Player Matchup

Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
KRYPTIC UNITY
Mulan
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
167W - 142L
1,570 Elo+
Party 2
Atlas
Atlas
SenshiRaven
Atlas
Level 151
God Stats
45W - 52L
1,556 SR
Queue Stats
129W - 125L
1,594 Elo+
Solo
Hera
Hera
VANTAGE500
Hera
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 143L
1,554 Elo+
Party 2
Bellona
Bellona
zJxel
Bellona
Level 64
God Stats
27W - 13L
1,688 SR
Queue Stats
142W - 118L
1,580 Elo+
Party 2
Team Averages
Level 95
1,549 SR
1,559 Elo+

VS

Team Averages
Level 129
1,639 SR
1,516 Elo+
Heimdallr
Heimdallr
Benji_989
Heimdallr
Level 156
God Stats
5W - 5L
1,505 SR
Queue Stats
104W - 116L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
FlashOnPoint
Cabrakan
Level 144
God Stats
16W - 11L
1,848 SR
Queue Stats
320W - 311L
1,562 Elo+
Party 1
Hercules
Hercules
GAS_MONKEY_ZzZ
Hercules
Level 122
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 25L
1,569 Elo+
Party 1
Xing Tian
Xing Tian
MoZzA_GaMeRs
Xing Tian
Level 158
God Stats
4W - 7L
1,535 SR
Queue Stats
155W - 197L
1,503 Elo+
Party 1
Poseidon
Poseidon
belpeh
Poseidon
Level 67
God Stats
22W - 21L
1,574 SR
Queue Stats
202W - 200L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
2 / 1 / 1
8,111
477
5,532
10,762
5,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
10 / 3 / 8
10,400
612
14,341
12,321
6,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 3 / 7
7,286
429
5,363
12,799
9,387
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 5 / 4
9,986
587
12,687
7,692
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
zJxel
Bellona
15
3 / 4 / 8
9,465
557
9,175
13,566
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benji_989
Heimdallr
15
1 / 2 / 4
8,353
491
8,121
9,722
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
FlashOnPoint
Cabrakan
14
3 / 6 / 5
8,645
509
8,276
13,907
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
15
2 / 7 / 2
8,877
522
7,920
16,172
12,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MoZzA_GaMeRs
Xing Tian
12
0 / 2 / 6
7,614
448
5,756
14,422
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
belpeh
Poseidon
17
10 / 5 / 2
10,386
611
10,363
11,313
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
22
Kills
16
16
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
1
1
2.5
L
Heimdallr
Benji_989
Heimdallr
1
2
4
1.5
L
Cabrakan
FlashOnPoint
Cabrakan
3
6
5
0.92
L
Hercules
2
7
2
0.43
W
10
3
8
4.67
L
Xing Tian
MoZzA_GaMeRs
Xing Tian
0
2
6
1.5
W
0
3
7
1.17
W
7
5
4
1.8
L
Poseidon
belpeh
Poseidon
10
5
2
2.2
W
Bellona
zJxel
Bellona
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,098
Damage
40,436
57,140
Taken
65,536
35,859
Mitigated
38,454
13,418
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,532
2,247
0
3,561
10,762
5,823
0
3,303
7,459
0
57,342
L
Heimdallr
Benji_989
Heimdallr
8,121
2,745
0
3,772
9,722
3,384
0
3,447
6,275
0
69,847
L
Cabrakan
FlashOnPoint
Cabrakan
8,276
891
0
704
13,907
7,754
0
1,840
12,009
49,210
0
L
Hercules
7,920
1,797
0
3,548
16,172
12,043
0
2,184
13,365
0
48,522
W
14,341
2,982
0
4,318
12,321
6,079
0
6,016
6,224
0
64,071
L
Xing Tian
MoZzA_GaMeRs
Xing Tian
5,756
297
0
1,988
14,422
11,270
0
4,910
9,428
17,081
7,320
W
5,363
1,794
135
1,580
12,799
9,387
17
5,666
7,133
31,159
0
W
12,687
2,780
0
600
7,692
2,655
149
4,279
3,373
60,968
0
L
Poseidon
belpeh
Poseidon
10,363
1,276
0
1,480
11,313
4,003
90
5,669
5,644
63,821
0
W
Bellona
zJxel
Bellona
9,175
3,079
0
3,224
13,566
11,915
396
4,098
8,959
0
52,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,248
Gold Earned
43,875
487
Minions Killed
444
0
Camps Cleared
0
1,710,345
Distance Traveled
1,568,366
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,111
477
95
6
0
347,017
4
L
Heimdallr
8,353
491
128
8
0
313,064
1
L
Cabrakan
8,645
509
85
5
0
293,614
1
L
Hercules
8,877
522
109
6
0
289,103
2
W
Mulan
10,400
612
119
7
0
359,305
0
L
Xing Tian
7,614
448
28
2
0
337,181
6
W
Atlas
7,286
429
56
3
0
333,463
9
W
Hera
9,986
587
91
5
0
306,136
2
L
Poseidon
10,386
611
94
6
0
335,404
3
W
Bellona
9,465
557
126
7
0
364,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role