Player Matchup

Sobek
Sobek
Dkora
Sobek
Level 86
God Stats
5W - 5L
1,658 SR
Queue Stats
277W - 198L
1,689 Elo+
Party 1
Poseidon
Poseidon
RoninPap
Poseidon
Level 83
God Stats
2W - 0L
1,741 SR
Queue Stats
75W - 35L
1,703 Elo+
Party 1
Thor
Thor
Zotulah
Thor
Level 13
God Stats
4W - 1L
1,859 SR
Queue Stats
42W - 13L
1,830 Elo+
Party 1
Artemis
Artemis
killakidz7
Artemis
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 94L
1,851 Elo+
Party 1
Arachne
Arachne
pTreen
Arachne
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 63L
1,791 Elo+
Party 1
Team Averages
Level 77
1,652 SR
1,773 Elo+

VS

Team Averages
Level 60
1,482 SR
1,476 Elo+
Bellona
Bellona
DeadeyeChamploo
Bellona
Level 27
God Stats
5W - 7L
1,499 SR
Queue Stats
142W - 161L
1,495 Elo+
Party 2
Neith
Neith
Mr MakeUQuit420
Neith
Level 153
God Stats
1W - 1L
1,743 SR
Queue Stats
121W - 137L
1,508 Elo+
Party 2
Olorun
Olorun
SehXualHealing
Olorun
Level 49
God Stats
2W - 4L
1,276 SR
Queue Stats
182W - 237L
1,453 Elo+
Party 3
Artemis
Artemis
XiDiZ
Artemis
Level 65
God Stats
14W - 23L
1,391 SR
Queue Stats
143W - 181L
1,456 Elo+
Party 3
Ra
Ra
Yogurt6273
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dkora
Sobek
17
3 / 2 / 19
10,685
822
5,778
13,225
16,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
RoninPap
Poseidon
18
4 / 2 / 14
10,748
827
16,543
11,920
4,653
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Zotulah
Thor
18
10 / 4 / 7
11,258
866
8,671
12,597
8,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
killakidz7
Artemis
18
7 / 1 / 10
10,763
828
16,571
8,301
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
pTreen
Arachne
18
8 / 1 / 8
11,400
877
12,711
11,291
9,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,056
697
6,514
17,030
16,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 7 / 2
10,818
832
11,089
13,915
5,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 6 / 5
9,765
751
6,535
14,007
5,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
XiDiZ
Artemis
16
1 / 6 / 5
9,422
725
7,559
12,410
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 10 / 1
7,803
600
4,010
11,171
3,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
32
Kills
10
10
Deaths
32
58
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Sobek
Dkora
Sobek
3
2
19
6.25
L
6
7
2
1
W
Poseidon
RoninPap
Poseidon
4
2
14
5.5
L
2
6
5
0.75
L
Artemis
XiDiZ
Artemis
1
6
5
0.58
L
0
10
1
0.05
W
Thor
Zotulah
Thor
10
4
7
3.38
W
Artemis
killakidz7
Artemis
7
1
10
12
W
Arachne
pTreen
Arachne
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
35,707
57,334
Taken
68,533
43,309
Mitigated
37,314
13,618
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,514
1,792
306
1,039
17,030
16,800
155
5,583
11,447
0
21,664
W
Sobek
Dkora
Sobek
5,778
363
435
2,365
13,225
16,638
728
3,033
10,192
17,726
0
L
11,089
3,920
0
1,161
13,915
5,663
0
6,997
6,918
0
33,535
W
Poseidon
RoninPap
Poseidon
16,543
1,857
234
3,736
11,920
4,653
2,131
2,578
9,342
52,487
0
L
6,535
2,404
641
1,906
14,007
5,677
0
2,870
11,137
37,299
0
L
Artemis
XiDiZ
Artemis
7,559
2,377
0
34
12,410
5,508
0
3,841
8,569
0
31,554
L
4,010
279
694
607
11,171
3,666
116
3,030
8,141
9,857
0
W
Thor
Zotulah
Thor
8,671
2,105
0
214
12,597
8,473
2,247
2,128
10,469
0
39,055
W
Artemis
killakidz7
Artemis
16,571
8,196
0
2,610
8,301
3,790
2,949
525
7,776
0
40,425
W
Arachne
pTreen
Arachne
12,711
8,763
0
4,024
11,291
9,755
1,980
2,281
9,010
0
36,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,854
Gold Earned
46,864
266
Minions Killed
219
0
Camps Cleared
0
1,364,419
Distance Traveled
1,068,752
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,056
697
22
2
0
244,822
1
W
Sobek
10,685
822
17
1
0
259,385
3
L
Neith
10,818
832
58
4
0
199,587
1
W
Poseidon
10,748
827
84
6
0
260,538
2
L
Olorun
9,765
751
69
5
0
225,246
0
L
Artemis
9,422
725
52
4
0
208,175
1
L
Ra
7,803
600
18
1
0
190,922
2
W
Thor
11,258
866
71
5
0
284,155
3
W
Artemis
10,763
828
48
4
0
270,527
4
W
Arachne
11,400
877
46
4
0
289,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role