Player Matchup

Horus
Horus
 
Horus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Costalpz
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,741 Elo+
Party 2
Nemesis
Nemesis
Elyas1425
Nemesis
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 27L
1,637 Elo+
Party 2
Neith
Neith
fatisolam
Neith
Level 56
God Stats
7W - 8L
1,325 SR
Queue Stats
50W - 51L
1,612 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
louisfrey
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,783 SR
Queue Stats
99W - 112L
1,595 Elo+
Party 2
Team Averages
Level 56
1,522 SR
1,617 Elo+

VS

Team Averages
Level 62
1,608 SR
1,607 Elo+
Discordia
Discordia
Letmein999
Discordia
Level 27
God Stats
2W - 1L
1,558 SR
Queue Stats
49W - 45L
1,569 Elo+
Party 3
Bastet
Bastet
OnJahsehOnfroy
Bastet
Level 27
God Stats
4W - 1L
1,870 SR
Queue Stats
33W - 14L
1,717 Elo+
Party 1
Eset
Eset
PoppaW
Eset
Level 123
God Stats
3W - 0L
1,834 SR
Queue Stats
51W - 55L
1,732 Elo+
Party 3
Cupid
Cupid
ShoyoHinata1
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 27L
1,500 Elo+
Party 1
Thanatos
Thanatos
Targha2490
Thanatos
Level 116
God Stats
4W - 6L
1,277 SR
Queue Stats
86W - 66L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 4 / 3
5,167
517
2,375
9,687
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Costalpz
Cerberus
9
0 / 2 / 0
4,936
494
1,725
6,838
3,939
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Elyas1425
Nemesis
10
5 / 2 / 0
6,012
601
3,702
6,113
1,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
fatisolam
Neith
8
1 / 3 / 0
4,916
492
2,893
5,131
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
louisfrey
Morgan Le Fay
8
0 / 4 / 5
5,187
519
5,039
5,717
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Letmein999
Discordia
10
2 / 3 / 3
5,825
583
3,454
4,926
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 2
6,363
636
5,674
6,180
1,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
PoppaW
Eset
8
1 / 2 / 3
5,188
519
2,214
7,399
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 0
6,192
619
4,836
4,989
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Targha2490
Thanatos
10
5 / 1 / 2
6,250
625
4,289
5,650
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
15
15
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
3
0.63
L
Cerberus
Costalpz
Cerberus
0
2
0
0
L
Nemesis
Elyas1425
Nemesis
5
2
0
2.5
W
Discordia
Letmein999
Discordia
2
3
3
1.17
W
3
0
2
4
W
Eset
PoppaW
Eset
1
2
3
1.25
W
4
1
0
4
W
Thanatos
Targha2490
Thanatos
5
1
2
6
L
Neith
fatisolam
Neith
1
3
0
0.33
L
Morgan Le Fay
louisfrey
Morgan Le Fay
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,734
Damage
20,467
33,486
Taken
29,144
13,357
Mitigated
8,204
7,917
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,375
1,258
568
2,524
9,687
4,579
18
2,004
7,683
0
10,427
L
Cerberus
Costalpz
Cerberus
1,725
108
0
3,138
6,838
3,939
0
0
6,838
22,048
0
L
Nemesis
Elyas1425
Nemesis
3,702
1,553
0
202
6,113
1,650
0
569
5,544
0
27,109
W
Discordia
Letmein999
Discordia
3,454
192
0
561
4,926
1,380
0
1,941
2,815
30,104
0
W
5,674
1,466
0
2,944
6,180
1,736
262
1,725
4,455
0
33,510
W
Eset
PoppaW
Eset
2,214
504
54
1,245
7,399
2,366
0
1,583
5,578
14,621
0
W
4,836
2,547
92
2,531
4,989
1,064
0
175
4,788
0
34,877
W
Thanatos
Targha2490
Thanatos
4,289
850
0
6,536
5,650
1,658
0
958
4,501
0
24,626
L
Neith
fatisolam
Neith
2,893
1,116
0
992
5,131
1,534
0
251
4,880
0
24,051
L
Morgan Le Fay
louisfrey
Morgan Le Fay
5,039
443
0
493
5,717
1,655
430
2,844
2,873
22,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
29,818
222
Minions Killed
280
0
Camps Cleared
0
941,693
Distance Traveled
980,744
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,167
517
10
1
0
180,603
0
L
Cerberus
4,936
494
71
7
0
173,115
1
L
Nemesis
6,012
601
57
6
0
213,815
0
W
Discordia
5,825
583
65
7
0
186,840
1
W
Bastet
6,363
636
67
7
0
198,115
1
W
Eset
5,188
519
24
2
0
174,489
3
W
Cupid
6,192
619
63
6
0
194,591
1
W
Thanatos
6,250
625
61
6
0
226,709
0
L
Neith
4,916
492
48
5
0
188,999
0
L
Morgan Le Fay
5,187
519
36
4
0
185,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role