Player Matchup

Bacchus
Bacchus
BobLoblaw720
Bacchus
Level 98
God Stats
5W - 2L
1,312 SR
Queue Stats
139W - 150L
1,470 Elo+
Solo
Achilles
Achilles
Darkanda61
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,716 Elo+
Solo
Fafnir
Fafnir
allanwalker1917
Fafnir
Level 125
God Stats
3W - 1L
1,735 SR
Queue Stats
156W - 172L
1,438 Elo+
Solo
Janus
Janus
evencible86
Janus
Level 158
God Stats
1W - 3L
1,338 SR
Queue Stats
60W - 67L
1,460 Elo+
Solo
Izanami
Izanami
jadebeatriz
Izanami
Level 102
God Stats
4W - 7L
1,500 SR
Queue Stats
107W - 123L
1,504 Elo+
Solo
Team Averages
Level 102
1,477 SR
1,518 Elo+

VS

Team Averages
Level 70
1,401 SR
1,383 Elo+
Nox
Nox
Saggito
Nox
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,195 Elo+
Party 1
Ne Zha
Ne Zha
Shizuky_Hyuga
Ne Zha
Level 145
God Stats
2W - 0L
1,460 SR
Queue Stats
49W - 25L
1,742 Elo+
Solo
Chiron
Chiron
TomohawkRed
Chiron
Level 93
God Stats
1W - 1L
1,290 SR
Queue Stats
73W - 87L
1,442 Elo+
Solo
Sobek
Sobek
kapre
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,195 Elo+
Party 1
Chronos
Chronos
lllTakeltEz
Chronos
Level 22
God Stats
2W - 2L
1,255 SR
Queue Stats
39W - 48L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobLoblaw720
Bacchus
11
1 / 3 / 2
6,164
881
6,380
12,386
9,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Achilles
Darkanda61
Achilles
1
0 / 0 / 0
1,892
270
0
0
0
12
1 / 3 / 3
6,714
959
2,326
7,496
8,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 2
6,986
998
9,484
4,930
1,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
jadebeatriz
Izanami
11
1 / 6 / 1
5,983
855
5,069
8,428
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
2 / 1 / 9
7,138
1,020
3,882
3,811
1,449
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 6
8,230
1,176
7,546
6,733
3,436
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Chiron
14
2 / 0 / 11
7,907
1,130
9,543
4,670
1,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Sobek
kapre
Sobek
11
0 / 2 / 7
6,415
916
2,556
8,276
7,782
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
lllTakeltEz
Chronos
14
5 / 0 / 9
7,903
1,129
7,030
5,800
2,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
4
Kills
15
15
Deaths
4
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BobLoblaw720
Bacchus
1
3
2
0.67
L
Achilles
Darkanda61
Achilles
0
0
0
0
W
Nox
2
1
9
6.5
W
6
1
6
9
W
Chiron
2
0
11
7.5
L
1
3
3
0.83
L
1
3
2
0.67
L
Izanami
jadebeatriz
Izanami
1
6
1
0.25
W
Sobek
kapre
Sobek
0
2
7
1.75
W
Chronos
lllTakeltEz
Chronos
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
30,557
33,240
Taken
29,290
22,116
Mitigated
16,842
9,517
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BobLoblaw720
Bacchus
6,380
437
802
4,241
12,386
9,574
0
5,477
6,909
8,994
0
L
Achilles
Darkanda61
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Nox
3,882
391
0
618
3,811
1,449
1,439
2,739
1,072
8,174
0
W
7,546
751
2,037
2,455
6,733
3,436
394
4,461
2,272
0
18,026
W
Chiron
9,543
2,803
2,804
1,704
4,670
1,884
1,558
2,909
1,761
0
22,287
L
2,326
556
402
2,476
7,496
8,080
0
2,637
4,859
3,193
0
L
9,484
615
0
640
4,930
1,640
0
1,584
3,346
24,391
0
L
Izanami
jadebeatriz
Izanami
5,069
3,392
38
918
8,428
2,822
0
3,770
4,658
0
14,588
W
Sobek
kapre
Sobek
2,556
347
446
984
8,276
7,782
158
3,336
4,940
4,162
0
W
Chronos
lllTakeltEz
Chronos
7,030
2,178
223
638
5,800
2,291
992
4,745
1,055
13,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,739
Gold Earned
37,593
62
Minions Killed
82
0
Camps Cleared
0
532,223
Distance Traveled
742,180
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,164
881
5
1
0
146,297
0
L
Achilles
1,892
270
0
0
0
0
0
W
Nox
7,138
1,020
11
2
0
140,848
0
W
Ne Zha
8,230
1,176
8
1
0
153,941
3
W
Chiron
7,907
1,130
39
6
0
141,228
3
L
Fafnir
6,714
959
2
0
0
140,512
0
L
Janus
6,986
998
36
5
0
127,682
0
L
Izanami
5,983
855
19
3
0
117,732
1
W
Sobek
6,415
916
5
1
0
158,554
0
W
Chronos
7,903
1,129
19
3
0
147,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role