Player Matchup

Arachne
Arachne
 
Arachne
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AceTempest314
Charybdis
Level 101
God Stats
23W - 18L
1,500 SR
Queue Stats
767W - 803L
1,479 Elo+
Party 1
Thoth
Thoth
Hchegy
Thoth
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,465 Elo+
Solo
Ullr
Ullr
rantecursor
Ullr
Level 124
God Stats
271W - 314L
1,446 SR
Queue Stats
322W - 377L
1,435 Elo+
Solo
Kumbhakarna
Kumbhakarna
xCerealManx
Kumbhakarna
Level 78
God Stats
5W - 10L
1,083 SR
Queue Stats
557W - 593L
1,481 Elo+
Party 1
Team Averages
Level 86
1,406 SR
1,472 Elo+

VS

Team Averages
Level 71
1,500 SR
1,441 Elo+
Hun Batz
Hun Batz
Himidar
Hun Batz
Level 39
God Stats
1W - 1L
1,271 SR
Queue Stats
11W - 27L
1,317 Elo+
Solo
Sobek
Sobek
Joep370z
Sobek
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 72L
1,424 Elo+
Solo
Athena
Athena
MistySteppn
Athena
Level 89
God Stats
4W - 0L
1,730 SR
Queue Stats
118W - 122L
1,496 Elo+
Solo
Sol
Sol
Snowiemen
Sol
Level 63
God Stats
8W - 9L
1,498 SR
Queue Stats
616W - 601L
1,498 Elo+
Solo
Neith
Neith
ebbybear
Neith
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 67L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
6 / 3 / 5
10,023
456
7,686
18,340
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
AceTempest314
Charybdis
14
2 / 9 / 4
9,355
425
5,642
18,135
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Hchegy
Thoth
13
1 / 7 / 3
9,134
415
6,718
13,282
4,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 5
10,289
468
14,269
18,780
8,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Kumbhakarna
xCerealManx
Kumbhakarna
12
4 / 4 / 10
9,475
431
10,996
24,733
27,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Himidar
Hun Batz
16
8 / 8 / 6
11,497
523
11,402
19,016
7,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Joep370z
Sobek
15
0 / 5 / 17
10,537
479
10,226
21,145
26,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
16
6 / 3 / 7
11,485
522
11,182
19,496
21,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
7 / 2 / 12
12,339
561
18,647
14,948
8,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ebbybear
Neith
19
6 / 1 / 9
12,441
566
20,836
11,108
6,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
78
16
Kills
27
27
Deaths
19
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
6
3
5
2.83
L
Charybdis
AceTempest314
Charybdis
2
9
4
0.44
L
Thoth
Hchegy
Thoth
1
7
3
0.36
W
Hun Batz
Himidar
Hun Batz
8
8
6
1.38
W
Sobek
Joep370z
Sobek
0
5
17
1.7
W
Athena
6
3
7
3.17
W
7
2
12
6.5
W
Neith
ebbybear
Neith
6
1
9
10.5
L
3
4
5
1.38
L
Kumbhakarna
xCerealManx
Kumbhakarna
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
72,293
93,270
Taken
85,713
52,953
Mitigated
70,211
22,217
Healing
25,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,686
4,962
0
6,496
18,340
6,912
0
5,793
12,333
0
46,491
L
Charybdis
AceTempest314
Charybdis
5,642
3,322
0
3,698
18,135
6,306
632
8,260
9,869
0
55,522
L
Thoth
Hchegy
Thoth
6,718
215
0
2,877
13,282
4,308
184
2,572
10,664
48,133
0
W
Hun Batz
Himidar
Hun Batz
11,402
3,352
0
4,207
19,016
7,792
419
2,984
15,929
0
72,448
W
Sobek
Joep370z
Sobek
10,226
1,514
0
3,675
21,145
26,114
324
5,923
15,222
20,977
8,074
W
Athena
11,182
2,666
0
2,750
19,496
21,796
946
4,000
15,496
53,756
0
W
18,647
8,562
0
10,025
14,948
8,308
4,354
3,695
11,253
87,668
0
W
Neith
ebbybear
Neith
20,836
6,453
0
4,988
11,108
6,201
2,570
1,942
9,166
0
112,615
L
14,269
6,888
0
5,903
18,780
8,218
1,541
8,591
9,834
0
71,276
L
Kumbhakarna
xCerealManx
Kumbhakarna
10,996
1,643
857
2,386
24,733
27,209
33
11,610
12,951
24,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,276
Gold Earned
58,299
402
Minions Killed
520
0
Camps Cleared
0
1,962,368
Distance Traveled
2,003,312
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,023
456
88
4
0
454,613
5
L
Charybdis
9,355
425
91
4
0
345,118
3
L
Thoth
9,134
415
86
4
0
364,224
1
W
Hun Batz
11,497
523
92
4
0
369,378
5
W
Sobek
10,537
479
33
2
0
431,349
3
W
Athena
11,485
522
100
5
0
399,203
7
W
Sol
12,339
561
117
5
0
384,197
12
W
Neith
12,441
566
178
8
0
419,185
5
L
Ullr
10,289
468
113
5
0
357,657
6
L
Kumbhakarna
9,475
431
24
1
0
440,756
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role