Player Matchup

Ymir
Ymir
Chiptum
Ymir
Level 149
God Stats
1W - 0L
1,575 SR
Queue Stats
14W - 6L
1,643 Elo+
Party 2
Artemis
Artemis
Dalpaso
Artemis
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tenente_colonel
Tsukuyomi
Level 89
God Stats
16W - 13L
1,679 SR
Queue Stats
134W - 148L
1,568 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VenusDLite
Morgan Le Fay
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 47L
1,605 Elo+
Solo
Scylla
Scylla
nahuelfederico
Scylla
Level 67
God Stats
1W - 1L
1,310 SR
Queue Stats
3W - 5L
1,333 Elo+
Solo
Team Averages
Level 101
1,513 SR
1,530 Elo+

VS

Team Averages
Level 75
1,558 SR
1,558 Elo+
Merlin
Merlin
 
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Belsi02
Anubis
Level 160
God Stats
1W - 1L
1,798 SR
Queue Stats
40W - 25L
1,774 Elo+
Party 1
Guan Yu
Guan Yu
JaréArrebentado
Guan Yu
Level 41
God Stats
0W - 2L
1,190 SR
Queue Stats
14W - 24L
1,392 Elo+
Solo
Hou Yi
Hou Yi
TheVictorReturns
Hou Yi
Level 124
God Stats
4W - 3L
1,755 SR
Queue Stats
42W - 27L
1,741 Elo+
Party 1
Artemis
Artemis
hibrido_cobicado
Artemis
Level 43
God Stats
2W - 6L
1,547 SR
Queue Stats
29W - 47L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Chiptum
Ymir
18
6 / 0 / 10
11,619
894
7,874
16,224
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
Dalpaso
Artemis
17
4 / 2 / 10
10,756
827
16,226
12,789
5,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Tenente_colonel
Tsukuyomi
18
10 / 4 / 10
11,426
879
15,622
13,652
5,346
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
VenusDLite
Morgan Le Fay
18
3 / 2 / 8
10,906
839
7,497
9,582
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 3 / 6
10,993
846
7,733
10,057
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 7 / 4
9,533
733
12,335
12,818
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Belsi02
Anubis
14
0 / 1 / 2
8,139
626
5,579
3,854
1,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 7 / 4
9,870
759
6,948
16,745
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 5 / 1
10,206
785
9,642
12,516
2,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 6
9,024
694
5,300
15,109
3,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
29
Kills
10
11
Deaths
29
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
4
0.43
L
Anubis
Belsi02
Anubis
0
1
2
1
W
Ymir
Chiptum
Ymir
6
0
10
11
W
Artemis
Dalpaso
Artemis
4
2
10
4.5
L
4
7
4
0.86
W
Tsukuyomi
Tenente_colonel
Tsukuyomi
10
4
10
3.75
L
5
5
1
1.1
W
Morgan Le Fay
VenusDLite
Morgan Le Fay
3
2
8
3.5
L
0
9
6
0.33
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,952
Damage
39,804
62,304
Taken
61,042
37,926
Mitigated
27,804
17,347
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,335
673
0
478
12,818
3,227
0
4,503
8,308
44,642
0
L
Anubis
Belsi02
Anubis
5,579
369
0
1,452
3,854
1,474
0
1,541
2,313
21,297
0
W
Ymir
Chiptum
Ymir
7,874
2,162
832
4,605
16,224
20,606
610
5,083
11,103
26,034
0
W
Artemis
Dalpaso
Artemis
16,226
7,802
0
5,883
12,789
5,127
5,895
3,626
8,922
0
40,253
L
6,948
998
364
3,063
16,745
16,556
0
5,451
11,138
183
15,726
W
Tsukuyomi
Tenente_colonel
Tsukuyomi
15,622
4,227
0
2,358
13,652
5,346
550
3,581
9,968
0
40,388
L
9,642
5,078
0
1,748
12,516
2,981
0
4,673
7,685
0
29,686
W
Morgan Le Fay
VenusDLite
Morgan Le Fay
7,497
195
0
2,527
9,582
4,065
932
1,521
8,021
48,585
0
L
5,300
247
112
1,143
15,109
3,566
0
6,727
8,278
0
21,219
W
7,733
897
0
1,142
10,057
2,782
1,980
4,261
5,728
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,700
Gold Earned
46,772
265
Minions Killed
197
0
Camps Cleared
0
1,361,910
Distance Traveled
969,332
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,533
733
78
6
0
201,290
0
L
Anubis
8,139
626
30
2
0
150,330
1
W
Ymir
11,619
894
37
3
0
264,922
0
W
Artemis
10,756
827
49
4
0
246,531
3
L
Guan Yu
9,870
759
16
1
0
241,911
0
W
Tsukuyomi
11,426
879
48
4
0
295,243
1
L
Hou Yi
10,206
785
34
3
0
193,739
3
W
Morgan Le Fay
10,906
839
74
6
0
290,886
8
L
Artemis
9,024
694
39
3
0
182,062
2
W
Scylla
10,993
846
57
4
0
264,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role