Player Matchup

Discordia
Discordia
Gold IV
Rambo1817
Discordia
Gold IV
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,675 MMR
Party 1
Horus
Horus
Gold IV
Seeourna
Horus
Gold IV
Level 159
God Stats
9W - 2L
1,830 SR
Queue Stats
34W - 21L
1,678 MMR
Party 1
Hou Yi
Hou Yi
Silver II
StageFreight
Hou Yi
Silver II
Level 125
God Stats
1W - 0L
1,301 SR
Queue Stats
3W - 3L
1,521 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,544 SR
1,625 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,625 SR
1,623 MMR
Persephone
Persephone
Platinum IV
ChazTrinidad
Persephone
Platinum IV
Level 160
God Stats
26W - 35L
1,363 SR
Queue Stats
483W - 522L
1,846 MMR
Party 2
Ares
Ares
Platinum V
CrazyxCurlz
Ares
Platinum V
Level 158
God Stats
71W - 65L
1,851 SR
Queue Stats
262W - 302L
1,702 MMR
Party 2
Chaac
Chaac
Gold IV
Elixil
Chaac
Gold IV
Level 124
God Stats
17W - 14L
1,660 SR
Queue Stats
1,689W - 1,880L
1,322 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Rambo1817
Discordia
14
2 / 2 / 11
8,753
729
10,788
5,744
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
Seeourna
Horus
16
10 / 1 / 7
10,242
854
11,328
13,605
12,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
14
5 / 1 / 11
9,263
772
9,114
8,429
3,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AtlasArtioGebGilgameshBastet

VS

Bans
SolMulanSobekOdinCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ChazTrinidad
Persephone
10
0 / 4 / 2
7,708
642
4,451
9,890
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 0
7,265
605
6,197
12,915
11,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
Elixil
Chaac
12
3 / 7 / 1
8,515
710
6,661
15,849
12,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
17
Kills
4
4
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
ChazTrinidad
Persephone
0
4
2
0.25
L
1
5
0
0.2
L
Chaac
Elixil
Chaac
3
7
1
0.5
W
Discordia
Rambo1817
Discordia
2
2
11
3.75
W
Horus
Seeourna
Horus
10
1
7
13.5
W
Hou Yi
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,230
Damage
17,309
27,778
Taken
38,654
18,503
Mitigated
26,821
9,302
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ChazTrinidad
Persephone
4,451
550
0
1,545
9,890
2,501
315
2,402
7,230
21,161
0
L
6,197
29
0
598
12,915
11,540
240
4,254
8,367
16,165
0
L
Chaac
Elixil
Chaac
6,661
856
0
2,845
15,849
12,780
0
3,380
12,197
0
24,912
W
Discordia
Rambo1817
Discordia
10,788
831
0
1,467
5,744
2,129
404
2,247
3,497
34,749
0
W
Horus
Seeourna
Horus
11,328
5,573
1,553
5,037
13,605
12,672
938
5,205
8,400
0
33,467
W
Hou Yi
9,114
3,015
0
1,245
8,429
3,702
1,378
3,568
4,861
0
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,258
Gold Earned
23,488
143
Minions Killed
86
10
Camps Cleared
0
672,162
Distance Traveled
637,216
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,708
642
31
3
0
201,106
1
L
Ares
7,265
605
23
2
0
212,502
4
L
Chaac
8,515
710
32
3
0
223,608
2
W
Discordia
8,753
729
57
5
4
218,648
3
W
Horus
10,242
854
49
4
5
233,603
5
W
Hou Yi
9,263
772
37
3
1
219,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role