Player Matchup

Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold II
Kolkhoz
Terra
Gold II
Level 145
God Stats
2W - 3L
1,581 SR
Queue Stats
83W - 90L
1,617 MMR
Party 1
Kukulkan
Kukulkan
Gold III
MagiCano4515
Kukulkan
Gold III
Level 129
God Stats
5W - 9L
1,621 SR
Queue Stats
432W - 423L
1,613 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,567 SR
1,577 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,542 SR
1,591 MMR
Sol
Sol
Gold V
Etreex
Sol
Gold V
Level 88
God Stats
4W - 8L
1,369 SR
Queue Stats
60W - 85L
1,517 MMR
Solo
Cabrakan
Cabrakan
Gold III
Nephovk
Cabrakan
Gold III
Level 120
God Stats
3W - 1L
1,730 SR
Queue Stats
79W - 89L
1,650 MMR
Party 2
Chaac
Chaac
Gold II
ΔŁФЛSФ
Chaac
Gold II
Level 149
God Stats
12W - 17L
1,527 SR
Queue Stats
102W - 121L
1,608 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 3 / 3
11,719
651
21,465
27,798
12,642
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Kolkhoz
Terra
15
2 / 5 / 4
12,263
681
9,366
23,635
24,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
MagiCano4515
Kukulkan
17
1 / 5 / 4
12,100
672
17,834
10,256
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AthenaGilgameshGebAresPersephone

VS

Bans
ThothZeusScyllaNoxEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Etreex
Sol
17
3 / 0 / 7
12,411
690
14,167
13,614
9,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Nephovk
Cabrakan
16
0 / 2 / 9
11,760
653
11,250
22,136
31,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
10 / 4 / 3
14,199
789
29,120
27,809
24,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
3
1.5
W
Sol
Etreex
Sol
3
0
7
6.5
L
Terra
Kolkhoz
Terra
2
5
4
0.8
L
Kukulkan
MagiCano4515
Kukulkan
1
5
4
0.6
W
Cabrakan
Nephovk
Cabrakan
0
2
9
2.25
W
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,665
Damage
54,537
61,689
Taken
63,559
41,117
Mitigated
65,495
12,504
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
21,465
6,466
0
4,369
27,798
12,642
638
9,126
17,773
0
37,580
W
Sol
Etreex
Sol
14,167
4,268
0
8,381
13,614
9,599
2,305
5,985
7,629
70,069
0
L
Terra
Kolkhoz
Terra
9,366
1,060
893
6,136
23,635
24,308
260
11,575
10,983
27,577
0
L
Kukulkan
MagiCano4515
Kukulkan
17,834
1,372
0
1,106
10,256
4,167
1,211
3,916
6,107
80,868
0
W
Cabrakan
Nephovk
Cabrakan
11,250
1,194
139
4,288
22,136
31,650
158
12,066
10,070
37,359
0
W
29,120
11,213
0
11,831
27,809
24,246
650
10,420
17,389
0
73,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
38,370
195
Minions Killed
238
4
Camps Cleared
11
1,070,000
Distance Traveled
1,034,802
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,719
651
32
2
0
394,881
1
W
Sol
12,411
690
89
5
6
360,791
9
L
Terra
12,263
681
22
1
0
342,581
4
L
Kukulkan
12,100
672
141
8
4
332,538
1
W
Cabrakan
11,760
653
59
3
4
335,219
3
W
Chaac
14,199
789
90
5
1
338,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role