Player Matchup

Nu Wa
Nu Wa
DOOMER229
Nu Wa
Level 88
God Stats
3W - 4L
1,249 SR
Queue Stats
47W - 63L
1,429 Elo+
Solo
Bellona
Bellona
Monsterbacke545
Bellona
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 114L
1,474 Elo+
Party 4
Thor
Thor
Schrankwand2a
Thor
Level 23
God Stats
7W - 5L
1,453 SR
Queue Stats
87W - 74L
1,518 Elo+
Party 4
Ganesha
Ganesha
Strujojeb
Ganesha
Level 21
God Stats
21W - 17L
1,583 SR
Queue Stats
28W - 25L
1,467 Elo+
Party 2
Rama
Rama
coberda
Rama
Level 125
God Stats
1W - 1L
1,168 SR
Queue Stats
41W - 37L
1,467 Elo+
Party 2
Team Averages
Level 69
1,391 SR
1,471 Elo+

VS

Team Averages
Level 55
1,558 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
Chase_eventide
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,606 Elo+
Party 1
Bakasura
Bakasura
chaseeventide
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 24L
1,591 Elo+
Party 1
Skadi
Skadi
gulvteppe
Skadi
Level 98
God Stats
5W - 12L
1,510 SR
Queue Stats
21W - 32L
1,532 Elo+
Solo
Ares
Ares
satashir
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,496 Elo+
Party 3
Bellona
Bellona
Мультяшкa
Bellona
Level 28
God Stats
5W - 3L
1,779 SR
Queue Stats
21W - 18L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DOOMER229
Nu Wa
20
17 / 1 / 15
13,613
619
30,174
9,212
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
17 / 2 / 15
14,260
648
27,659
26,348
37,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 6 / 16
11,209
510
8,099
16,113
6,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Strujojeb
Ganesha
16
1 / 1 / 35
11,979
545
13,768
21,403
29,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
coberda
Rama
20
13 / 1 / 8
13,076
594
13,603
12,523
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chase_eventide
Morgan Le Fay
13
1 / 14 / 3
9,068
412
14,859
19,095
6,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bakasura
chaseeventide
Bakasura
17
5 / 10 / 1
10,473
476
15,435
27,499
10,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
gulvteppe
Skadi
15
0 / 11 / 3
9,307
423
7,351
17,204
6,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
13
0 / 10 / 5
8,720
396
6,455
26,872
30,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 8 / 2
11,201
509
13,311
25,409
21,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
25
53
Kills
11
11
Deaths
53
89
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Chase_eventide
Morgan Le Fay
1
14
3
0.18
W
Nu Wa
DOOMER229
Nu Wa
17
1
15
24.5
W
17
2
15
12.25
W
5
6
16
2.17
W
Ganesha
Strujojeb
Ganesha
1
1
35
18.5
L
Bakasura
chaseeventide
Bakasura
5
10
1
0.55
W
Rama
coberda
Rama
13
1
8
17
L
Skadi
gulvteppe
Skadi
0
11
3
0.14
L
Ares
0
10
5
0.25
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,303
Damage
57,411
85,599
Taken
116,079
82,398
Mitigated
76,014
21,954
Healing
14,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Chase_eventide
Morgan Le Fay
14,859
2,848
0
1,619
19,095
6,925
44
8,088
11,007
60,812
0
W
Nu Wa
DOOMER229
Nu Wa
30,174
6,795
0
1,786
9,212
4,085
3,946
2,732
6,245
106,272
0
W
27,659
7,976
914
10,413
26,348
37,289
795
5,251
19,532
0
101,598
W
8,099
1,879
0
2,834
16,113
6,665
456
4,016
11,307
0
57,587
W
Ganesha
Strujojeb
Ganesha
13,768
2,229
0
1,714
21,403
29,176
703
5,843
13,565
36,243
2,230
L
Bakasura
chaseeventide
Bakasura
15,435
9,415
0
7,829
27,499
10,870
0
9,385
18,114
0
56,649
W
Rama
coberda
Rama
13,603
8,859
0
4,293
12,523
5,183
2,898
3,472
8,821
0
99,267
L
Skadi
gulvteppe
Skadi
7,351
2,894
0
1,527
17,204
6,163
470
5,776
11,428
0
73,602
L
Ares
6,455
448
0
2,412
26,872
30,823
0
10,615
16,257
21,440
0
L
13,311
2,899
0
1,229
25,409
21,233
1,462
9,030
16,379
0
66,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,137
Gold Earned
48,769
588
Minions Killed
472
0
Camps Cleared
0
2,102,594
Distance Traveled
1,859,579
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,068
412
83
4
0
317,084
4
W
Nu Wa
13,613
619
149
7
0
432,397
1
W
Bellona
14,260
648
184
8
0
440,188
5
W
Thor
11,209
510
87
4
0
412,522
1
W
Ganesha
11,979
545
5
0
0
420,429
2
L
Bakasura
10,473
476
128
6
0
414,443
1
W
Rama
13,076
594
163
7
0
397,058
0
L
Skadi
9,307
423
136
6
0
335,307
7
L
Ares
8,720
396
22
1
0
386,154
1
L
Bellona
11,201
509
103
5
0
406,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role