Player Matchup

Hou Yi
Hou Yi
Silver II
Ketore
Hou Yi
Silver II
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 38L
1,546 MMR
Party 2
Hun Batz
Hun Batz
Bronze III
MarquisForneus
Hun Batz
Bronze III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 26L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
SixteenLines
Bacchus
Silver I
Level 158
God Stats
6W - 1L
1,809 SR
Queue Stats
28W - 23L
1,405 MMR
Party 2
Chaac
Chaac
Silver I
VoinSwaroga
Chaac
Silver I
Level 160
God Stats
9W - 5L
1,567 SR
Queue Stats
215W - 217L
1,567 MMR
Party 1
Agni
Agni
Gold III
enantyum
Agni
Gold III
Level 138
God Stats
15W - 19L
1,503 SR
Queue Stats
59W - 65L
1,523 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 155
1,576 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,575 SR
1,493 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Danzaburou
Danzaburou
Silver II
ILCOGNATODIGESU
Danzaburou
Silver II
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 25L
1,467 MMR
Solo
Anhur
Anhur
Platinum V
NoTBoXeR
Anhur
Platinum V
Level 110
God Stats
4W - 5L
1,875 SR
Queue Stats
165W - 158L
1,501 MMR
Party 3
Ganesha
Ganesha
Bronze III
Zerohpx
Ganesha
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ketore
Hou Yi
20
20 / 1 / 11
14,375
685
31,270
18,906
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
19
10 / 4 / 18
12,404
591
14,529
17,917
6,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SixteenLines
Bacchus
17
3 / 2 / 30
12,071
575
11,966
16,044
21,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 5 / 17
10,423
496
14,406
23,949
19,574
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
19
9 / 2 / 12
12,584
599
13,669
10,721
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CliodhnaGebAtlas

VS

Bans
BastetAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
2 / 6 / 3
11,583
552
17,081
25,910
20,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
 
Arachne
15
6 / 8 / 5
10,360
493
11,372
18,996
7,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
ILCOGNATODIGESU
Danzaburou
14
1 / 11 / 2
9,316
444
7,431
17,934
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
NoTBoXeR
Anhur
16
5 / 7 / 2
10,508
500
10,820
19,863
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Zerohpx
Ganesha
12
0 / 10 / 4
8,448
402
8,137
25,904
28,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
30
42
Kills
14
14
Deaths
42
88
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
3
0.58
L
Arachne
 
Arachne
6
8
5
1.06
L
Danzaburou
ILCOGNATODIGESU
Danzaburou
1
11
2
0.18
W
Hou Yi
Ketore
Hou Yi
20
1
11
25.5
W
Hun Batz
10
4
18
4.75
L
Anhur
NoTBoXeR
Anhur
5
7
2
0.86
W
Bacchus
SixteenLines
Bacchus
3
2
30
9
W
0
5
17
1.7
L
Ganesha
Zerohpx
Ganesha
0
10
4
0.2
W
Agni
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,840
Damage
54,841
87,537
Taken
108,607
59,883
Mitigated
66,470
27,780
Healing
21,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
17,081
2,231
0
6,914
25,910
20,419
436
3,974
21,936
0
85,151
L
Arachne
 
Arachne
11,372
6,814
0
4,213
18,996
7,580
356
6,716
12,280
0
63,837
L
Danzaburou
ILCOGNATODIGESU
Danzaburou
7,431
2,041
0
3,857
17,934
3,588
0
2,418
15,516
0
59,701
W
Hou Yi
Ketore
Hou Yi
31,270
21,212
0
10,537
18,906
8,402
1,380
3,471
15,263
0
127,407
W
Hun Batz
14,529
3,923
0
3,029
17,917
6,878
1,478
1,344
16,573
0
84,275
L
Anhur
NoTBoXeR
Anhur
10,820
3,396
0
4,166
19,863
6,244
67
6,077
13,786
0
78,878
W
Bacchus
SixteenLines
Bacchus
11,966
2,552
1,168
2,708
16,044
21,439
230
1,942
14,102
27,760
1,612
W
14,406
2,277
609
8,995
23,949
19,574
1,099
676
23,273
0
71,075
L
Ganesha
Zerohpx
Ganesha
8,137
1,158
17
2,438
25,904
28,639
0
6,358
19,546
26,624
0
W
Agni
13,669
509
0
734
10,721
3,590
1,462
872
9,849
101,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,857
Gold Earned
50,215
587
Minions Killed
555
0
Camps Cleared
0
2,204,950
Distance Traveled
1,851,992
39
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,583
552
164
8
0
371,229
2
L
Arachne
10,360
493
111
5
0
434,567
5
L
Danzaburou
9,316
444
129
6
0
351,281
11
W
Hou Yi
14,375
685
162
8
0
403,542
3
W
Hun Batz
12,404
591
124
6
0
477,259
3
L
Anhur
10,508
500
142
7
0
339,197
7
W
Bacchus
12,071
575
33
2
0
460,991
12
W
Chaac
10,423
496
116
6
0
453,582
9
L
Ganesha
8,448
402
9
0
0
355,718
2
W
Agni
12,584
599
152
7
0
409,576
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role