Player Matchup

Danzaburou
Danzaburou
CAZA_SNIPER
Danzaburou
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,660 Elo+
Party 1
Gilgamesh
Gilgamesh
HJ_SNIPER
Gilgamesh
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,660 Elo+
Party 1
Vulcan
Vulcan
R3viandk0
Vulcan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,660 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,660 Elo+

VS

Team Averages
Level 121
1,464 SR
1,464 Elo+
Khepri
Khepri
PatrykP96
Khepri
Level 132
God Stats
14W - 12L
1,500 SR
Queue Stats
146W - 127L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
naymey15
Ah Muzen Cab
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
21W - 41L
1,276 Elo+
Solo
Eset
Eset
voroto_nogokui
Eset
Level 105
God Stats
8W - 8L
1,391 SR
Queue Stats
365W - 347L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CAZA_SNIPER
Danzaburou
20
1 / 3 / 14
15,633
711
20,096
20,213
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
HJ_SNIPER
Gilgamesh
20
11 / 6 / 3
16,611
755
25,063
29,501
11,292
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
R3viandk0
Vulcan
20
4 / 5 / 8
15,616
710
27,312
18,661
6,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
PatrykP96
Khepri
18
0 / 3 / 11
13,640
620
9,348
37,336
55,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
naymey15
Ah Muzen Cab
19
4 / 5 / 6
14,562
662
20,536
21,824
8,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 8 / 3
16,038
729
24,669
22,038
7,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
16
Kills
14
14
Deaths
16
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CAZA_SNIPER
Danzaburou
1
3
14
2.67
W
Gilgamesh
HJ_SNIPER
Gilgamesh
11
6
3
2.08
L
Khepri
PatrykP96
Khepri
0
3
11
1.83
W
Vulcan
R3viandk0
Vulcan
4
5
8
1.6
L
Ah Muzen Cab
naymey15
Ah Muzen Cab
4
5
6
1.4
L
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,471
Damage
54,553
68,375
Taken
81,198
26,426
Mitigated
71,333
17,162
Healing
20,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CAZA_SNIPER
Danzaburou
20,096
8,125
0
7,892
20,213
8,355
2,451
10,789
9,424
0
102,671
W
Gilgamesh
HJ_SNIPER
Gilgamesh
25,063
5,754
158
5,290
29,501
11,292
0
13,664
15,837
0
53,011
L
Khepri
PatrykP96
Khepri
9,348
405
742
5,898
37,336
55,787
0
13,005
24,331
26,715
0
W
Vulcan
R3viandk0
Vulcan
27,312
12,126
0
3,822
18,661
6,779
413
10,005
8,656
89,093
0
L
Ah Muzen Cab
naymey15
Ah Muzen Cab
20,536
6,912
821
5,679
21,824
8,253
2,583
7,798
14,026
0
72,103
L
24,669
909
2,821
4,043
22,038
7,293
759
6,919
15,119
81,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
44,240
315
Minions Killed
244
14
Camps Cleared
4
1,162,584
Distance Traveled
1,174,319
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,633
711
131
6
8
374,376
2
W
Gilgamesh
16,611
755
57
3
2
383,963
3
L
Khepri
13,640
620
29
1
0
436,918
2
W
Vulcan
15,616
710
127
6
4
404,245
4
L
Ah Muzen Cab
14,562
662
109
5
3
369,661
1
L
Eset
16,038
729
106
5
1
367,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role