Player Matchup

Neith
Neith
 
Neith
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ItsTheWaltMAN
Hercules
Level 23
God Stats
0W - 2L
1,284 SR
Queue Stats
45W - 58L
1,377 Elo+
Party 1
Ratatoskr
Ratatoskr
Jacksimus10
Ratatoskr
Level 129
God Stats
2W - 10L
1,213 SR
Queue Stats
195W - 205L
1,392 Elo+
Solo
Chernobog
Chernobog
RafWithClaws
Chernobog
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,379 Elo+
Party 1
The Morrigan
The Morrigan
Wavy2x
The Morrigan
Level 65
God Stats
1W - 1L
1,724 SR
Queue Stats
58W - 64L
1,420 Elo+
Solo
Team Averages
Level 75
1,444 SR
1,414 Elo+

VS

Team Averages
Level 55
1,509 SR
1,394 Elo+
Achilles
Achilles
Bonkdog
Achilles
Level 27
God Stats
1W - 3L
1,345 SR
Queue Stats
13W - 18L
1,379 Elo+
Party 3
Arachne
Arachne
Chrisman76
Arachne
Level 28
God Stats
14W - 9L
1,467 SR
Queue Stats
24W - 32L
1,331 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sles10
Morgan Le Fay
Level 67
God Stats
7W - 4L
1,504 SR
Queue Stats
40W - 49L
1,336 Elo+
Party 3
Hachiman
Hachiman
TmrubberDuck
Hachiman
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 72L
1,522 Elo+
Party 2
Bacchus
Bacchus
WAChack1347
Bacchus
Level 86
God Stats
2W - 3L
1,730 SR
Queue Stats
41W - 44L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 1 / 0
7,010
584
3,809
5,926
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ItsTheWaltMAN
Hercules
9
0 / 3 / 1
5,867
489
3,305
9,564
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
Jacksimus10
Ratatoskr
10
1 / 2 / 1
6,092
508
2,112
7,408
2,235
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
RafWithClaws
Chernobog
9
0 / 4 / 1
5,512
459
3,974
7,965
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Wavy2x
The Morrigan
9
0 / 5 / 1
5,860
488
2,540
5,684
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bonkdog
Achilles
10
0 / 1 / 0
5,567
464
516
4,798
1,715
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Chrisman76
Arachne
13
11 / 1 / 3
8,103
675
8,462
7,688
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sles10
Morgan Le Fay
13
2 / 1 / 3
7,135
595
5,241
3,235
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
TmrubberDuck
Hachiman
9
1 / 0 / 6
5,777
481
4,929
4,382
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
WAChack1347
Bacchus
10
1 / 0 / 7
6,271
523
4,793
7,994
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
15
15
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
Achilles
Bonkdog
Achilles
0
1
0
0
W
Arachne
Chrisman76
Arachne
11
1
3
12.5
L
Hercules
ItsTheWaltMAN
Hercules
0
3
1
0.17
L
Ratatoskr
Jacksimus10
Ratatoskr
1
2
1
0.75
L
Chernobog
RafWithClaws
Chernobog
0
4
1
0.13
W
Morgan Le Fay
Sles10
Morgan Le Fay
2
1
3
3.5
W
Hachiman
TmrubberDuck
Hachiman
1
0
6
4
W
Bacchus
WAChack1347
Bacchus
1
0
7
4.5
L
The Morrigan
Wavy2x
The Morrigan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,740
Damage
23,941
36,547
Taken
28,097
13,370
Mitigated
11,099
12,481
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,809
905
110
3,520
5,926
2,122
370
1,836
4,090
0
35,619
W
Achilles
Bonkdog
Achilles
516
62
0
1,397
4,798
1,715
174
0
4,798
0
20,292
W
Arachne
Chrisman76
Arachne
8,462
5,047
0
2,673
7,688
2,524
0
489
7,101
0
47,784
L
Hercules
ItsTheWaltMAN
Hercules
3,305
1,072
0
3,614
9,564
4,394
0
1,778
7,786
0
14,191
L
Ratatoskr
Jacksimus10
Ratatoskr
2,112
548
0
3,111
7,408
2,235
0
1,582
5,826
0
27,432
L
Chernobog
RafWithClaws
Chernobog
3,974
1,633
0
1,613
7,965
2,600
0
2,480
5,485
0
31,701
W
Morgan Le Fay
Sles10
Morgan Le Fay
5,241
594
0
516
3,235
1,042
0
536
2,559
42,636
0
W
Hachiman
TmrubberDuck
Hachiman
4,929
2,640
0
1,906
4,382
1,449
451
578
3,760
0
21,756
W
Bacchus
WAChack1347
Bacchus
4,793
778
0
3,006
7,994
4,369
377
466
7,402
19,205
0
L
The Morrigan
Wavy2x
The Morrigan
2,540
201
0
513
5,684
2,019
0
2,358
3,316
24,003
321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,341
Gold Earned
32,853
284
Minions Killed
268
0
Camps Cleared
0
1,131,901
Distance Traveled
1,142,015
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,010
584
73
6
0
190,976
5
W
Achilles
5,567
464
51
4
0
185,244
0
W
Arachne
8,103
675
76
6
0
269,192
0
L
Hercules
5,867
489
17
1
0
251,040
2
L
Ratatoskr
6,092
508
70
6
0
257,535
3
L
Chernobog
5,512
459
65
5
0
225,366
2
W
Morgan Le Fay
7,135
595
69
6
0
226,353
5
W
Hachiman
5,777
481
47
4
0
216,078
0
W
Bacchus
6,271
523
25
2
0
245,148
5
L
The Morrigan
5,860
488
59
5
0
206,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role