Player Matchup

Serqet
Serqet
B_TR1LL_
Serqet
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
CDiggity25
Kumbhakarna
Level 123
God Stats
5W - 4L
1,708 SR
Queue Stats
182W - 176L
1,593 Elo+
Solo
Neith
Neith
PhatAndre
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,758 Elo+
Solo
Anubis
Anubis
Xx SANiK xX
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,616 Elo+
Solo
Izanami
Izanami
themurrman
Izanami
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,324 Elo+
Solo
Team Averages
Level 118
1,542 SR
1,560 Elo+

VS

Team Averages
Level 131
1,384 SR
1,488 Elo+
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Destined4Death24
Sun Wukong
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 135L
1,508 Elo+
Party 1
Merlin
Merlin
PrinceDstylZ
Merlin
Level 157
God Stats
1W - 6L
1,286 SR
Queue Stats
92W - 100L
1,385 Elo+
Party 1
Danzaburou
Danzaburou
ThatChefGuy7
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 55L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Truspitta92
Kumbhakarna
Level 156
God Stats
1W - 7L
1,134 SR
Queue Stats
176W - 175L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
B_TR1LL_
Serqet
17
2 / 6 / 12
11,101
653
6,628
16,452
12,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
CDiggity25
Kumbhakarna
19
3 / 2 / 21
12,351
727
12,840
20,222
26,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
PhatAndre
Neith
20
5 / 2 / 15
12,208
718
21,562
15,815
6,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
7 / 3 / 17
13,545
797
28,083
13,198
7,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
themurrman
Izanami
20
14 / 7 / 10
14,167
833
24,860
16,072
6,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
2 / 7 / 7
10,449
615
14,595
16,474
6,483
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Destined4Death24
Sun Wukong
20
6 / 8 / 7
13,497
794
10,425
28,478
27,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
3 / 3 / 12
12,825
754
24,581
16,792
7,846
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ThatChefGuy7
Danzaburou
17
5 / 8 / 5
11,401
671
13,225
17,632
7,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Truspitta92
Kumbhakarna
20
3 / 5 / 13
12,761
751
5,598
26,804
28,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
63
31
Kills
19
20
Deaths
31
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
7
7
0.79
W
Serqet
B_TR1LL_
Serqet
2
6
12
1.33
W
Kumbhakarna
CDiggity25
Kumbhakarna
3
2
21
6.75
L
Sun Wukong
Destined4Death24
Sun Wukong
6
8
7
1.19
W
Neith
PhatAndre
Neith
5
2
15
6.25
L
Merlin
3
3
12
3
L
Danzaburou
ThatChefGuy7
Danzaburou
5
8
5
0.94
L
Kumbhakarna
Truspitta92
Kumbhakarna
3
5
13
1.9
W
Anubis
7
3
17
5.17
W
Izanami
themurrman
Izanami
14
7
10
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,973
Damage
68,424
81,759
Taken
106,180
59,401
Mitigated
78,359
31,873
Healing
25,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
14,595
6,657
321
1,736
16,474
6,483
881
7,038
9,076
25,635
0
W
Serqet
B_TR1LL_
Serqet
6,628
1,168
3,018
2,286
16,452
12,393
492
7,903
8,549
0
10,496
W
Kumbhakarna
CDiggity25
Kumbhakarna
12,840
0
2,716
4,500
20,222
26,256
930
9,929
10,293
22,918
0
L
Sun Wukong
Destined4Death24
Sun Wukong
10,425
1,002
2,704
6,591
28,478
27,770
189
12,444
15,810
111
25,207
W
Neith
PhatAndre
Neith
21,562
10,134
2,967
7,176
15,815
6,559
2,067
12,298
3,517
0
44,936
L
Merlin
24,581
1,631
1,447
3,401
16,792
7,846
1,105
4,686
11,062
63,350
0
L
Danzaburou
ThatChefGuy7
Danzaburou
13,225
4,218
761
1,611
17,632
7,364
1,065
7,106
10,526
0
21,964
L
Kumbhakarna
Truspitta92
Kumbhakarna
5,598
192
2,482
4,547
26,804
28,896
267
9,649
17,155
9,738
0
W
Anubis
28,083
958
1,179
5,148
13,198
7,523
1,826
5,586
7,612
57,695
0
W
Izanami
themurrman
Izanami
24,860
11,844
888
1,995
16,072
6,670
0
9,058
7,014
0
58,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
60,933
214
Minions Killed
166
0
Camps Cleared
0
1,398,341
Distance Traveled
1,453,908
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,449
615
31
2
0
307,917
2
W
Serqet
11,101
653
10
1
0
282,957
0
W
Kumbhakarna
12,351
727
20
1
0
314,354
3
L
Sun Wukong
13,497
794
33
2
0
267,928
1
W
Neith
12,208
718
44
3
0
287,100
0
L
Merlin
12,825
754
61
4
0
300,046
0
L
Danzaburou
11,401
671
29
2
0
255,975
0
L
Kumbhakarna
12,761
751
12
1
0
322,042
2
W
Anubis
13,545
797
74
4
0
301,027
0
W
Izanami
14,167
833
66
4
0
212,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role