Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Rillee
Horus
Level 154
God Stats
37W - 19L
1,853 SR
Queue Stats
304W - 201L
1,577 Elo+
Party 2
Vulcan
Vulcan
Tesaguasex
Vulcan
Level 25
God Stats
8W - 1L
1,785 SR
Queue Stats
30W - 13L
1,705 Elo+
Party 2
Team Averages
Level 113
1,713 SR
1,594 Elo+

VS

Team Averages
Level 54
1,500 SR
1,235 Elo+
Sol
Sol
Luck4sGP
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 1
Danzaburou
Danzaburou
Shylukinhas
Danzaburou
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
WingedRocker
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 4 / 15
9,558
735
5,101
11,976
10,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Horus
Rillee
Horus
16
11 / 0 / 11
11,354
873
12,532
13,207
5,598
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Tesaguasex
Vulcan
16
11 / 3 / 12
11,308
870
19,111
7,285
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 2
10,098
777
8,185
11,569
2,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Shylukinhas
Danzaburou
12
1 / 7 / 3
8,034
618
6,371
11,949
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
WingedRocker
Gilgamesh
12
1 / 9 / 3
8,136
626
7,287
18,548
10,500
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
7
7
Deaths
24
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
15
2.38
L
5
8
2
0.75
W
Horus
Rillee
Horus
11
0
11
16.5
L
Danzaburou
Shylukinhas
Danzaburou
1
7
3
0.36
W
Vulcan
Tesaguasex
Vulcan
11
3
12
5.67
L
Gilgamesh
WingedRocker
Gilgamesh
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,744
Damage
21,843
32,468
Taken
42,066
18,213
Mitigated
15,616
8,117
Healing
2,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,101
343
0
2,819
11,976
10,104
306
3,366
8,610
20,250
0
L
8,185
2,722
0
718
11,569
2,225
0
7,155
4,414
24,752
0
W
Horus
Rillee
Horus
12,532
2,854
1,023
3,497
13,207
5,598
54
3,381
9,826
0
35,175
L
Danzaburou
Shylukinhas
Danzaburou
6,371
2,946
0
723
11,949
2,891
0
6,653
5,296
0
23,226
W
Vulcan
Tesaguasex
Vulcan
19,111
6,589
0
778
7,285
2,511
857
2,271
5,014
61,212
0
L
Gilgamesh
WingedRocker
Gilgamesh
7,287
1,441
0
804
18,548
10,500
0
10,509
8,039
0
22,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
26,268
148
Minions Killed
103
9
Camps Cleared
2
736,244
Distance Traveled
625,379
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,558
735
33
3
0
230,894
3
L
Sol
10,098
777
40
3
1
197,849
2
W
Horus
11,354
873
39
3
6
253,223
1
L
Danzaburou
8,034
618
35
3
1
205,559
5
W
Vulcan
11,308
870
76
6
3
252,127
2
L
Gilgamesh
8,136
626
28
2
0
221,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role