766
793
2,072
39,574
0
L
3,612
2,576
0
1,420
4,546
1,169
904
2,411
2,135
0
22,874
L
2,119
231
0
623
5,886
1,693
0
929
4,957
31,255
0
L
Arachne
Iuail
Arachne
1,901
1,077
0
1,710
5,661
2,495
0
1,047
4,614
0
26,225
W
5,407
3,406
0
1,288
6,844
2,197
0
1,326
5,518
0
40,371
L
2,784
1,153
110
1,600
5,317
2,216
156
1,552
3,765
10,344
0
W
4,014
2,076
0
639
6,036
1,999
0
1,058
4,978
19,605
0
W
Chaac
3,826
1,550
0
2,900
6,470
3,322
0
0
6,470
0
25,388
L
3,081
1,340
0
1,038
7,457
3,793
0
565
6,892
0
24,366
W
1,892
792
0
570
5,648
1,376
131
1,726
3,922
0
21,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
26,351
300
Minions Killed
235
0
Camps Cleared
0
1,026,441
Distance Traveled
898,040
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,012
701
93
9
0
213,276
0
L
Izanami
4,937
494
43
4
0
149,166
1
L
Hel
5,178
518
58
6
0
171,513
3
L
Arachne
5,666
567
60
6
0
221,926
0
W
Arachne
7,307
731
72
7
0
222,940
1
L
Atlas
5,049
505
14
1
0
185,552
2
W
Ymir
5,533
553
40
4
0
183,254
0
W
Chaac
6,099
610
59
6
0
220,665
1
L
Odin
5,521
552
60
6
0
169,883
2
W
Skadi
5,052
505
36
4
0
186,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role