Player Matchup

Bakasura
Bakasura
Bbihh
Bakasura
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 128L
1,731 Elo+
Party 2
Sobek
Sobek
BinarSkugga
Sobek
Level 128
God Stats
2W - 3L
1,559 SR
Queue Stats
111W - 85L
1,687 Elo+
Party 2
Izanami
Izanami
OBEYPROPAGANDA
Izanami
Level 117
God Stats
25W - 18L
1,726 SR
Queue Stats
134W - 102L
1,743 Elo+
Party 2
Amaterasu
Amaterasu
Riderberto
Amaterasu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,719 Elo+
Party 2
Agni
Agni
SlyTicusTheHigh
Agni
Level 20
God Stats
1W - 2L
1,254 SR
Queue Stats
10W - 10L
1,489 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,674 Elo+

VS

Team Averages
Level 50
1,487 SR
1,403 Elo+
Khepri
Khepri
America40oz
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,408 Elo+
Party 3
Ne Zha
Ne Zha
Bl nd Sh oT
Ne Zha
Level 59
God Stats
2W - 3L
1,544 SR
Queue Stats
27W - 39L
1,437 Elo+
Party 1
Neith
Neith
Jedea1131
Neith
Level 8
God Stats
0W - 3L
1,374 SR
Queue Stats
0W - 3L
1,219 Elo+
Solo
Discordia
Discordia
RJAngelo
Discordia
Level 28
God Stats
10W - 6L
1,518 SR
Queue Stats
200W - 225L
1,453 Elo+
Party 1
Nemesis
Nemesis
big-daddy-JJ-69
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bbihh
Bakasura
18
8 / 0 / 6
10,944
842
15,971
10,834
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 0 / 11
10,772
829
7,780
12,675
15,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 1 / 8
10,556
812
10,739
6,504
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Riderberto
Amaterasu
17
4 / 0 / 10
10,655
820
10,741
13,654
10,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 7 / 3
8,773
675
5,095
10,464
3,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 8 / 3
8,109
624
6,178
14,791
14,015
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
15
2 / 1 / 0
8,762
674
2,369
12,242
6,396
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Jedea1131
Neith
15
2 / 3 / 0
8,543
657
5,208
9,915
3,843
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RJAngelo
Discordia
15
1 / 3 / 3
8,533
656
14,544
6,706
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 2
8,252
635
10,490
18,126
10,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
20
Kills
7
8
Deaths
20
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
8
3
0.19
W
Bakasura
Bbihh
Bakasura
8
0
6
11
W
4
0
11
9.5
L
Ne Zha
2
1
0
2
L
Neith
Jedea1131
Neith
2
3
0
0.67
W
4
1
8
8
L
Discordia
RJAngelo
Discordia
1
3
3
0.83
W
Amaterasu
Riderberto
Amaterasu
4
0
10
9
W
0
7
3
0.21
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,326
Damage
38,789
54,131
Taken
61,780
36,424
Mitigated
36,723
17,799
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,178
586
0
1,160
14,791
14,015
0
3,383
10,451
21,441
0
W
Bakasura
Bbihh
Bakasura
15,971
9,458
0
3,631
10,834
5,057
801
4,111
6,437
0
38,183
W
7,780
571
0
3,619
12,675
15,285
58
3,642
8,626
18,016
0
L
Ne Zha
2,369
621
59
2,597
12,242
6,396
0
2,779
8,738
0
23,967
L
Neith
Jedea1131
Neith
5,208
1,465
0
340
9,915
3,843
429
2,909
6,208
0
27,756
W
10,739
6,030
0
2,180
6,504
2,382
7,589
2,971
3,497
0
53,681
L
Discordia
RJAngelo
Discordia
14,544
453
0
334
6,706
2,109
0
701
5,520
38,414
0
W
Amaterasu
Riderberto
Amaterasu
10,741
3,642
1,954
5,034
13,654
10,566
915
6,512
7,011
0
25,187
W
5,095
914
0
1,381
10,464
3,134
200
3,486
6,847
19,348
0
L
10,490
3,814
0
4,651
18,126
10,360
83
3,103
13,572
0
20,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
42,199
239
Minions Killed
208
0
Camps Cleared
0
1,473,404
Distance Traveled
1,220,067
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,109
624
31
2
0
212,818
0
W
Bakasura
10,944
842
64
5
0
337,719
2
W
Sobek
10,772
829
11
1
0
299,499
1
L
Ne Zha
8,762
674
54
4
0
296,000
0
L
Neith
8,543
657
42
3
0
203,287
0
W
Izanami
10,556
812
111
9
0
283,643
2
L
Discordia
8,533
656
57
4
0
261,436
5
W
Amaterasu
10,655
820
28
2
0
320,571
3
W
Agni
8,773
675
25
2
0
231,972
0
L
Nemesis
8,252
635
24
2
0
246,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role