Player Matchup

Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Platinum IV
sparda24thebeast
Mulan
Platinum IV
Level 160
God Stats
5W - 9L
1,560 SR
Queue Stats
492W - 287L
1,664 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
zFoRzA-DrAGoNz
Ah Muzen Cab
Diamond V
Level 127
God Stats
33W - 14L
1,924 SR
Queue Stats
213W - 160L
2,048 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,661 SR
1,737 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,641 SR
1,747 MMR
Gilgamesh
Gilgamesh
Platinum V
Kbizzy102
Gilgamesh
Platinum V
Level 148
God Stats
4W - 4L
1,601 SR
Queue Stats
454W - 491L
1,708 MMR
Solo
Scylla
Scylla
Gold II
MightyyDrew
Scylla
Gold II
Level 102
God Stats
32W - 24L
1,716 SR
Queue Stats
76W - 87L
1,805 MMR
Party 2
Chiron
Chiron
Gold IV
MikeMasakii
Chiron
Gold IV
Level 106
God Stats
6W - 5L
1,605 SR
Queue Stats
34W - 41L
1,729 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
5 / 2 / 13
12,608
700
16,349
20,699
28,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 2 / 12
12,665
704
9,898
23,879
19,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
zFoRzA-DrAGoNz
Ah Muzen Cab
17
11 / 4 / 6
14,080
782
16,128
15,349
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesZeusBastetGebFenrir

VS

Bans
BacchusDanzaburouAtlasAresVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kbizzy102
Gilgamesh
16
2 / 6 / 2
11,490
638
12,839
21,770
15,843
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
17
2 / 6 / 5
12,282
682
12,158
14,966
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
17
4 / 6 / 3
12,668
704
16,688
14,062
4,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
18
Kills
8
8
Deaths
18
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
2
13
5.75
L
Gilgamesh
Kbizzy102
Gilgamesh
2
6
2
0.5
L
Scylla
2
6
5
0.75
L
Chiron
4
6
3
0.92
W
2
2
12
4
W
Ah Muzen Cab
zFoRzA-DrAGoNz
Ah Muzen Cab
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,375
Damage
41,685
59,927
Taken
50,798
55,328
Mitigated
24,859
13,299
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
16,349
723
0
5,888
20,699
28,388
149
3,888
16,811
33,239
0
L
Gilgamesh
Kbizzy102
Gilgamesh
12,839
2,945
271
2,498
21,770
15,843
297
8,020
12,322
0
28,282
L
Scylla
12,158
523
187
2,184
14,966
4,573
384
3,745
10,166
64,777
0
L
Chiron
16,688
5,083
1,047
2,792
14,062
4,443
1,251
3,738
9,373
0
46,853
W
9,898
576
0
4,327
23,879
19,498
970
5,301
18,578
0
43,026
W
Ah Muzen Cab
zFoRzA-DrAGoNz
Ah Muzen Cab
16,128
4,851
0
3,084
15,349
7,442
2,686
3,506
11,843
0
66,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,353
Gold Earned
36,440
195
Minions Killed
209
9
Camps Cleared
6
984,107
Distance Traveled
896,807
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,608
700
18
1
0
348,556
1
L
Gilgamesh
11,490
638
43
2
1
284,809
2
L
Scylla
12,282
682
94
5
4
283,907
3
L
Chiron
12,668
704
72
4
1
328,091
1
W
Mulan
12,665
704
74
4
0
330,820
0
W
Ah Muzen Cab
14,080
782
103
6
9
304,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role