Player Matchup

Olorun
Olorun
AC_NO_LO_GIA
Olorun
Level 3
God Stats
2W - 7L
1,283 SR
Queue Stats
14W - 25L
1,121 Elo+
Party 1
Tiamat
Tiamat
TissouDiuks
Tiamat
Level 61
God Stats
18W - 14L
1,611 SR
Queue Stats
74W - 67L
1,351 Elo+
Party 1
Ao Kuang
Ao Kuang
Zamis_lolo
Ao Kuang
Level 62
God Stats
16W - 21L
1,388 SR
Queue Stats
93W - 83L
1,361 Elo+
Party 1
Serqet
Serqet
iLouRG
Serqet
Level 66
God Stats
3W - 9L
1,500 SR
Queue Stats
219W - 201L
1,191 Elo+
Party 2
Nox
Nox
justin22alvarez
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,191 Elo+
Party 2
Team Averages
Level 40
1,456 SR
1,243 Elo+

VS

Team Averages
Level 58
1,391 SR
1,399 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GeniuneSkate837
Geb
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 169L
1,395 Elo+
Solo
Bellona
Bellona
Loler_Skater
Bellona
Level 75
God Stats
217W - 202L
1,540 SR
Queue Stats
337W - 365L
1,449 Elo+
Party 3
Janus
Janus
UnoMarkG
Janus
Level 65
God Stats
6W - 10L
1,215 SR
Queue Stats
354W - 379L
1,369 Elo+
Solo
Neith
Neith
suhbruhhh
Neith
Level 17
God Stats
2W - 2L
1,199 SR
Queue Stats
19W - 32L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 1
5,118
366
3,886
8,443
3,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
9
2 / 7 / 0
5,984
427
8,306
9,985
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Zamis_lolo
Ao Kuang
9
0 / 9 / 0
5,524
395
3,977
9,763
2,763
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
iLouRG
Serqet
10
1 / 5 / 1
6,198
443
3,673
8,872
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 1
5,618
401
1,084
7,701
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 0 / 5
9,049
646
10,051
10,739
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 1 / 6
7,941
567
4,700
11,369
7,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Loler_Skater
Bellona
15
11 / 0 / 3
9,841
703
9,726
8,626
7,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
UnoMarkG
Janus
14
6 / 0 / 2
8,781
627
4,445
3,079
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
suhbruhhh
Neith
11
3 / 2 / 4
6,820
487
3,998
7,911
2,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
33
33
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
0
5
13.5
L
Olorun
0
6
1
0.08
W
2
1
6
5
W
Bellona
Loler_Skater
Bellona
11
0
3
12.5
L
Tiamat
2
7
0
0.29
W
Janus
UnoMarkG
Janus
6
0
2
7
L
Ao Kuang
Zamis_lolo
Ao Kuang
0
9
0
0
L
Serqet
iLouRG
Serqet
1
5
1
0.3
L
0
6
1
0.08
W
Neith
suhbruhhh
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,926
Damage
32,920
44,764
Taken
41,724
15,220
Mitigated
22,575
8,695
Healing
19,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,051
2,417
0
5,649
10,739
4,049
929
2,155
8,398
0
48,387
L
Olorun
3,886
2,231
168
1,553
8,443
3,581
648
2,377
6,032
15,064
0
W
4,700
373
116
4,070
11,369
7,860
445
4,068
6,833
34,540
0
W
Bellona
Loler_Skater
Bellona
9,726
4,620
0
4,666
8,626
7,529
1,430
5,205
3,241
4,694
47,993
L
Tiamat
8,306
434
223
1,835
9,985
4,495
440
3,766
6,184
29,743
0
W
Janus
UnoMarkG
Janus
4,445
548
0
963
3,079
785
1,084
501
2,434
48,311
0
L
Ao Kuang
Zamis_lolo
Ao Kuang
3,977
1,444
0
1,364
9,763
2,763
0
438
9,325
17,819
0
L
Serqet
iLouRG
Serqet
3,673
956
0
2,506
8,872
2,468
0
1,707
7,051
0
26,692
L
1,084
191
0
1,046
7,701
1,913
0
1,398
6,177
22,374
0
W
Neith
suhbruhhh
Neith
3,998
1,445
279
3,808
7,911
2,352
591
4,386
2,878
0
27,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,442
Gold Earned
42,432
203
Minions Killed
397
0
Camps Cleared
0
1,128,513
Distance Traveled
1,387,768
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,049
646
90
6
0
303,782
2
L
Olorun
5,118
366
18
1
0
207,132
0
W
Geb
7,941
567
49
4
0
287,757
1
W
Bellona
9,841
703
115
8
0
302,847
5
L
Tiamat
5,984
427
51
4
0
246,502
2
W
Janus
8,781
627
95
7
0
269,501
3
L
Ao Kuang
5,524
395
34
2
0
222,564
0
L
Serqet
6,198
443
58
4
0
241,351
2
L
Nox
5,618
401
42
3
0
210,964
0
W
Neith
6,820
487
48
3
0
223,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role